From 6e28e8441b698c3397c2c78125c877f2e9867cb1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Samuel=20R=C3=B8dal?= Date: Mon, 22 Aug 2011 10:49:28 +0200 Subject: Copy core GL functionality to QtGui with QGL -> QOpenGL naming. Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855 Reviewed-on: http://codereview.qt.nokia.com/3710 Reviewed-by: Gunnar Sletta --- src/gui/painting/qpaintengine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/painting/qpaintengine.cpp') diff --git a/src/gui/painting/qpaintengine.cpp b/src/gui/painting/qpaintengine.cpp index c8870cd5d3..f64bd52ec2 100644 --- a/src/gui/painting/qpaintengine.cpp +++ b/src/gui/painting/qpaintengine.cpp @@ -154,7 +154,7 @@ QFont QTextItem::font() const different painter backends we support. We provide one paint engine for each window system and painting framework we support. This includes X11 on Unix/Linux and CoreGraphics on Mac OS X. In addition we provide QPaintEngine - implementations for OpenGL (accessible through QGLWidget) and PostScript + implementations for OpenGL (accessible through QOpenGLWidget) and PostScript (accessible through QPSPrinter on X11). Additionally there is a raster-based paint engine that is a fallback for when an engine does not support a certain capability. -- cgit v1.2.3