From 20147fae60fd062788c51b058ebb70b33d7fd664 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?S=C3=A9rgio=20Martins?= Date: Mon, 1 Jun 2015 14:05:41 +0100 Subject: Use QVector::reserve() all over the place. Reduces internal memory fragmentation. The search criteria was: QVector::append(), QVector::push_back(), QVector::operator<<() and QVector::operator+=() calls inside for, do and while loops. Statements inside ifs and out of loops weren't considered. Change-Id: Ie5aaf3cdfac938994e6e5dfa5f51de501ed79a0c Reviewed-by: Marc Mutz --- src/gui/painting/qplatformbackingstore.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/gui/painting/qplatformbackingstore.cpp') diff --git a/src/gui/painting/qplatformbackingstore.cpp b/src/gui/painting/qplatformbackingstore.cpp index 62492980de..c1737e7746 100644 --- a/src/gui/painting/qplatformbackingstore.cpp +++ b/src/gui/painting/qplatformbackingstore.cpp @@ -220,7 +220,9 @@ static QRegion deviceRegion(const QRegion ®ion, QWindow *window) return region; QVector rects; - foreach (QRect rect, region.rects()) + const QVector regionRects = region.rects(); + rects.reserve(regionRects.count()); + foreach (const QRect &rect, regionRects) rects.append(deviceRect(rect, window)); QRegion deviceRegion; -- cgit v1.2.3