From 4cde0e484c009415397430050cde389fb9b445b6 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Mon, 6 Sep 2021 18:06:33 +0200 Subject: rhi: Enable serializing a layout description without baking an srb Pick-to: 6.2 Change-Id: I66d28cc9d5417bcd5d192fa100c21f69fd42fd6b Reviewed-by: Andy Nichols --- src/gui/rhi/qrhi_p.h | 30 ++++++++++++++++++++++++++---- 1 file changed, 26 insertions(+), 4 deletions(-) (limited to 'src/gui/rhi/qrhi_p.h') diff --git a/src/gui/rhi/qrhi_p.h b/src/gui/rhi/qrhi_p.h index 8c3e0fdfb2..81b00cd07f 100644 --- a/src/gui/rhi/qrhi_p.h +++ b/src/gui/rhi/qrhi_p.h @@ -411,11 +411,34 @@ public: StorageImageData simage; StorageBufferData sbuf; } u; + + template + void serialize(Output dst) const + { + // must write out exactly LAYOUT_DESC_ENTRIES_PER_BINDING elements here + *dst++ = quint32(binding); + *dst++ = quint32(stage); + *dst++ = quint32(type); + *dst++ = quint32(type == QRhiShaderResourceBinding::SampledTexture ? u.stex.count : 1); + } }; Data *data() { return &d; } const Data *data() const { return &d; } + static const int LAYOUT_DESC_ENTRIES_PER_BINDING = 4; + + template + static void serializeLayoutDescription(const QRhiShaderResourceBinding *first, + const QRhiShaderResourceBinding *last, + Output dst) + { + while (first != last) { + first->data()->serialize(dst); + ++first; + } + } + private: Data d; }; @@ -1037,7 +1060,7 @@ public: bool isLayoutCompatible(const QRhiShaderResourceBindings *other) const; - QVector serializedLayoutDescription() const { return m_layoutDesc; } + QVector serializedLayoutDescription() const { return m_layoutDesc; } virtual bool create() = 0; @@ -1050,14 +1073,13 @@ public: protected: static const int BINDING_PREALLOC = 12; - static const int LAYOUT_DESC_FIELD_COUNT = 4; QRhiShaderResourceBindings(QRhiImplementation *rhi); QVarLengthArray m_bindings; - uint m_layoutDescHash = 0; + size_t m_layoutDescHash = 0; // Intentionally not using QVLA for m_layoutDesc: clients like Qt Quick are much // better served with an implicitly shared container here, because they will likely // throw this directly into structs serving as cache keys. - QVector m_layoutDesc; + QVector m_layoutDesc; friend class QRhiImplementation; #ifndef QT_NO_DEBUG_STREAM friend Q_GUI_EXPORT QDebug operator<<(QDebug, const QRhiShaderResourceBindings &); -- cgit v1.2.3