From 89f7389494c6fc917f189150e06ed1fcfaa238e8 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Fri, 25 Sep 2020 12:51:47 +0200 Subject: rhi: gl: d3d: Do not use QByteArray where there is no point The real benefit in practice is getting rid of profilers going wild about QByteArray::begin() and similar. The actual perf. gain is fairly small. Change-Id: I25e4c762f303b41f0aaf914bc62751f3265d3cf8 Reviewed-by: Paul Olav Tvete --- src/gui/rhi/qrhid3d11.cpp | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) (limited to 'src/gui/rhi/qrhid3d11.cpp') diff --git a/src/gui/rhi/qrhid3d11.cpp b/src/gui/rhi/qrhid3d11.cpp index e924966585..2dc5763bd9 100644 --- a/src/gui/rhi/qrhid3d11.cpp +++ b/src/gui/rhi/qrhid3d11.cpp @@ -1418,7 +1418,7 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate if (u.type == QRhiResourceUpdateBatchPrivate::BufferOp::DynamicUpdate) { QD3D11Buffer *bufD = QRHI_RES(QD3D11Buffer, u.buf); Q_ASSERT(bufD->m_type == QRhiBuffer::Dynamic); - memcpy(bufD->dynBuf.data() + u.offset, u.data.constData(), size_t(u.dataSize)); + memcpy(bufD->dynBuf + u.offset, u.data.constData(), size_t(u.dataSize)); bufD->hasPendingDynamicUpdates = true; } else if (u.type == QRhiResourceUpdateBatchPrivate::BufferOp::StaticUpload) { QD3D11Buffer *bufD = QRHI_RES(QD3D11Buffer, u.buf); @@ -1445,7 +1445,7 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate QD3D11Buffer *bufD = QRHI_RES(QD3D11Buffer, u.buf); if (bufD->m_type == QRhiBuffer::Dynamic) { u.result->data.resize(u.readSize); - memcpy(u.result->data.data(), bufD->dynBuf.constData() + u.offset, size_t(u.readSize)); + memcpy(u.result->data.data(), bufD->dynBuf + u.offset, size_t(u.readSize)); } else { BufferReadback readback; readback.result = u.result; @@ -2155,7 +2155,7 @@ void QRhiD3D11::updateShaderResourceBindings(QD3D11ShaderResourceBindings *srbD, void QRhiD3D11::executeBufferHostWrites(QD3D11Buffer *bufD) { - if (!bufD->hasPendingDynamicUpdates) + if (!bufD->hasPendingDynamicUpdates || bufD->m_size < 1) return; Q_ASSERT(bufD->m_type == QRhiBuffer::Dynamic); @@ -2163,7 +2163,7 @@ void QRhiD3D11::executeBufferHostWrites(QD3D11Buffer *bufD) D3D11_MAPPED_SUBRESOURCE mp; HRESULT hr = context->Map(bufD->buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mp); if (SUCCEEDED(hr)) { - memcpy(mp.pData, bufD->dynBuf.constData(), size_t(bufD->dynBuf.size())); + memcpy(mp.pData, bufD->dynBuf, size_t(bufD->m_size)); context->Unmap(bufD->buffer, 0); } else { qWarning("Failed to map buffer: %s", qPrintable(comErrorMessage(hr))); @@ -2600,11 +2600,12 @@ void QD3D11Buffer::destroy() if (!buffer) return; - dynBuf.clear(); - buffer->Release(); buffer = nullptr; + delete[] dynBuf; + dynBuf = nullptr; + if (uav) { uav->Release(); uav = nullptr; @@ -2664,7 +2665,7 @@ bool QD3D11Buffer::create() } if (m_type == Dynamic) { - dynBuf.resize(m_size); + dynBuf = new char[nonZeroSize]; hasPendingDynamicUpdates = false; } -- cgit v1.2.3