From 9dced35b41882c42f4239a6380bd86dfda4cd7f5 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Fri, 10 Jun 2022 12:09:11 +0200 Subject: Use consistent ordering in QShader Fixes: QTBUG-101923 Change-Id: I62df3eba773350e47ed650acb00bc42b3ce6a899 Reviewed-by: Qt CI Bot Reviewed-by: Andy Nichols --- src/gui/rhi/qshader_p.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gui/rhi/qshader_p.h') diff --git a/src/gui/rhi/qshader_p.h b/src/gui/rhi/qshader_p.h index 690a7f44cd..c6ef338bfa 100644 --- a/src/gui/rhi/qshader_p.h +++ b/src/gui/rhi/qshader_p.h @@ -187,7 +187,9 @@ inline bool operator!=(const QShader &lhs, const QShader &rhs) noexcept } Q_GUI_EXPORT bool operator==(const QShaderVersion &lhs, const QShaderVersion &rhs) noexcept; +Q_GUI_EXPORT bool operator<(const QShaderVersion &lhs, const QShaderVersion &rhs) noexcept; Q_GUI_EXPORT bool operator==(const QShaderKey &lhs, const QShaderKey &rhs) noexcept; +Q_GUI_EXPORT bool operator<(const QShaderKey &lhs, const QShaderKey &rhs) noexcept; Q_GUI_EXPORT bool operator==(const QShaderCode &lhs, const QShaderCode &rhs) noexcept; inline bool operator!=(const QShaderVersion &lhs, const QShaderVersion &rhs) noexcept -- cgit v1.2.3