From 53599592e09edd215bfa1eaa7e6f3a9f3fc50ae6 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Fri, 22 Mar 2019 09:55:03 +0100 Subject: Introduce the Qt graphics abstraction as private QtGui helpers Comes with backends for Vulkan, Metal, Direct3D 11.1, and OpenGL (ES). All APIs are private for now. Shader conditioning (i.e. generating a QRhiShader in memory or on disk from some shader source code) is done via the tools and APIs provided by qt-labs/qtshadertools. The OpenGL support follows the cross-platform tradition of requiring ES 2.0 only, while optionally using some (ES) 3.x features. It can operate in core profile contexts as well. Task-number: QTBUG-70287 Change-Id: I246f2e36d562e404012c05db2aa72487108aa7cc Reviewed-by: Lars Knoll --- src/gui/rhi/qshader_p_p.h | 84 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 84 insertions(+) create mode 100644 src/gui/rhi/qshader_p_p.h (limited to 'src/gui/rhi/qshader_p_p.h') diff --git a/src/gui/rhi/qshader_p_p.h b/src/gui/rhi/qshader_p_p.h new file mode 100644 index 0000000000..6473590e95 --- /dev/null +++ b/src/gui/rhi/qshader_p_p.h @@ -0,0 +1,84 @@ +/**************************************************************************** +** +** Copyright (C) 2019 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt Gui module +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSHADER_P_P_H +#define QSHADER_P_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of a number of Qt sources files. This header file may change from +// version to version without notice, or even be removed. +// +// We mean it. +// + +#include "qshader_p.h" +#include +#include +#include + +QT_BEGIN_NAMESPACE + +struct Q_GUI_EXPORT QShaderPrivate +{ + QShaderPrivate() + : ref(1) + { + } + + QShaderPrivate(const QShaderPrivate *other) + : ref(1), + stage(other->stage), + desc(other->desc), + shaders(other->shaders) + { + } + + static QShaderPrivate *get(QShader *s) { return s->d; } + static const QShaderPrivate *get(const QShader *s) { return s->d; } + + QAtomicInt ref; + QShader::Stage stage = QShader::VertexStage; + QShaderDescription desc; + QHash shaders; +}; + +QT_END_NAMESPACE + +#endif -- cgit v1.2.3