From 194c92fa8bda5d16fb8ca07cbce3eadefab8dc79 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Thu, 6 Oct 2022 12:33:21 +0200 Subject: rhi: Add the wgsl enum value for shaders There is no clear path to generating WGSL shaders, but that should not prevent QShader from being able to contain such shaders. Change-Id: I819e1c67c38d675971907a3a80885ddec78da0f6 Reviewed-by: Andy Nichols --- src/gui/rhi/qshader.cpp | 1 + src/gui/rhi/qshader_p.h | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) (limited to 'src/gui/rhi') diff --git a/src/gui/rhi/qshader.cpp b/src/gui/rhi/qshader.cpp index 7a5ef55c89..47fc598a81 100644 --- a/src/gui/rhi/qshader.cpp +++ b/src/gui/rhi/qshader.cpp @@ -160,6 +160,7 @@ QT_BEGIN_NAMESPACE \value MslShader Metal Shading Language \value DxilShader Direct3D bytecode (HLSL compiled by \c dxc) \value MetalLibShader Pre-compiled Metal bytecode + \value WgslShader WGSL */ /*! diff --git a/src/gui/rhi/qshader_p.h b/src/gui/rhi/qshader_p.h index 335712b3e1..33c026f779 100644 --- a/src/gui/rhi/qshader_p.h +++ b/src/gui/rhi/qshader_p.h @@ -98,7 +98,8 @@ public: DxbcShader, // fxc MslShader, DxilShader, // dxc - MetalLibShader // xcrun metal + xcrun metallib + MetalLibShader, // xcrun metal + xcrun metallib + WgslShader }; enum Variant { -- cgit v1.2.3