From 3a78c62bb2334ed6b6d7fc23e717b08c1de2c2ef Mon Sep 17 00:00:00 2001 From: Kevin Ottens Date: Mon, 20 Mar 2017 12:53:13 +0100 Subject: [Shader Graph Gen.] Introduce QShaderNode Nodes will allow to describe inputs, outputs or value transformations in a shader graph. Change-Id: I44f806d9595fd0e68fc9026cda2b4fa0a62af283 Reviewed-by: Sean Harmer --- src/gui/util/qshadernode_p.h | 118 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 118 insertions(+) create mode 100644 src/gui/util/qshadernode_p.h (limited to 'src/gui/util/qshadernode_p.h') diff --git a/src/gui/util/qshadernode_p.h b/src/gui/util/qshadernode_p.h new file mode 100644 index 0000000000..b3e2d4a841 --- /dev/null +++ b/src/gui/util/qshadernode_p.h @@ -0,0 +1,118 @@ +/**************************************************************************** +** +** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt Quick Layouts module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSHADERNODE_P_H +#define QSHADERNODE_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include + +#include +#include + +#include + +QT_BEGIN_NAMESPACE + +class QShaderNode +{ +public: + enum Type : char { + Invalid, + Input, + Output, + Function + }; + + class Rule + { + public: + Q_GUI_EXPORT Rule(const QByteArray &substitution = QByteArray(), const QByteArrayList &headerSnippets = QByteArrayList()) Q_DECL_NOTHROW; + + QByteArray substitution; + QByteArrayList headerSnippets; + }; + + Q_GUI_EXPORT Type type() const Q_DECL_NOTHROW; + + Q_GUI_EXPORT QUuid uuid() const Q_DECL_NOTHROW; + Q_GUI_EXPORT void setUuid(const QUuid &uuid) Q_DECL_NOTHROW; + + Q_GUI_EXPORT QVector ports() const Q_DECL_NOTHROW; + Q_GUI_EXPORT void addPort(const QShaderNodePort &port); + Q_GUI_EXPORT void removePort(const QShaderNodePort &port); + + Q_GUI_EXPORT void addRule(const QShaderFormat &format, const Rule &rule); + Q_GUI_EXPORT void removeRule(const QShaderFormat &format); + + Q_GUI_EXPORT QVector availableFormats() const; + Q_GUI_EXPORT Rule rule(const QShaderFormat &format) const; + +private: + QUuid m_uuid; + QVector m_ports; + QVector> m_rules; +}; + +Q_GUI_EXPORT bool operator==(const QShaderNode::Rule &lhs, const QShaderNode::Rule &rhs) Q_DECL_NOTHROW; + +inline bool operator!=(const QShaderNode::Rule &lhs, const QShaderNode::Rule &rhs) Q_DECL_NOTHROW +{ + return !(lhs == rhs); +} + +Q_DECLARE_TYPEINFO(QShaderNode, Q_MOVABLE_TYPE); +Q_DECLARE_TYPEINFO(QShaderNode::Rule, Q_MOVABLE_TYPE); + +QT_END_NAMESPACE + +Q_DECLARE_METATYPE(QShaderNode) +Q_DECLARE_METATYPE(QShaderNode::Rule) + +#endif // QSHADERNODE_P_H -- cgit v1.2.3