From 9bb27ca6cc76a848d9c4a1d7757abf5ffc3943e6 Mon Sep 17 00:00:00 2001 From: Thiago Macieira Date: Tue, 31 Jul 2018 12:36:47 -0700 Subject: Make local symbols of some leaked names MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Unnamed namespaces and static are great tools. Use them. Change-Id: Ie01831ddac5446fdbdeefffd15468b3acb3ced79 Reviewed-by: Kai Koehne Reviewed-by: André Hartmann Reviewed-by: Edward Welbourne --- src/gui/util/qtexturefiledata.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/util/qtexturefiledata.cpp') diff --git a/src/gui/util/qtexturefiledata.cpp b/src/gui/util/qtexturefiledata.cpp index f9129e86c2..ae230800c0 100644 --- a/src/gui/util/qtexturefiledata.cpp +++ b/src/gui/util/qtexturefiledata.cpp @@ -244,7 +244,7 @@ void QTextureFileData::setLogName(const QByteArray &name) d->logName = name; } -QByteArray glFormatName(quint32 fmt) +static QByteArray glFormatName(quint32 fmt) { const char *id = 0; #if QT_CONFIG(opengl) -- cgit v1.2.3