From 29a748511a8bd9dac373d1390d38999b9fd7c49d Mon Sep 17 00:00:00 2001 From: Kevin Ottens Date: Thu, 30 Mar 2017 09:28:17 +0200 Subject: [Shader Graph Gen.] Introduce QShaderGraph This allows to connect our nodes together via ports. This way user code can assemble a shader from simpler blocks. Change-Id: I168dcf4af6aa11ad47b68d91e5a55e96ca922678 Reviewed-by: Sean Harmer --- src/gui/util/util.pri | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/gui/util/util.pri') diff --git a/src/gui/util/util.pri b/src/gui/util/util.pri index d467d9dc57..96b25df4f9 100644 --- a/src/gui/util/util.pri +++ b/src/gui/util/util.pri @@ -8,6 +8,7 @@ HEADERS += \ util/qabstractlayoutstyleinfo_p.h \ util/qlayoutpolicy_p.h \ util/qshaderformat_p.h \ + util/qshadergraph_p.h \ util/qshadernode_p.h \ util/qshadernodeport_p.h @@ -18,5 +19,6 @@ SOURCES += \ util/qabstractlayoutstyleinfo.cpp \ util/qlayoutpolicy.cpp \ util/qshaderformat.cpp \ + util/qshadergraph.cpp \ util/qshadernode.cpp \ util/qshadernodeport.cpp -- cgit v1.2.3