From c6de55a0bb7cc6bebb5dd896ee8edf806c571b96 Mon Sep 17 00:00:00 2001 From: Jarek Kobus Date: Tue, 13 Feb 2018 12:19:01 +0100 Subject: Fix typos Change-Id: Id625efea998f2b4dce9970b903830dc3b3efcd3d Reviewed-by: Leena Miettinen --- src/gui/kernel/qguiapplication.cpp | 2 +- src/gui/opengl/qopenglpaintdevice.cpp | 2 +- src/gui/painting/qtriangulatingstroker.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/gui') diff --git a/src/gui/kernel/qguiapplication.cpp b/src/gui/kernel/qguiapplication.cpp index 055347500b..36c9b1a964 100644 --- a/src/gui/kernel/qguiapplication.cpp +++ b/src/gui/kernel/qguiapplication.cpp @@ -3459,7 +3459,7 @@ void QGuiApplication::setFallbackSessionManagementEnabled(bool enabled) You should never exit the application within this signal. Instead, the session manager may or may not do this afterwards, depending on the - context. Futhermore, most session managers will very likely request a saved + context. Furthermore, most session managers will very likely request a saved state immediately after the application has been started. This permits the session manager to learn about the application's restart policy. diff --git a/src/gui/opengl/qopenglpaintdevice.cpp b/src/gui/opengl/qopenglpaintdevice.cpp index e539ee0e31..3a0c02feb0 100644 --- a/src/gui/opengl/qopenglpaintdevice.cpp +++ b/src/gui/opengl/qopenglpaintdevice.cpp @@ -96,7 +96,7 @@ QT_BEGIN_NAMESPACE When intermixing QPainter and OpenGL, it is important to notify QPainter that the OpenGL state may have been cluttered so it can - restore its internal state. This is acheived by calling \l + restore its internal state. This is achieved by calling \l QPainter::beginNativePainting() before starting the OpenGL rendering and calling \l QPainter::endNativePainting() after finishing. diff --git a/src/gui/painting/qtriangulatingstroker.cpp b/src/gui/painting/qtriangulatingstroker.cpp index 3f7b01ddbe..b1b07f9699 100644 --- a/src/gui/painting/qtriangulatingstroker.cpp +++ b/src/gui/painting/qtriangulatingstroker.cpp @@ -261,7 +261,7 @@ void QTriangulatingStroker::moveTo(const qreal *pts) normalVector(m_cx, m_cy, x2, y2, &m_nvx, &m_nvy); - // To acheive jumps we insert zero-area tringles. This is done by + // To achieve jumps we insert zero-area tringles. This is done by // adding two identical points in both the end of previous strip // and beginning of next strip bool invisibleJump = m_vertices.size(); -- cgit v1.2.3