From 96cded6667c99817aa279a5dddde446ca13248cd Mon Sep 17 00:00:00 2001 From: Jan Arve Saether Date: Tue, 27 Nov 2012 15:09:17 +0100 Subject: Improve OpenGL docs * Mark all Open GL classes with \inmodule QtOpenGL. Otherwise, they weren't listed in the list of classes. * Remove a reference to Motif Change-Id: I75680712b212cf46b869014d3678b56d022c6323 Reviewed-by: Jerome Pasion --- src/opengl/doc/src/qtopengl.qdoc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/opengl/doc') diff --git a/src/opengl/doc/src/qtopengl.qdoc b/src/opengl/doc/src/qtopengl.qdoc index fef543caa6..38f9a0b3f6 100644 --- a/src/opengl/doc/src/qtopengl.qdoc +++ b/src/opengl/doc/src/qtopengl.qdoc @@ -37,7 +37,7 @@ OpenGL is a standard API for rendering 3D graphics. OpenGL only deals with 3D rendering and provides little or no support for GUI programming issues. The user interface for an OpenGL application - must be created with another toolkit, such as Motif on the X + must be created with another toolkit, such as Cocoa on the Mac OS X platform, Microsoft Foundation Classes (MFC) under Windows, or Qt on both platforms. -- cgit v1.2.3