From 64df35c02d6a7bb13f7bf80f1e419a86eb100106 Mon Sep 17 00:00:00 2001 From: Anton Kudryavtsev Date: Thu, 14 Apr 2016 09:43:35 +0300 Subject: OpenGL: use const (and const APIs) more For CoW types, prefer const methods to avoid needless detach()ing. Change-Id: I211ae74434bf3705914764e1e9d02ae823a1be3a Reviewed-by: Edward Welbourne Reviewed-by: Marc Mutz --- src/opengl/qgl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/opengl/qgl.cpp') diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 5c8c1d58eb..fed1779388 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -5234,7 +5234,7 @@ void QGLContextGroup::removeShare(const QGLContext *context) { // Update context group representative. Q_ASSERT(group->m_shares.size() != 0); if (group->m_context == context) - group->m_context = group->m_shares[0]; + group->m_context = group->m_shares.at(0); // If there is only one context left, then make the list empty. if (group->m_shares.size() == 1) -- cgit v1.2.3