From 045c79f5ed6960109f9ebf76775fa1289c5080b0 Mon Sep 17 00:00:00 2001 From: Donald Carr Date: Fri, 16 Mar 2012 00:02:46 +0000 Subject: Correctly export GL graphics engine for use in plugins MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit EGLFS and QNX both reference this symbol, hence it needs to be exported Change-Id: I11b2b8ad5f2b81d951173f7cd8a7fbb8be4bb89b Reviewed-by: Girish Ramakrishnan Reviewed-by: Samuel Rødal --- src/opengl/qgl_p.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/opengl/qgl_p.h') diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 2177c147d8..86645fd5c1 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -513,7 +513,7 @@ QGLTexture* QGLTextureCache::getTexture(QGLContext *ctx, qint64 key) return m_cache.object(cacheKey); } -extern QPaintEngine* qt_qgl_paint_engine(); +Q_OPENGL_EXPORT extern QPaintEngine* qt_qgl_paint_engine(); // Put a guard around a GL object identifier and its context. // When the context goes away, a shared context will be used -- cgit v1.2.3