From db5e672acc29858a59e8e14768cff2767306344e Mon Sep 17 00:00:00 2001 From: Marc Mutz Date: Tue, 30 Jun 2015 22:11:15 +0200 Subject: QtOpenGL: Use Q_NULLPTR instead of 0 in all public headers This is in preparation of adding -Wzero-as-null-pointer-constant (or similar) to the headers check. Task-number: QTBUG-45291 Change-Id: I16c93bd36c242a6d402cf7622820e91eac782772 Reviewed-by: Sean Harmer --- src/opengl/qglbuffer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/opengl/qglbuffer.h') diff --git a/src/opengl/qglbuffer.h b/src/opengl/qglbuffer.h index e424ff2b5c..67b1a68072 100644 --- a/src/opengl/qglbuffer.h +++ b/src/opengl/qglbuffer.h @@ -103,7 +103,7 @@ public: void write(int offset, const void *data, int count); void allocate(const void *data, int count); - inline void allocate(int count) { allocate(0, count); } + inline void allocate(int count) { allocate(Q_NULLPTR, count); } void *map(QGLBuffer::Access access); bool unmap(); -- cgit v1.2.3