From 779e2f38eac4ef76ae8bcee9a990a534350625f1 Mon Sep 17 00:00:00 2001 From: Giuseppe D'Angelo Date: Fri, 11 May 2012 01:58:30 +0100 Subject: QtOpenGL: remove \link usages Change-Id: I34509eaf87a91bf31a78b08c91d9a57e704d8989 Reviewed-by: Casper van Donderen --- src/opengl/qglframebufferobject.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/opengl/qglframebufferobject.cpp') diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index ed362503ce..680df29f8b 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -87,10 +87,10 @@ extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool); A framebuffer object has several characteristics: \list - \li \link setSamples() Number of samples per pixels.\endlink - \li \link setAttachment() Depth and/or stencil attachments.\endlink - \li \link setTextureTarget() Texture target.\endlink - \li \link setInternalTextureFormat() Internal texture format.\endlink + \li \l{setSamples()}{Number of samples per pixels.} + \li \l{setAttachment()}{Depth and/or stencil attachments.} + \li \l{setTextureTarget()}{Texture target.} + \li \l{setInternalTextureFormat()}{Internal texture format.} \endlist Note that the desired attachments or number of samples per pixels might not -- cgit v1.2.3