From d7bb44dba4e894c14e500d29aaa889c6b7df01db Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Morten=20Johan=20S=C3=B8rvig?= Date: Wed, 2 Aug 2017 16:52:37 +0200 Subject: Make high-dpi QGLWidget work cross platform A Q_OS_MAC ifdef was left from the days of macOS-only support. Task-number: QTBUG-59956 Change-Id: Ia10258910ad14ecccee8f0ec22e53f9299a672ff Reviewed-by: Jake Petroules --- src/opengl/qglpaintdevice.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/opengl/qglpaintdevice.cpp') diff --git a/src/opengl/qglpaintdevice.cpp b/src/opengl/qglpaintdevice.cpp index e7fade8ce8..b29f71ad2e 100644 --- a/src/opengl/qglpaintdevice.cpp +++ b/src/opengl/qglpaintdevice.cpp @@ -197,12 +197,8 @@ void QGLWidgetGLPaintDevice::endPaint() QSize QGLWidgetGLPaintDevice::size() const { -#ifdef Q_OS_MAC return glWidget->size() * (glWidget->windowHandle() ? glWidget->windowHandle()->devicePixelRatio() : qApp->devicePixelRatio()); -#else - return glWidget->size(); -#endif } QGLContext* QGLWidgetGLPaintDevice::context() const -- cgit v1.2.3