From 03d81b0100af4bb9d44a9fa9de55bb4e9e6a0f5d Mon Sep 17 00:00:00 2001 From: Casper van Donderen Date: Tue, 8 May 2012 10:28:29 +0200 Subject: Doc: Modularize QtOpenGL documentation. This change moves the snippets to the modularized directories. Change-Id: Ifcf22fa3f234681f851d1e7eed5fe44e2e223ffd Reviewed-by: Marius Storm-Olsen --- src/opengl/qglshaderprogram.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/opengl/qglshaderprogram.cpp') diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index ab5fa6a747..e73e63f6a3 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -69,7 +69,7 @@ QT_BEGIN_NAMESPACE program is activated in the current QGLContext by calling QGLShaderProgram::bind(): - \snippet doc/src/snippets/code/src_opengl_qglshaderprogram.cpp 0 + \snippet code/src_opengl_qglshaderprogram.cpp 0 \section1 Writing portable shaders @@ -97,12 +97,12 @@ QT_BEGIN_NAMESPACE \section1 Simple shader example - \snippet doc/src/snippets/code/src_opengl_qglshaderprogram.cpp 1 + \snippet code/src_opengl_qglshaderprogram.cpp 1 With the above shader program active, we can draw a green triangle as follows: - \snippet doc/src/snippets/code/src_opengl_qglshaderprogram.cpp 2 + \snippet code/src_opengl_qglshaderprogram.cpp 2 \section1 Binary shaders and programs -- cgit v1.2.3