From 6e28e8441b698c3397c2c78125c877f2e9867cb1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Samuel=20R=C3=B8dal?= Date: Mon, 22 Aug 2011 10:49:28 +0200 Subject: Copy core GL functionality to QtGui with QGL -> QOpenGL naming. Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855 Reviewed-on: http://codereview.qt.nokia.com/3710 Reviewed-by: Gunnar Sletta --- src/opengl/util/README-GLSL | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 src/opengl/util/README-GLSL (limited to 'src/opengl/util/README-GLSL') diff --git a/src/opengl/util/README-GLSL b/src/opengl/util/README-GLSL deleted file mode 100644 index ff20eb45b2..0000000000 --- a/src/opengl/util/README-GLSL +++ /dev/null @@ -1,18 +0,0 @@ -Use of GLSL for vertex and fragment programs in Qt ---------------------------------------------------- - -We don't compile the *.glsl files because we don't want the build process of -Qt to require cgc from nVidia to build the fragment programs. - -The script src/opengl/util/glsl_to_include.sh will compile a GLSL program to a file -that can be included in a C(++) program. The file is the output from cgc -quoted as a string. - -This can be done manually by: - -./glsl_to_include.sh radial.glsl -./glsl_to_include.sh conical.glsl - -This will produce the files radial.frag and radial.glsl_quoted. -(and also conical.frag and conical.glsl_quoted) -These files are included by qpaintengine_opengl.cpp -- cgit v1.2.3