From bf5d52020b348d77a8968e39ca36dea7cbcef0e5 Mon Sep 17 00:00:00 2001 From: Lars Knoll Date: Tue, 6 Oct 2020 16:29:18 +0200 Subject: Remove methods that shouldn't be in the OpenGL wrappers Those methods where only kept for BC in Qt 5.x, but were actually asserting at runtime. Get rid of them. Fixes: QTBUG-86475 Change-Id: I19e6e4ada22b6a4427a2cb13962792c5a3b461af Reviewed-by: Laszlo Agocs --- src/opengl/qopenglfunctions_3_1.h | 22 --- src/opengl/qopenglfunctions_3_2_core.h | 22 --- src/opengl/qopenglfunctions_3_3_core.h | 270 --------------------------------- src/opengl/qopenglfunctions_4_0_core.h | 270 --------------------------------- src/opengl/qopenglfunctions_4_1_core.h | 270 --------------------------------- src/opengl/qopenglfunctions_4_2_core.h | 270 --------------------------------- src/opengl/qopenglfunctions_4_3_core.h | 270 --------------------------------- src/opengl/qopenglversionfunctions.h | 7 - src/opengl/qopenglversionprofile.h | 3 - 9 files changed, 1404 deletions(-) (limited to 'src/opengl') diff --git a/src/opengl/qopenglfunctions_3_1.h b/src/opengl/qopenglfunctions_3_1.h index cee5685a86..bb0c6dd26a 100644 --- a/src/opengl/qopenglfunctions_3_1.h +++ b/src/opengl/qopenglfunctions_3_1.h @@ -119,8 +119,6 @@ public: void glCullFace(GLenum mode); // OpenGL 1.1 core functions - void glIndexubv(const GLubyte *c); - void glIndexub(GLubyte c); GLboolean glIsTexture(GLuint texture); void glGenTextures(GLsizei n, GLuint *textures); void glDeleteTextures(GLsizei n, const GLuint *textures); @@ -132,7 +130,6 @@ public: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); void glPolygonOffset(GLfloat factor, GLfloat units); - void glGetPointerv(GLenum pname, GLvoid* *params); void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); void glDrawArrays(GLenum mode, GLint first, GLsizei count); @@ -593,18 +590,6 @@ inline void QOpenGLFunctions_3_1::glCullFace(GLenum mode) // OpenGL 1.1 core functions -inline void QOpenGLFunctions_3_1::glIndexubv(const GLubyte *c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_1::glIndexub(GLubyte c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - inline GLboolean QOpenGLFunctions_3_1::glIsTexture(GLuint texture) { return d_1_1_Core->f.IsTexture(texture); @@ -660,13 +645,6 @@ inline void QOpenGLFunctions_3_1::glPolygonOffset(GLfloat factor, GLfloat units) d_1_1_Core->f.PolygonOffset(factor, units); } -inline void QOpenGLFunctions_3_1::glGetPointerv(GLenum pname, GLvoid* *params) -{ - Q_UNUSED(pname); - Q_UNUSED(params); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_3_1::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { d_1_1_Core->f.DrawElements(mode, count, type, indices); diff --git a/src/opengl/qopenglfunctions_3_2_core.h b/src/opengl/qopenglfunctions_3_2_core.h index bcc07eeca1..543f2ae26b 100644 --- a/src/opengl/qopenglfunctions_3_2_core.h +++ b/src/opengl/qopenglfunctions_3_2_core.h @@ -119,8 +119,6 @@ public: void glCullFace(GLenum mode); // OpenGL 1.1 core functions - void glIndexubv(const GLubyte *c); - void glIndexub(GLubyte c); GLboolean glIsTexture(GLuint texture); void glGenTextures(GLsizei n, GLuint *textures); void glDeleteTextures(GLsizei n, const GLuint *textures); @@ -132,7 +130,6 @@ public: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); void glPolygonOffset(GLfloat factor, GLfloat units); - void glGetPointerv(GLenum pname, GLvoid* *params); void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); void glDrawArrays(GLenum mode, GLint first, GLsizei count); @@ -615,18 +612,6 @@ inline void QOpenGLFunctions_3_2_Core::glCullFace(GLenum mode) // OpenGL 1.1 core functions -inline void QOpenGLFunctions_3_2_Core::glIndexubv(const GLubyte *c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_2_Core::glIndexub(GLubyte c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - inline GLboolean QOpenGLFunctions_3_2_Core::glIsTexture(GLuint texture) { return d_1_1_Core->f.IsTexture(texture); @@ -682,13 +667,6 @@ inline void QOpenGLFunctions_3_2_Core::glPolygonOffset(GLfloat factor, GLfloat u d_1_1_Core->f.PolygonOffset(factor, units); } -inline void QOpenGLFunctions_3_2_Core::glGetPointerv(GLenum pname, GLvoid* *params) -{ - Q_UNUSED(pname); - Q_UNUSED(params); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_3_2_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { d_1_1_Core->f.DrawElements(mode, count, type, indices); diff --git a/src/opengl/qopenglfunctions_3_3_core.h b/src/opengl/qopenglfunctions_3_3_core.h index b38f9c54e5..ca63e38345 100644 --- a/src/opengl/qopenglfunctions_3_3_core.h +++ b/src/opengl/qopenglfunctions_3_3_core.h @@ -119,8 +119,6 @@ public: void glCullFace(GLenum mode); // OpenGL 1.1 core functions - void glIndexubv(const GLubyte *c); - void glIndexub(GLubyte c); GLboolean glIsTexture(GLuint texture); void glGenTextures(GLsizei n, GLuint *textures); void glDeleteTextures(GLsizei n, const GLuint *textures); @@ -132,7 +130,6 @@ public: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); void glPolygonOffset(GLfloat factor, GLfloat units); - void glGetPointerv(GLenum pname, GLvoid* *params); void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); void glDrawArrays(GLenum mode, GLint first, GLsizei count); @@ -362,36 +359,6 @@ public: void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); - void glSecondaryColorP3uiv(GLenum type, const GLuint *color); - void glSecondaryColorP3ui(GLenum type, GLuint color); - void glColorP4uiv(GLenum type, const GLuint *color); - void glColorP4ui(GLenum type, GLuint color); - void glColorP3uiv(GLenum type, const GLuint *color); - void glColorP3ui(GLenum type, GLuint color); - void glNormalP3uiv(GLenum type, const GLuint *coords); - void glNormalP3ui(GLenum type, GLuint coords); - void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords); - void glTexCoordP4uiv(GLenum type, const GLuint *coords); - void glTexCoordP4ui(GLenum type, GLuint coords); - void glTexCoordP3uiv(GLenum type, const GLuint *coords); - void glTexCoordP3ui(GLenum type, GLuint coords); - void glTexCoordP2uiv(GLenum type, const GLuint *coords); - void glTexCoordP2ui(GLenum type, GLuint coords); - void glTexCoordP1uiv(GLenum type, const GLuint *coords); - void glTexCoordP1ui(GLenum type, GLuint coords); - void glVertexP4uiv(GLenum type, const GLuint *value); - void glVertexP4ui(GLenum type, GLuint value); - void glVertexP3uiv(GLenum type, const GLuint *value); - void glVertexP3ui(GLenum type, GLuint value); - void glVertexP2uiv(GLenum type, const GLuint *value); - void glVertexP2ui(GLenum type, GLuint value); void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params); void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params); void glQueryCounter(GLuint id, GLenum target); @@ -676,18 +643,6 @@ inline void QOpenGLFunctions_3_3_Core::glCullFace(GLenum mode) // OpenGL 1.1 core functions -inline void QOpenGLFunctions_3_3_Core::glIndexubv(const GLubyte *c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glIndexub(GLubyte c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - inline GLboolean QOpenGLFunctions_3_3_Core::glIsTexture(GLuint texture) { return d_1_1_Core->f.IsTexture(texture); @@ -743,13 +698,6 @@ inline void QOpenGLFunctions_3_3_Core::glPolygonOffset(GLfloat factor, GLfloat u d_1_1_Core->f.PolygonOffset(factor, units); } -inline void QOpenGLFunctions_3_3_Core::glGetPointerv(GLenum pname, GLvoid* *params) -{ - Q_UNUSED(pname); - Q_UNUSED(params); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_3_3_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { d_1_1_Core->f.DrawElements(mode, count, type, indices); @@ -1815,224 +1763,6 @@ inline void QOpenGLFunctions_3_3_Core::glVertexAttribP1ui(GLuint index, GLenum t d_3_3_Core->f.VertexAttribP1ui(index, type, normalized, value); } -inline void QOpenGLFunctions_3_3_Core::glSecondaryColorP3uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glSecondaryColorP3ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glColorP4uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glColorP4ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glColorP3uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glColorP3ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glNormalP3uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glNormalP3ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glTexCoordP4uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glTexCoordP4ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glTexCoordP3uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glTexCoordP3ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glTexCoordP2uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glTexCoordP2ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glTexCoordP1uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glTexCoordP1ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glVertexP4uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glVertexP4ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glVertexP3uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glVertexP3ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glVertexP2uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_3_Core::glVertexP2ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_3_3_Core::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params) { d_3_3_Core->f.GetQueryObjectui64v(id, pname, params); diff --git a/src/opengl/qopenglfunctions_4_0_core.h b/src/opengl/qopenglfunctions_4_0_core.h index 8553bada6e..0007c3e7cd 100644 --- a/src/opengl/qopenglfunctions_4_0_core.h +++ b/src/opengl/qopenglfunctions_4_0_core.h @@ -119,8 +119,6 @@ public: void glCullFace(GLenum mode); // OpenGL 1.1 core functions - void glIndexubv(const GLubyte *c); - void glIndexub(GLubyte c); GLboolean glIsTexture(GLuint texture); void glGenTextures(GLsizei n, GLuint *textures); void glDeleteTextures(GLsizei n, const GLuint *textures); @@ -132,7 +130,6 @@ public: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); void glPolygonOffset(GLfloat factor, GLfloat units); - void glGetPointerv(GLenum pname, GLvoid* *params); void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); void glDrawArrays(GLenum mode, GLint first, GLsizei count); @@ -362,36 +359,6 @@ public: void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); - void glSecondaryColorP3uiv(GLenum type, const GLuint *color); - void glSecondaryColorP3ui(GLenum type, GLuint color); - void glColorP4uiv(GLenum type, const GLuint *color); - void glColorP4ui(GLenum type, GLuint color); - void glColorP3uiv(GLenum type, const GLuint *color); - void glColorP3ui(GLenum type, GLuint color); - void glNormalP3uiv(GLenum type, const GLuint *coords); - void glNormalP3ui(GLenum type, GLuint coords); - void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords); - void glTexCoordP4uiv(GLenum type, const GLuint *coords); - void glTexCoordP4ui(GLenum type, GLuint coords); - void glTexCoordP3uiv(GLenum type, const GLuint *coords); - void glTexCoordP3ui(GLenum type, GLuint coords); - void glTexCoordP2uiv(GLenum type, const GLuint *coords); - void glTexCoordP2ui(GLenum type, GLuint coords); - void glTexCoordP1uiv(GLenum type, const GLuint *coords); - void glTexCoordP1ui(GLenum type, GLuint coords); - void glVertexP4uiv(GLenum type, const GLuint *value); - void glVertexP4ui(GLenum type, GLuint value); - void glVertexP3uiv(GLenum type, const GLuint *value); - void glVertexP3ui(GLenum type, GLuint value); - void glVertexP2uiv(GLenum type, const GLuint *value); - void glVertexP2ui(GLenum type, GLuint value); void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params); void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params); void glQueryCounter(GLuint id, GLenum target); @@ -725,18 +692,6 @@ inline void QOpenGLFunctions_4_0_Core::glCullFace(GLenum mode) // OpenGL 1.1 core functions -inline void QOpenGLFunctions_4_0_Core::glIndexubv(const GLubyte *c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glIndexub(GLubyte c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - inline GLboolean QOpenGLFunctions_4_0_Core::glIsTexture(GLuint texture) { return d_1_1_Core->f.IsTexture(texture); @@ -792,13 +747,6 @@ inline void QOpenGLFunctions_4_0_Core::glPolygonOffset(GLfloat factor, GLfloat u d_1_1_Core->f.PolygonOffset(factor, units); } -inline void QOpenGLFunctions_4_0_Core::glGetPointerv(GLenum pname, GLvoid* *params) -{ - Q_UNUSED(pname); - Q_UNUSED(params); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_4_0_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { d_1_1_Core->f.DrawElements(mode, count, type, indices); @@ -1864,224 +1812,6 @@ inline void QOpenGLFunctions_4_0_Core::glVertexAttribP1ui(GLuint index, GLenum t d_3_3_Core->f.VertexAttribP1ui(index, type, normalized, value); } -inline void QOpenGLFunctions_4_0_Core::glSecondaryColorP3uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glSecondaryColorP3ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glColorP4uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glColorP4ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glColorP3uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glColorP3ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glNormalP3uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glNormalP3ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glTexCoordP4uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glTexCoordP4ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glTexCoordP3uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glTexCoordP3ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glTexCoordP2uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glTexCoordP2ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glTexCoordP1uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glTexCoordP1ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glVertexP4uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glVertexP4ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glVertexP3uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glVertexP3ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glVertexP2uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_0_Core::glVertexP2ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_4_0_Core::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params) { d_3_3_Core->f.GetQueryObjectui64v(id, pname, params); diff --git a/src/opengl/qopenglfunctions_4_1_core.h b/src/opengl/qopenglfunctions_4_1_core.h index 8c2f5bce3e..c1862357bd 100644 --- a/src/opengl/qopenglfunctions_4_1_core.h +++ b/src/opengl/qopenglfunctions_4_1_core.h @@ -119,8 +119,6 @@ public: void glCullFace(GLenum mode); // OpenGL 1.1 core functions - void glIndexubv(const GLubyte *c); - void glIndexub(GLubyte c); GLboolean glIsTexture(GLuint texture); void glGenTextures(GLsizei n, GLuint *textures); void glDeleteTextures(GLsizei n, const GLuint *textures); @@ -132,7 +130,6 @@ public: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); void glPolygonOffset(GLfloat factor, GLfloat units); - void glGetPointerv(GLenum pname, GLvoid* *params); void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); void glDrawArrays(GLenum mode, GLint first, GLsizei count); @@ -362,36 +359,6 @@ public: void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); - void glSecondaryColorP3uiv(GLenum type, const GLuint *color); - void glSecondaryColorP3ui(GLenum type, GLuint color); - void glColorP4uiv(GLenum type, const GLuint *color); - void glColorP4ui(GLenum type, GLuint color); - void glColorP3uiv(GLenum type, const GLuint *color); - void glColorP3ui(GLenum type, GLuint color); - void glNormalP3uiv(GLenum type, const GLuint *coords); - void glNormalP3ui(GLenum type, GLuint coords); - void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords); - void glTexCoordP4uiv(GLenum type, const GLuint *coords); - void glTexCoordP4ui(GLenum type, GLuint coords); - void glTexCoordP3uiv(GLenum type, const GLuint *coords); - void glTexCoordP3ui(GLenum type, GLuint coords); - void glTexCoordP2uiv(GLenum type, const GLuint *coords); - void glTexCoordP2ui(GLenum type, GLuint coords); - void glTexCoordP1uiv(GLenum type, const GLuint *coords); - void glTexCoordP1ui(GLenum type, GLuint coords); - void glVertexP4uiv(GLenum type, const GLuint *value); - void glVertexP4ui(GLenum type, GLuint value); - void glVertexP3uiv(GLenum type, const GLuint *value); - void glVertexP3ui(GLenum type, GLuint value); - void glVertexP2uiv(GLenum type, const GLuint *value); - void glVertexP2ui(GLenum type, GLuint value); void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params); void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params); void glQueryCounter(GLuint id, GLenum target); @@ -816,18 +783,6 @@ inline void QOpenGLFunctions_4_1_Core::glCullFace(GLenum mode) // OpenGL 1.1 core functions -inline void QOpenGLFunctions_4_1_Core::glIndexubv(const GLubyte *c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glIndexub(GLubyte c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - inline GLboolean QOpenGLFunctions_4_1_Core::glIsTexture(GLuint texture) { return d_1_1_Core->f.IsTexture(texture); @@ -883,13 +838,6 @@ inline void QOpenGLFunctions_4_1_Core::glPolygonOffset(GLfloat factor, GLfloat u d_1_1_Core->f.PolygonOffset(factor, units); } -inline void QOpenGLFunctions_4_1_Core::glGetPointerv(GLenum pname, GLvoid* *params) -{ - Q_UNUSED(pname); - Q_UNUSED(params); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_4_1_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { d_1_1_Core->f.DrawElements(mode, count, type, indices); @@ -1955,224 +1903,6 @@ inline void QOpenGLFunctions_4_1_Core::glVertexAttribP1ui(GLuint index, GLenum t d_3_3_Core->f.VertexAttribP1ui(index, type, normalized, value); } -inline void QOpenGLFunctions_4_1_Core::glSecondaryColorP3uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glSecondaryColorP3ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glColorP4uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glColorP4ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glColorP3uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glColorP3ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glNormalP3uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glNormalP3ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glTexCoordP4uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glTexCoordP4ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glTexCoordP3uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glTexCoordP3ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glTexCoordP2uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glTexCoordP2ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glTexCoordP1uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glTexCoordP1ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glVertexP4uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glVertexP4ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glVertexP3uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glVertexP3ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glVertexP2uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_1_Core::glVertexP2ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_4_1_Core::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params) { d_3_3_Core->f.GetQueryObjectui64v(id, pname, params); diff --git a/src/opengl/qopenglfunctions_4_2_core.h b/src/opengl/qopenglfunctions_4_2_core.h index 88e19fe1bc..a1d7ec689d 100644 --- a/src/opengl/qopenglfunctions_4_2_core.h +++ b/src/opengl/qopenglfunctions_4_2_core.h @@ -125,8 +125,6 @@ public: void glCullFace(GLenum mode); // OpenGL 1.1 core functions - void glIndexubv(const GLubyte *c); - void glIndexub(GLubyte c); GLboolean glIsTexture(GLuint texture); void glGenTextures(GLsizei n, GLuint *textures); void glDeleteTextures(GLsizei n, const GLuint *textures); @@ -138,7 +136,6 @@ public: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); void glPolygonOffset(GLfloat factor, GLfloat units); - void glGetPointerv(GLenum pname, GLvoid* *params); void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); void glDrawArrays(GLenum mode, GLint first, GLsizei count); @@ -368,36 +365,6 @@ public: void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); - void glSecondaryColorP3uiv(GLenum type, const GLuint *color); - void glSecondaryColorP3ui(GLenum type, GLuint color); - void glColorP4uiv(GLenum type, const GLuint *color); - void glColorP4ui(GLenum type, GLuint color); - void glColorP3uiv(GLenum type, const GLuint *color); - void glColorP3ui(GLenum type, GLuint color); - void glNormalP3uiv(GLenum type, const GLuint *coords); - void glNormalP3ui(GLenum type, GLuint coords); - void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords); - void glTexCoordP4uiv(GLenum type, const GLuint *coords); - void glTexCoordP4ui(GLenum type, GLuint coords); - void glTexCoordP3uiv(GLenum type, const GLuint *coords); - void glTexCoordP3ui(GLenum type, GLuint coords); - void glTexCoordP2uiv(GLenum type, const GLuint *coords); - void glTexCoordP2ui(GLenum type, GLuint coords); - void glTexCoordP1uiv(GLenum type, const GLuint *coords); - void glTexCoordP1ui(GLenum type, GLuint coords); - void glVertexP4uiv(GLenum type, const GLuint *value); - void glVertexP4ui(GLenum type, GLuint value); - void glVertexP3uiv(GLenum type, const GLuint *value); - void glVertexP3ui(GLenum type, GLuint value); - void glVertexP2uiv(GLenum type, const GLuint *value); - void glVertexP2ui(GLenum type, GLuint value); void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params); void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params); void glQueryCounter(GLuint id, GLenum target); @@ -837,18 +804,6 @@ inline void QOpenGLFunctions_4_2_Core::glCullFace(GLenum mode) // OpenGL 1.1 core functions -inline void QOpenGLFunctions_4_2_Core::glIndexubv(const GLubyte *c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glIndexub(GLubyte c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - inline GLboolean QOpenGLFunctions_4_2_Core::glIsTexture(GLuint texture) { return d_1_1_Core->f.IsTexture(texture); @@ -904,13 +859,6 @@ inline void QOpenGLFunctions_4_2_Core::glPolygonOffset(GLfloat factor, GLfloat u d_1_1_Core->f.PolygonOffset(factor, units); } -inline void QOpenGLFunctions_4_2_Core::glGetPointerv(GLenum pname, GLvoid* *params) -{ - Q_UNUSED(pname); - Q_UNUSED(params); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_4_2_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { d_1_1_Core->f.DrawElements(mode, count, type, indices); @@ -1976,224 +1924,6 @@ inline void QOpenGLFunctions_4_2_Core::glVertexAttribP1ui(GLuint index, GLenum t d_3_3_Core->f.VertexAttribP1ui(index, type, normalized, value); } -inline void QOpenGLFunctions_4_2_Core::glSecondaryColorP3uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glSecondaryColorP3ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glColorP4uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glColorP4ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glColorP3uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glColorP3ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glNormalP3uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glNormalP3ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glTexCoordP4uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glTexCoordP4ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glTexCoordP3uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glTexCoordP3ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glTexCoordP2uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glTexCoordP2ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glTexCoordP1uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glTexCoordP1ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glVertexP4uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glVertexP4ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glVertexP3uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glVertexP3ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glVertexP2uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_2_Core::glVertexP2ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_4_2_Core::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params) { d_3_3_Core->f.GetQueryObjectui64v(id, pname, params); diff --git a/src/opengl/qopenglfunctions_4_3_core.h b/src/opengl/qopenglfunctions_4_3_core.h index 31903bdcf4..495f325776 100644 --- a/src/opengl/qopenglfunctions_4_3_core.h +++ b/src/opengl/qopenglfunctions_4_3_core.h @@ -126,8 +126,6 @@ public: void glCullFace(GLenum mode); // OpenGL 1.1 core functions - void glIndexubv(const GLubyte *c); - void glIndexub(GLubyte c); GLboolean glIsTexture(GLuint texture); void glGenTextures(GLsizei n, GLuint *textures); void glDeleteTextures(GLsizei n, const GLuint *textures); @@ -139,7 +137,6 @@ public: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); void glPolygonOffset(GLfloat factor, GLfloat units); - void glGetPointerv(GLenum pname, GLvoid* *params); void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); void glDrawArrays(GLenum mode, GLint first, GLsizei count); @@ -369,36 +366,6 @@ public: void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); - void glSecondaryColorP3uiv(GLenum type, const GLuint *color); - void glSecondaryColorP3ui(GLenum type, GLuint color); - void glColorP4uiv(GLenum type, const GLuint *color); - void glColorP4ui(GLenum type, GLuint color); - void glColorP3uiv(GLenum type, const GLuint *color); - void glColorP3ui(GLenum type, GLuint color); - void glNormalP3uiv(GLenum type, const GLuint *coords); - void glNormalP3ui(GLenum type, GLuint coords); - void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords); - void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords); - void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords); - void glTexCoordP4uiv(GLenum type, const GLuint *coords); - void glTexCoordP4ui(GLenum type, GLuint coords); - void glTexCoordP3uiv(GLenum type, const GLuint *coords); - void glTexCoordP3ui(GLenum type, GLuint coords); - void glTexCoordP2uiv(GLenum type, const GLuint *coords); - void glTexCoordP2ui(GLenum type, GLuint coords); - void glTexCoordP1uiv(GLenum type, const GLuint *coords); - void glTexCoordP1ui(GLenum type, GLuint coords); - void glVertexP4uiv(GLenum type, const GLuint *value); - void glVertexP4ui(GLenum type, GLuint value); - void glVertexP3uiv(GLenum type, const GLuint *value); - void glVertexP3ui(GLenum type, GLuint value); - void glVertexP2uiv(GLenum type, const GLuint *value); - void glVertexP2ui(GLenum type, GLuint value); void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params); void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params); void glQueryCounter(GLuint id, GLenum target); @@ -874,18 +841,6 @@ inline void QOpenGLFunctions_4_3_Core::glCullFace(GLenum mode) // OpenGL 1.1 core functions -inline void QOpenGLFunctions_4_3_Core::glIndexubv(const GLubyte *c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glIndexub(GLubyte c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - inline GLboolean QOpenGLFunctions_4_3_Core::glIsTexture(GLuint texture) { return d_1_1_Core->f.IsTexture(texture); @@ -941,13 +896,6 @@ inline void QOpenGLFunctions_4_3_Core::glPolygonOffset(GLfloat factor, GLfloat u d_1_1_Core->f.PolygonOffset(factor, units); } -inline void QOpenGLFunctions_4_3_Core::glGetPointerv(GLenum pname, GLvoid* *params) -{ - Q_UNUSED(pname); - Q_UNUSED(params); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_4_3_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { d_1_1_Core->f.DrawElements(mode, count, type, indices); @@ -2013,224 +1961,6 @@ inline void QOpenGLFunctions_4_3_Core::glVertexAttribP1ui(GLuint index, GLenum t d_3_3_Core->f.VertexAttribP1ui(index, type, normalized, value); } -inline void QOpenGLFunctions_4_3_Core::glSecondaryColorP3uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glSecondaryColorP3ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glColorP4uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glColorP4ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glColorP3uiv(GLenum type, const GLuint *color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glColorP3ui(GLenum type, GLuint color) -{ - Q_UNUSED(type); - Q_UNUSED(color); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glNormalP3uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glNormalP3ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords) -{ - Q_UNUSED(texture); - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glTexCoordP4uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glTexCoordP4ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glTexCoordP3uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glTexCoordP3ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glTexCoordP2uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glTexCoordP2ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glTexCoordP1uiv(GLenum type, const GLuint *coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glTexCoordP1ui(GLenum type, GLuint coords) -{ - Q_UNUSED(type); - Q_UNUSED(coords); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glVertexP4uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glVertexP4ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glVertexP3uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glVertexP3ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glVertexP2uiv(GLenum type, const GLuint *value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_4_3_Core::glVertexP2ui(GLenum type, GLuint value) -{ - Q_UNUSED(type); - Q_UNUSED(value); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_4_3_Core::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params) { d_3_3_Core->f.GetQueryObjectui64v(id, pname, params); diff --git a/src/opengl/qopenglversionfunctions.h b/src/opengl/qopenglversionfunctions.h index 546f3f3e41..274ed29c7c 100644 --- a/src/opengl/qopenglversionfunctions.h +++ b/src/opengl/qopenglversionfunctions.h @@ -54,9 +54,6 @@ #ifndef QT_NO_OPENGL -#if QT_DEPRECATED_SINCE(5, 6) -#include -#endif #include #include #include @@ -77,10 +74,6 @@ class QOpenGLContext; #pragma qt_sync_stop_processing #endif -#define QOPENGL_DEPRECATEDFUNCTION \ - qFatal("This function was erroneously included in previous versions of Qt and is here only for binary compatibility. " \ - "If you need to use this function, please use a legacy OpenGL version or a Compatibility profile.") - struct QOpenGLVersionStatus { enum OpenGLStatus { diff --git a/src/opengl/qopenglversionprofile.h b/src/opengl/qopenglversionprofile.h index fdc531692a..3ddd3dc8e9 100644 --- a/src/opengl/qopenglversionprofile.h +++ b/src/opengl/qopenglversionprofile.h @@ -45,9 +45,6 @@ #include #include -#if QT_DEPRECATED_SINCE(5, 6) -#include -#endif #include QT_BEGIN_NAMESPACE -- cgit v1.2.3