From f43a624ab840c387c6e26dc6e9259200d0b1a3b7 Mon Sep 17 00:00:00 2001 From: Thiago Macieira Date: Thu, 5 Mar 2015 22:25:45 -0800 Subject: QtOpenGL: Fix const correctness in old style casts Found with GCC's -Wcast-qual. Change-Id: Ia0aac2f09e9245339951ffff13c946886247a98a Reviewed-by: Gunnar Sletta --- src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 2 +- src/opengl/qgl.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/opengl') diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index e049f53fac..bd4c1fa94b 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -1217,7 +1217,7 @@ void QGL2PaintEngineExPrivate::drawVertexArrays(const float *data, int *stops, i GLenum primitive) { // Now setup the pointer to the vertex array: - setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)data); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, data); int previousStop = 0; for (int i=0; i