From e7056a8969cf9445ff84c7362137f792ef207ae2 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Mon, 23 Jun 2014 16:45:11 +0200 Subject: Add context adoption support for WGL MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This is trickier than the GLX and EGL implementations due to the way pixel formats, windows and contexts work. Apart from some restrictions, it should be fully functional nonetheless. Add also some proper documentation. Change-Id: Ia6e3eb1ab2701e439b8621b9092c2b0934ff2151 Reviewed-by: Jørgen Lind --- src/platformheaders/nativecontexts/nativecontexts.pri | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/platformheaders/nativecontexts/nativecontexts.pri') diff --git a/src/platformheaders/nativecontexts/nativecontexts.pri b/src/platformheaders/nativecontexts/nativecontexts.pri index 09ad14dd71..cfb190e4fa 100644 --- a/src/platformheaders/nativecontexts/nativecontexts.pri +++ b/src/platformheaders/nativecontexts/nativecontexts.pri @@ -1,3 +1,4 @@ HEADERS += $$PWD/qglxnativecontext.h \ $$PWD/qeglnativecontext.h \ - $$PWD/qcocoanativecontext.h + $$PWD/qcocoanativecontext.h \ + $$PWD/qwglnativecontext.h -- cgit v1.2.3