From d42da86c96cfef54f88b5897a76fb26044e4d449 Mon Sep 17 00:00:00 2001 From: Anton Kudryavtsev Date: Fri, 1 Apr 2016 14:17:51 +0300 Subject: OpenGL, PlatformSupport: use QStringRef to optimize memory allocation Replace substring functions that return QString with corresponding functions that return QStringRef where it's possible. Create QString from QStringRef only where necessary. While touching the code, also port loops to C++11 style. Change-Id: Ib94d29b6ecec1cdab2604d0277a743e8b340be5e Reviewed-by: Marc Mutz --- src/platformsupport/devicediscovery/qdevicediscovery_udev.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/platformsupport/devicediscovery/qdevicediscovery_udev.cpp') diff --git a/src/platformsupport/devicediscovery/qdevicediscovery_udev.cpp b/src/platformsupport/devicediscovery/qdevicediscovery_udev.cpp index b2e16a409a..f601a196ca 100644 --- a/src/platformsupport/devicediscovery/qdevicediscovery_udev.cpp +++ b/src/platformsupport/devicediscovery/qdevicediscovery_udev.cpp @@ -215,8 +215,8 @@ bool QDeviceDiscoveryUDev::checkDeviceType(udev_device *dev) return false; if ((m_types & Device_Keyboard) && (qstrcmp(udev_device_get_property_value(dev, "ID_INPUT_KEYBOARD"), "1") == 0 )) { - const char *capabilities_key = udev_device_get_sysattr_value(dev, "capabilities/key"); - QStringList val = QString::fromUtf8(capabilities_key).split(QLatin1Char(' '), QString::SkipEmptyParts); + const QString capabilities_key = QString::fromUtf8(udev_device_get_sysattr_value(dev, "capabilities/key")); + const auto val = capabilities_key.splitRef(QLatin1Char(' '), QString::SkipEmptyParts); if (!val.isEmpty()) { bool ok; unsigned long long keys = val.last().toULongLong(&ok, 16); -- cgit v1.2.3