From 7b6253efbf28b43c8b2a561c188670466ac3d916 Mon Sep 17 00:00:00 2001 From: Andrew Knight Date: Wed, 20 Nov 2013 16:56:07 +0200 Subject: EGL convenience: deal with DefaultRenderableType when appropriate When encountering QSurfaceFormat::DefaultRenderableType, the surface format choosers should not default to OpenGL ES, but rather desktop OpenGL when Qt has been configured without ES2 support. Change-Id: I57aa7cfe63ebe0ffb32f4ba32808e62b0a4589f8 Reviewed-by: Gunnar Sletta --- .../eglconvenience/qeglconvenience.cpp | 29 ++++++++++++++++------ .../eglconvenience/qeglplatformcontext.cpp | 15 ++++++++--- 2 files changed, 34 insertions(+), 10 deletions(-) (limited to 'src/platformsupport/eglconvenience') diff --git a/src/platformsupport/eglconvenience/qeglconvenience.cpp b/src/platformsupport/eglconvenience/qeglconvenience.cpp index b711a2aebd..32f553a3f5 100644 --- a/src/platformsupport/eglconvenience/qeglconvenience.cpp +++ b/src/platformsupport/eglconvenience/qeglconvenience.cpp @@ -232,17 +232,28 @@ EGLConfig QEglConfigChooser::chooseConfig() configureAttributes.append(surfaceType()); configureAttributes.append(EGL_RENDERABLE_TYPE); - if (m_format.renderableType() == QSurfaceFormat::OpenVG) + switch (m_format.renderableType()) { + case QSurfaceFormat::OpenVG: configureAttributes.append(EGL_OPENVG_BIT); + break; #ifdef EGL_VERSION_1_4 - else if (m_format.renderableType() == QSurfaceFormat::OpenGL) +# if !defined(QT_OPENGL_ES_2) + case QSurfaceFormat::DefaultRenderableType: +# endif + case QSurfaceFormat::OpenGL: configureAttributes.append(EGL_OPENGL_BIT); + break; #endif - else if (m_format.majorVersion() == 1) - configureAttributes.append(EGL_OPENGL_ES_BIT); - else + case QSurfaceFormat::OpenGLES: + if (m_format.majorVersion() == 1) { + configureAttributes.append(EGL_OPENGL_ES_BIT); + break; + } + // fall through + default: configureAttributes.append(EGL_OPENGL_ES2_BIT); - + break; + } configureAttributes.append(EGL_NONE); EGLConfig cfg = 0; @@ -336,7 +347,11 @@ QSurfaceFormat q_glFormatFromConfig(EGLDisplay display, const EGLConfig config, if (referenceFormat.renderableType() == QSurfaceFormat::OpenVG && (renderableType & EGL_OPENVG_BIT)) format.setRenderableType(QSurfaceFormat::OpenVG); #ifdef EGL_VERSION_1_4 - else if (referenceFormat.renderableType() == QSurfaceFormat::OpenGL && (renderableType & EGL_OPENGL_BIT)) + else if ((referenceFormat.renderableType() == QSurfaceFormat::OpenGL +# if !defined(QT_OPENGL_ES_2) + || referenceFormat.renderableType() == QSurfaceFormat::DefaultRenderableType +# endif + ) && (renderableType & EGL_OPENGL_BIT)) format.setRenderableType(QSurfaceFormat::OpenGL); #endif else diff --git a/src/platformsupport/eglconvenience/qeglplatformcontext.cpp b/src/platformsupport/eglconvenience/qeglplatformcontext.cpp index 34ba21afdc..714ad8a17e 100644 --- a/src/platformsupport/eglconvenience/qeglplatformcontext.cpp +++ b/src/platformsupport/eglconvenience/qeglplatformcontext.cpp @@ -49,14 +49,23 @@ static inline void bindApi(const QSurfaceFormat &format) { - if (format.renderableType() == QSurfaceFormat::OpenVG) + switch (format.renderableType()) { + case QSurfaceFormat::OpenVG: eglBindAPI(EGL_OPENVG_API); + break; #ifdef EGL_VERSION_1_4 - else if (format.renderableType() == QSurfaceFormat::OpenGL) +# if !defined(QT_OPENGL_ES_2) + case QSurfaceFormat::DefaultRenderableType: +# endif + case QSurfaceFormat::OpenGL: eglBindAPI(EGL_OPENGL_API); + break; #endif - else + case QSurfaceFormat::OpenGLES: + default: eglBindAPI(EGL_OPENGL_ES_API); + break; + } } QEGLPlatformContext::QEGLPlatformContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display, -- cgit v1.2.3