From 9f888d2fde9c5413e5519e0914e9b13638760985 Mon Sep 17 00:00:00 2001 From: Allan Sandfeld Jensen Date: Mon, 27 Jun 2016 15:43:33 +0200 Subject: Support C++17 fallthrough attribute Replaces our mix of comments for annotating intended absence of break in switches with the C++17 attribute [[fallthrough]], or its earlier a clang extension counterpart. Change-Id: I4b2d0b9b5e4425819c7f1bf01608093c536b6d14 Reviewed-by: Thiago Macieira --- src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/plugins/platforms/direct2d') diff --git a/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp b/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp index 730d5de450..0ea2fcfa74 100644 --- a/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp +++ b/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp @@ -563,7 +563,7 @@ public: if (newPen.widthF() <= 1.0) props.startCap = props.endCap = props.dashCap = D2D1_CAP_STYLE_FLAT; - // fall through + Q_FALLTHROUGH(); default: props.dashStyle = D2D1_DASH_STYLE_CUSTOM; break; -- cgit v1.2.3