From a02e430db99cd41d357069cd8740425684f6f497 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Wed, 11 Sep 2013 18:21:00 +0200 Subject: eglfs: Avoid glUniform calls with wrong type when drawing the cursor It is not really fatal but fixing it gets rid of a Mesa warning. Change-Id: I3045b2691e7457541d6524c3e3ff8a1882ca460b Reviewed-by: Gunnar Sletta --- src/plugins/platforms/eglfs/qeglfscursor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/plugins/platforms/eglfs/qeglfscursor.cpp') diff --git a/src/plugins/platforms/eglfs/qeglfscursor.cpp b/src/plugins/platforms/eglfs/qeglfscursor.cpp index 9dc836b8b1..f54e077311 100644 --- a/src/plugins/platforms/eglfs/qeglfscursor.cpp +++ b/src/plugins/platforms/eglfs/qeglfscursor.cpp @@ -328,7 +328,7 @@ void QEglFSCursor::draw(const QRectF &r) glVertexAttribPointer(m_vertexCoordEntry, 2, GL_FLOAT, GL_FALSE, 0, cursorCoordinates); glVertexAttribPointer(m_textureCoordEntry, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinates); - glUniform1f(m_textureEntry, 0); + glUniform1i(m_textureEntry, 0); glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); -- cgit v1.2.3