From 195c070adf22f829697976ec8dbbfb3b5ec93305 Mon Sep 17 00:00:00 2001 From: Louai Al-Khanji Date: Mon, 28 Apr 2014 12:59:46 +0300 Subject: Direct2D QPA: Correctly set active state in paint engine Change-Id: I4eea073ad11ba8684212258b344c1f237598a9c5 Reviewed-by: Risto Avila Reviewed-by: Friedemann Kleint --- src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/plugins/platforms') diff --git a/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp b/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp index 1e7c175252..8d775e5a9d 100644 --- a/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp +++ b/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp @@ -874,6 +874,7 @@ bool QWindowsDirect2DPaintEngine::begin(QPaintDevice * pdev) D2D_TAG(D2DDebugDrawInitialStateTag); + setActive(true); return true; } -- cgit v1.2.3