From 450912611f31e9c5041cc5e1c50861afae5fc878 Mon Sep 17 00:00:00 2001 From: Frederik Gladhorn Date: Fri, 24 Aug 2012 23:45:31 +0200 Subject: Fix graphicsview docs. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Change-Id: I9438e64dbbc859fc60eb41a1bc664af35b762894 Reviewed-by: Jan-Arve Sæther --- src/widgets/doc/src/graphicsview.qdoc | 23 +++++++++++------------ 1 file changed, 11 insertions(+), 12 deletions(-) (limited to 'src/widgets/doc/src/graphicsview.qdoc') diff --git a/src/widgets/doc/src/graphicsview.qdoc b/src/widgets/doc/src/graphicsview.qdoc index ab8c45cc25..c7d097cde4 100644 --- a/src/widgets/doc/src/graphicsview.qdoc +++ b/src/widgets/doc/src/graphicsview.qdoc @@ -59,8 +59,7 @@ scenes in real-time, even with millions of items. Graphics View was introduced in Qt 4.2, replacing its predecessor, - QCanvas. If you are porting from QCanvas, see \l{Porting to Graphics - View}. + QCanvas. Topics: @@ -95,7 +94,7 @@ descending stacking order (i.e., the first returned item is topmost, and the last item is bottom-most). - \snippet doc/src/snippets/graphicsview.cpp 0 + \snippet graphicsview.cpp 0 QGraphicsScene's event propagation architecture schedules scene events for delivery to items, and also manages propagation between items. If @@ -126,7 +125,7 @@ enable OpenGL support, you can set a QGLWidget as the viewport by calling QGraphicsView::setViewport(). - \snippet doc/src/snippets/graphicsview.cpp 1 + \snippet graphicsview.cpp 1 The view receives input events from the keyboard and mouse, and translates these to scene events (converting the coordinates used @@ -140,7 +139,7 @@ scene coordinates: QGraphicsView::mapToScene() and QGraphicsView::mapFromScene(). - \img graphicsview-view.png + \image graphicsview-view.png \section2 The Item @@ -183,7 +182,7 @@ to provide your own collision detection, however, you can reimplement QGraphicsItem::collidesWith(). - \img graphicsview-items.png + \image graphicsview-items.png \section1 Classes in the Graphics View Framework @@ -213,7 +212,7 @@ documentation, you can read about the relationship between logical coordinates and device coordinates. - \img graphicsview-parentchild.png + \image graphicsview-parentchild.png \section2 Item Coordinates @@ -333,7 +332,7 @@ Here is an example of how to implement zoom and rotate slots in a subclass of QGraphicsView: - \snippet doc/src/snippets/graphicsview.cpp 2 + \snippet graphicsview.cpp 2 The slots could be connected to \l{QToolButton}{QToolButtons} with \l{QAbstractButton::autoRepeat}{autoRepeat} enabled. @@ -353,7 +352,7 @@ a QPainter to either of the rendering functions. This example shows how to print the whole scene into a full page, using QPrinter. - \snippet doc/src/snippets/graphicsview.cpp 3 + \snippet graphicsview.cpp 3 The difference between the scene and view rendering functions is that one operates in scene coordinates, and the other in view coordinates. @@ -364,7 +363,7 @@ is to render the exact contents of the viewport using the provided painter. - \snippet doc/src/snippets/graphicsview.cpp 4 + \snippet graphicsview.cpp 4 When the source and target areas' sizes do not match, the source contents are stretched to fit into the target area. By passing a @@ -390,7 +389,7 @@ so in mousePressEvent() or mouseMoveEvent(), you can get the originating widget pointer from the event. For example: - \snippet doc/src/snippets/graphicsview.cpp 5 + \snippet graphicsview.cpp 5 To intercept drag and drop events for the scene, you reimplement QGraphicsScene::dragEnterEvent() and whichever event handlers your @@ -449,7 +448,7 @@ Example: - \snippet doc/src/snippets/graphicsview.cpp 6 + \snippet graphicsview.cpp 6 \section2 Item Groups -- cgit v1.2.3