From 47799adc0d1bfb9e0e592dbc9af3eb4680e0c81b Mon Sep 17 00:00:00 2001 From: Casper van Donderen Date: Wed, 9 May 2012 12:35:30 +0200 Subject: Doc: Move some remaining files over for modularization. The files in this change were still in qtbase/doc/src or required for it. qtbase/doc/src should now only contain example documentation and images for the example documentation. Change-Id: Ia7ca8e7fd2b316e77c706a08df71303bc8294213 Reviewed-by: Marius Storm-Olsen --- src/widgets/doc/src/model-view-programming.qdoc | 2339 +++++++++++++++++++++++ 1 file changed, 2339 insertions(+) create mode 100644 src/widgets/doc/src/model-view-programming.qdoc (limited to 'src/widgets/doc/src/model-view-programming.qdoc') diff --git a/src/widgets/doc/src/model-view-programming.qdoc b/src/widgets/doc/src/model-view-programming.qdoc new file mode 100644 index 0000000000..0e48efbff8 --- /dev/null +++ b/src/widgets/doc/src/model-view-programming.qdoc @@ -0,0 +1,2339 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/ +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:FDL$ +** GNU Free Documentation License +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms +** and conditions contained in a signed written agreement between you +** and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \group model-view + \title Model/View Classes +*/ + +/*! + \page model-view-programming.html + \ingroup qt-basic-concepts + + \title Model/View Programming + \brief A guide to Qt's extensible model/view architecture. + + \section1 Introduction to Model/View Programming + + Qt 4 introduced a new set of item view classes that use a model/view + architecture to manage the relationship between data and the way it + is presented to the user. The separation of functionality introduced by + this architecture gives developers greater flexibility to customize the + presentation of items, and provides a standard model interface to allow + a wide range of data sources to be used with existing item views. + In this document, we give a brief introduction to the model/view paradigm, + outline the concepts involved, and describe the architecture of the item + view system. Each of the components in the architecture is explained, + and examples are given that show how to use the classes provided. + + \section2 The model/view architecture + + Model-View-Controller (MVC) is a design pattern originating from + Smalltalk that is often used when building user interfaces. + In \l{Design Patterns}, Gamma et al. write: + + \quotation + MVC consists of three kinds of objects. The Model is the application + object, the View is its screen presentation, and the Controller defines + the way the user interface reacts to user input. Before MVC, user + interface designs tended to lump these objects together. MVC decouples + them to increase flexibility and reuse. + \endquotation + + If the view and the controller objects are combined, the result is + the model/view architecture. This still separates the way that data + is stored from the way that it is presented to the user, but provides + a simpler framework based on the same principles. This separation + makes it possible to display the same data in several different views, + and to implement new types of views, without changing the underlying + data structures. + To allow flexible handling of user input, we introduce the concept of + the \e delegate. The advantage of having a delegate in this framework + is that it allows the way items of data are rendered and edited to be + customized. + + \table + \row \li \inlineimage modelview-overview.png + \li \b{The model/view architecture} + + The model communicates with a source of data, providing an \e interface + for the other components in the architecture. The nature of the + communication depends on the type of data source, and the way the model + is implemented. + + The view obtains \e{model indexes} from the model; these are references + to items of data. By supplying model indexes to the model, the view can + retrieve items of data from the data source. + + In standard views, a \e delegate renders the items of data. When an item + is edited, the delegate communicates with the model directly using + model indexes. + \endtable + + Generally, the model/view classes can be separated into the three groups + described above: models, views, and delegates. Each of these components + is defined by \e abstract classes that provide common interfaces and, + in some cases, default implementations of features. + Abstract classes are meant to be subclassed in order to provide the full + set of functionality expected by other components; this also allows + specialized components to be written. + + Models, views, and delegates communicate with each other using \e{signals + and slots}: + + \list + \li Signals from the model inform the view about changes to the data + held by the data source. + \li Signals from the view provide information about the user's interaction + with the items being displayed. + \li Signals from the delegate are used during editing to tell the + model and view about the state of the editor. + \endlist + + \section3 Models + + All item models are based on the QAbstractItemModel class. This class + defines an interface that is used by views and delegates to access data. + The data itself does not have to be stored in the model; it can be held + in a data structure or repository provided by a separate class, a file, + a database, or some other application component. + + The basic concepts surrounding models are presented in the section + on \l{Model Classes}. + + QAbstractItemModel + provides an interface to data that is flexible enough to handle views + that represent data in the form of tables, lists, and trees. However, + when implementing new models for list and table-like data structures, + the QAbstractListModel and QAbstractTableModel classes are better + starting points because they provide appropriate default implementations + of common functions. Each of these classes can be subclassed to provide + models that support specialized kinds of lists and tables. + + The process of subclassing models is discussed in the section on + \l{Creating New Models}. + + Qt provides some ready-made models that can be used to handle items of + data: + + \list + \li QStringListModel is used to store a simple list of QString items. + \li QStandardItemModel manages more complex tree structures of items, each + of which can contain arbitrary data. + \li QFileSystemModel provides information about files and directories in the + local filing system. + \li QSqlQueryModel, QSqlTableModel, and QSqlRelationalTableModel are used + to access databases using model/view conventions. + \endlist + + If these standard models do not meet your requirements, you can subclass + QAbstractItemModel, QAbstractListModel, or QAbstractTableModel to create + your own custom models. + + \section3 Views + + Complete implementations are provided for different kinds of + views: QListView displays a list of items, QTableView displays data + from a model in a table, and QTreeView shows model items of data in a + hierarchical list. Each of these classes is based on the + QAbstractItemView abstract base class. Although these classes are + ready-to-use implementations, they can also be subclassed to provide + customized views. + + The available views are examined in the section on \l{View Classes}. + + \section3 Delegates + + QAbstractItemDelegate is the abstract base class for delegates in the + model/view framework. Since Qt 4.4, the default delegate implementation is + provided by QStyledItemDelegate, and this is used as the default delegate + by Qt's standard views. However, QStyledItemDelegate and QItemDelegate are + independent alternatives to painting and providing editors for items in + views. The difference between them is that QStyledItemDelegate uses the + current style to paint its items. We therefore recommend using + QStyledItemDelegate as the base class when implementing custom delegates or + when working with Qt style sheets. + + Delegates are described in the section on \l{Delegate Classes}. + + \section3 Sorting + + There are two ways of approaching sorting in the model/view + architecture; which approach to choose depends on your underlying + model. + + If your model is sortable, i.e, if it reimplements the + QAbstractItemModel::sort() function, both QTableView and QTreeView + provide an API that allows you to sort your model data + programmatically. In addition, you can enable interactive sorting + (i.e. allowing the users to sort the data by clicking the view's + headers), by connecting the QHeaderView::sortIndicatorChanged() signal + to the QTableView::sortByColumn() slot or the + QTreeView::sortByColumn() slot, respectively. + + The alternative approach, if your model do not have the required + interface or if you want to use a list view to present your data, + is to use a proxy model to transform the structure of your model + before presenting the data in the view. This is covered in detail + in the section on \l {Proxy Models}. + + \section3 Convenience classes + + A number of \e convenience classes are derived from the standard view + classes for the benefit of applications that rely on Qt's item-based + item view and table classes. They are not intended to be subclassed, + but simply exist to provide a familiar interface to the equivalent classes + in Qt 3. + Examples of such classes include \l QListWidget, \l QTreeWidget, and + \l QTableWidget; these provide similar behavior to the \c QListBox, + \c QListView, and \c QTable classes in Qt 3. + + These classes are less flexible than the view classes, and cannot be + used with arbitrary models. We recommend that you use a model/view + approach to handling data in item views unless you strongly need an + item-based set of classes. + + If you wish to take advantage of the features provided by the model/view + approach while still using an item-based interface, consider using view + classes, such as QListView, QTableView, and QTreeView with + QStandardItemModel. + + \section1 Using models and views + + The following sections explain how to use the model/view pattern + in Qt. Each section includes an an example and is followed by a + section showing how to create new components. + + \section2 Two models included in Qt + + Two of the standard models provided by Qt are QStandardItemModel and + QFileSystemModel. QStandardItemModel is a multi-purpose model that can be + used to represent various different data structures needed by list, table, + and tree views. This model also holds the items of data. + QFileSystemModel is a model that maintains information about the contents + of a directory. As a result, it does not hold any items of data itself, but + simply represents files and directories on the local filing system. + + QFileSystemModel provides a ready-to-use model to experiment with, and can be + easily configured to use existing data. Using this model, we can show how + to set up a model for use with ready-made views, and explore how to + manipulate data using model indexes. + + \section2 Using views with an existing model + + The QListView and QTreeView classes are the most suitable views + to use with QFileSystemModel. The example presented below displays the + contents of a directory in a tree view next to the same information in + a list view. The views share the user's selection so that the selected + items are highlighted in both views. + + \image shareddirmodel.png + + We set up a QFileSystemModel so that it is ready for use, and create some + views to display the contents of a directory. This shows the simplest + way to use a model. The construction and use of the model is + performed from within a single \c main() function: + + \snippet shareddirmodel/main.cpp 0 + + The model is set up to use data from a certain file system. The call to + \l{QFileSystemModel::}{setRootPath()} tell the model which drive on the + file system to expose to the views. + + We create two views so that we can examine the items held in the model in two + different ways: + + \snippet shareddirmodel/main.cpp 5 + + The views are constructed in the same way as other widgets. Setting up + a view to display the items in the model is simply a matter of calling its + \l{QAbstractItemView::setModel()}{setModel()} function with the directory + model as the argument. We filter the data supplied by the model by calling + the \l{QAbstractItemView::}{setRootIndex()} function on each view, passing + a suitable \e{model index} from the file system model for the current + directory. + + The \c index() function used in this case is unique to QFileSystemModel; we + supply it with a directory and it returns a model index. Model indexes are + discussed in \l{Model Classes}. + + The rest of the function just displays the views within a splitter + widget, and runs the application's event loop: + + \snippet shareddirmodel/main.cpp 8 + + In the above example, we neglected to mention how to handle selections + of items. This subject is covered in more detail in the section about + \l{Handling Selections in Item Views}. + + \section1 Model classes + + Before examining how selections are handled, you may find it + useful to examine the concepts used in the model/view framework. + + \section2 Basic concepts + + In the model/view architecture, the model provides a standard interface + that views and delegates use to access data. In Qt, the standard + interface is defined by the QAbstractItemModel class. No matter how the + items of data are stored in any underlying data structure, all subclasses + of QAbstractItemModel represent the data as a hierarchical structure + containing tables of items. Views use this \e convention to access items + of data in the model, but they are not restricted in the way that they + present this information to the user. + + \image modelview-models.png + + Models also notify any attached views about changes to data through the + signals and slots mechanism. + + This section describes some basic concepts that are central to the way + item of data are accessed by other components via a model class. More + advanced concepts are discussed in later sections. + + \section3 Model indexes + + To ensure that the representation of the data is kept separate from the + way it is accessed, the concept of a \e{model index} is introduced. Each + piece of information that can be obtained via a model is represented by + a model index. Views and delegates use these indexes to request items of + data to display. + + As a result, only the model needs to know how to obtain data, and the type + of data managed by the model can be defined fairly generally. Model indexes + contain a pointer to the model that created them, and this prevents + confusion when working with more than one model. + + \snippet code/doc_src_model-view-programming.cpp 0 + + Model indexes provide \e temporary references to pieces of information, and + can be used to retrieve or modify data via the model. Since models may + reorganize their internal structures from time to time, model indexes may + become invalid, and \e{should not be stored}. If a long-term reference to a + piece of information is required, a \e{persistent model index} must be + created. This provides a reference to the information that the model keeps + up-to-date. Temporary model indexes are provided by the QModelIndex class, + and persistent model indexes are provided by the QPersistentModelIndex + class. + + To obtain a model index that corresponds to an item of data, three + properties must be specified to the model: a row number, a column number, + and the model index of a parent item. The following sections describe + and explain these properties in detail. + + \section3 Rows and columns + + In its most basic form, a model can be accessed as a simple table in which + items are located by their row and column numbers. \e{This does not mean + that the underlying pieces of data are stored in an array structure}; the + use of row and column numbers is only a convention to allow components to + communicate with each other. We can retrieve information about any given + item by specifying its row and column numbers to the model, and we receive + an index that represents the item: + + \snippet code/doc_src_model-view-programming.cpp 1 + + Models that provide interfaces to simple, single level data structures like + lists and tables do not need any other information to be provided but, as + the above code indicates, we need to supply more information when obtaining + a model index. + + \table + \row \li \inlineimage modelview-tablemodel.png + \li \b{Rows and columns} + + The diagram shows a representation of a basic table model in which each + item is located by a pair of row and column numbers. We obtain a model + index that refers to an item of data by passing the relevant row and + column numbers to the model. + + \snippet code/doc_src_model-view-programming.cpp 2 + + Top level items in a model are always referenced by specifying + \c QModelIndex() as their parent item. This is discussed in the next + section. + \endtable + + \section3 Parents of items + + The table-like interface to item data provided by models is ideal when + using data in a table or list view; the row and column number system maps + exactly to the way the views display items. However, structures such as + tree views require the model to expose a more flexible interface to the + items within. As a result, each item can also be the parent of another + table of items, in much the same way that a top-level item in a tree view + can contain another list of items. + + When requesting an index for a model item, we must provide some information + about the item's parent. Outside the model, the only way to refer to an + item is through a model index, so a parent model index must also be given: + + \snippet code/doc_src_model-view-programming.cpp 3 + + \table + \row \li \inlineimage modelview-treemodel.png + \li \b{Parents, rows, and columns} + + The diagram shows a representation of a tree model in which each item is + referred to by a parent, a row number, and a column number. + + Items "A" and "C" are represented as top-level siblings in the model: + + \snippet code/doc_src_model-view-programming.cpp 4 + + Item "A" has a number of children. A model index for item "B" is + obtained with the following code: + + \snippet code/doc_src_model-view-programming.cpp 5 + \endtable + + \section3 Item roles + + Items in a model can perform various \e roles for other components, + allowing different kinds of data to be supplied for different situations. + For example, Qt::DisplayRole is used to access a string that can be + displayed as text in a view. Typically, items contain data for a number of + different roles, and the standard roles are defined by Qt::ItemDataRole. + + We can ask the model for the item's data by passing it the model index + corresponding to the item, and by specifying a role to obtain the type + of data we want: + + \snippet code/doc_src_model-view-programming.cpp 6 + + \table + \row \li \inlineimage modelview-roles.png + \li \b{Item roles} + + The role indicates to the model which type of data is being referred to. + Views can display the roles in different ways, so it is important to + supply appropriate information for each role. + + The \l{Creating New Models} section covers some specific uses of roles in + more detail. + \endtable + + Most common uses for item data are covered by the standard roles defined in + Qt::ItemDataRole. By supplying appropriate item data for each role, models + can provide hints to views and delegates about how items should be + presented to the user. Different kinds of views have the freedom to + interpret or ignore this information as required. It is also possible to + define additional roles for application-specific purposes. + + \section3 Summary + + \list + \li Model indexes give views and delegates information about the location + of items provided by models in a way that is independent of any + underlying data structures. + \li Items are referred to by their row and column numbers, and by the model + index of their parent items. + \li Model indexes are constructed by models at the request of other + components, such as views and delegates. + \li If a valid model index is specified for the parent item when an index is + requested using \l{QAbstractItemModel::index()}{index()}, the index + returned refers to an item beneath that parent item in the model. + The index obtained refers to a child of that item. + \li If an invalid model index is specified for the parent item when an index + is requested using \l{QAbstractItemModel::index()}{index()}, the index + returned refers to a top-level item in the model. + \li The \l{Qt::ItemDataRole}{role} distinguishes between the + different kinds of data associated with an item. + \endlist + + \section2 Using model indexes + + To demonstrate how data can be retrieved from a model, using model + indexes, we set up a QFileSystemModel without a view and display the + names of files and directories in a widget. + Although this does not show a normal way of using a model, it demonstrates + the conventions used by models when dealing with model indexes. + + We construct a file system model in the following way: + + \snippet simplemodel-use/main.cpp 0 + + In this case, we set up a default QFileSystemModel, obtain a parent index + using a specific implementation of \l{QFileSystemModel::}{index()} + provided by that model, and we count the number of rows in the model using + the \l{QFileSystemModel::}{rowCount()} function. + + For simplicity, we are only interested in the items in the first column + of the model. We examine each row in turn, obtaining a model index for + the first item in each row, and read the data stored for that item + in the model. + + \snippet simplemodel-use/main.cpp 1 + + To obtain a model index, we specify the row number, column number (zero + for the first column), and the appropriate model index for the parent + of all the items that we want. + The text stored in each item is retrieved using the model's + \l{QFileSystemModel::}{data()} function. We specify the model index and + the \l{Qt::ItemDataRole}{DisplayRole} to obtain data for the + item in the form of a string. + + \snippet simplemodel-use/main.cpp 2 + \codeline + \snippet simplemodel-use/main.cpp 3 + + The above example demonstrates the basic principles used to retrieve + data from a model: + + \list + \li The dimensions of a model can be found using + \l{QAbstractItemModel::rowCount()}{rowCount()} and + \l{QAbstractItemModel::columnCount()}{columnCount()}. + These functions generally require a parent model index to be + specified. + \li Model indexes are used to access items in the model. The row, column, + and parent model index are needed to specify the item. + \li To access top-level items in a model, specify a null model index + as the parent index with \c QModelIndex(). + \li Items contain data for different roles. To obtain the data for a + particular role, both the model index and the role must be supplied + to the model. + \endlist + + \section2 Further reading + + New models can be created by implementing the standard interface + provided by QAbstractItemModel. In the \l{Creating New Models} + section, we demonstrate this by creating a convenient ready-to-use + model for holding lists of strings. + + \section1 View classes + + \section2 Concepts + + In the model/view architecture, the view obtains items of data from the + model and presents them to the user. The way that the data is + presented need not resemble the representation of the data provided by + the model, and may be \e{completely different} from the underlying data + structure used to store items of data. + + The separation of content and presentation is achieved by the use of a + standard model interface provided by QAbstractItemModel, a standard view + interface provided by QAbstractItemView, and the use of model indexes + that represent items of data in a general way. + Views typically manage the overall layout of the data obtained from + models. They may render individual items of data themselves, or use + \l{Delegate Classes}{delegates} to handle both rendering and editing + features. + + As well as presenting data, views handle navigation between items, + and some aspects of item selection. The views also implement basic + user interface features, such as context menus and drag and drop. + A view can provide default editing facilities for items, or it may + work with a \l{Delegate Classes}{delegate} to provide a custom + editor. + + A view can be constructed without a model, but a model must be + provided before it can display useful information. Views keep track of + the items that the user has selected through the use of + \l{Handling Selections in Item Views}{selections} which can be maintained + separately for each view, or shared between multiple views. + + Some views, such as QTableView and QTreeView, display headers as well + as items. These are also implemented by a view class, QHeaderView. + Headers usually access the same model as the view that contains them. + They retrieve data from the model using the + \l{QAbstractItemModel::headerData()} function, and usually display + header information in the form of a label. New headers can be + subclassed from the QHeaderView class to provide more specialized + labels for views. + + \section2 Using an existing view + + Qt provides three ready-to-use view classes that present data from + models in ways that are familiar to most users. + QListView can display items from a model as a simple list, or in the + form of a classic icon view. QTreeView displays items from a + model as a hierarchy of lists, allowing deeply nested structures to be + represented in a compact way. QTableView presents items from a model + in the form of a table, much like the layout of a spreadsheet + application. + + \image standard-views.png + + The default behavior of the standard views shown above should be + sufficient for most applications. They provide basic editing + facilities, and can be customized to suit the needs of more specialized + user interfaces. + + \section3 Using a model + + We take the string list model that \l{Creating New Models}{we created as + an example model}, set it up with some data, and construct a view to + display the contents of the model. This can all be performed within a + single function: + + \snippet stringlistmodel/main.cpp 0 + + Note that the \c StringListModel is declared as a \l QAbstractItemModel. + This allows us to use the abstract interface to the model, and + ensures that the code still works, even if we replace the string list + model with a different model. + + The list view provided by \l QListView is sufficient for presenting + the items in the string list model. We construct the view, and set up + the model using the following lines of code: + + \snippet stringlistmodel/main.cpp 2 + \snippet stringlistmodel/main.cpp 4 + + The view is shown in the normal way: + + \snippet stringlistmodel/main.cpp 5 + + The view renders the contents of a model, accessing data via the model's + interface. When the user tries to edit an item, the view uses a default + delegate to provide an editor widget. + + \image stringlistmodel.png + + The above image shows how a QListView represents the data in the string + list model. Since the model is editable, the view automatically allows + each item in the list to be edited using the default delegate. + + \section3 Using multiple views of a model + + Providing multiple views onto the same model is simply a matter of + setting the same model for each view. In the following code we create + two table views, each using the same simple table model which we have + created for this example: + + \snippet sharedtablemodel/main.cpp 0 + \codeline + \snippet sharedtablemodel/main.cpp 1 + + The use of signals and slots in the model/view architecture means that + changes to the model can be propagated to all the attached views, + ensuring that we can always access the same data regardless of the + view being used. + + \image sharedmodel-tableviews.png + + The above image shows two different views onto the same model, each + containing a number of selected items. Although the data from the model + is shown consistently across view, each view maintains its own internal + selection model. This can be useful in certain situations but, for + many applications, a shared selection model is desirable. + + \section2 Handling selections of items + + The mechanism for handling selections of items within views is provided + by the \l QItemSelectionModel class. All of the standard views construct + their own selection models by default, and interact with them in the + normal way. The selection model being used by a view can be obtained + through the \l{QAbstractItemView::selectionModel()}{selectionModel()} + function, and a replacement selection model can be specified with + \l{QAbstractItemView::setSelectionModel()}{setSelectionModel()}. + The ability to control the selection model used by a view is useful + when we want to provide multiple consistent views onto the same model + data. + + Generally, unless you are subclassing a model or view, you don't + need to manipulate the contents of selections directly. However, + the interface to the selection model can be accessed, if required, + and this is explored in \l{Handling Selections in Item Views}. + + \section3 Sharing selections among views + + Although it is convenient that the view classes provide their own + selection models by default, when we use more than one view onto the + same model it is often desirable that both the model's data and the + user's selection are shown consistently in all views. + Since the view classes allow their internal selection models to be + replaced, we can achieve a unified selection between views with the + following line: + + \snippet sharedtablemodel/main.cpp 2 + + The second view is given the selection model for the first view. + Both views now operate on the same selection model, keeping both + the data and the selected items synchronized. + + \image sharedselection-tableviews.png + + In the example shown above, two views of the same type were used to + display the same model's data. However, if two different types of view + were used, the selected items may be represented very differently in + each view; for example, a contiguous selection in a table view can be + represented as a fragmented set of highlighted items in a tree view. + + \section1 Delegate classes + + \section2 Concepts + + Unlike the Model-View-Controller pattern, the model/view design does not + include a completely separate component for managing interaction with + the user. Generally, the view is responsible for the presentation of + model data to the user, and for processing user input. To allow some + flexibility in the way this input is obtained, the interaction is + performed by delegates. These components provide input capabilities + and are also responsible for rendering individual items in some views. + The standard interface for controlling delegates is defined in the + \l QAbstractItemDelegate class. + + Delegates are expected to be able to render their contents themselves + by implementing the \l{QItemDelegate::paint()}{paint()} + and \l{QItemDelegate::sizeHint()}{sizeHint()} functions. + However, simple widget-based delegates can subclass \l QItemDelegate + instead of \l QAbstractItemDelegate, and take advantage of the default + implementations of these functions. + + Editors for delegates can be implemented either by using widgets to manage + the editing process or by handling events directly. + The first approach is covered later in this section, and it is also + shown in the \l{Spin Box Delegate Example}{Spin Box Delegate} example. + + The \l{Pixelator Example}{Pixelator} example shows how to create a + custom delegate that performs specialized rendering for a table view. + + \section2 Using an existing delegate + + The standard views provided with Qt use instances of \l QItemDelegate + to provide editing facilities. This default implementation of the + delegate interface renders items in the usual style for each of the + standard views: \l QListView, \l QTableView, and \l QTreeView. + + All the standard roles are handled by the default delegate used by + the standard views. The way these are interpreted is described in the + QItemDelegate documentation. + + The delegate used by a view is returned by the + \l{QAbstractItemView::itemDelegate()}{itemDelegate()} function. + The \l{QAbstractItemView::setItemDelegate()}{setItemDelegate()} function + allows you to install a custom delegate for a standard view, and it is + necessary to use this function when setting the delegate for a custom + view. + + \section2 A simple delegate + + The delegate implemented here uses a \l QSpinBox to provide + editing facilities, and is mainly intended for use with models + that display integers. Although we set up a custom integer-based + table model for this purpose, we could easily have used \l + QStandardItemModel instead, since the custom delegate controls + data entry. We construct a table view to display the contents of + the model, and this will use the custom delegate for editing. + + \image spinboxdelegate-example.png + + We subclass the delegate from \l QItemDelegate because we do not want + to write custom display functions. However, we must still provide + functions to manage the editor widget: + + \snippet itemviews/spinboxdelegate/delegate.h 0 + + Note that no editor widgets are set up when the delegate is + constructed. We only construct an editor widget when it is needed. + + \section3 Providing an editor + + In this example, when the table view needs to provide an editor, it + asks the delegate to provide an editor widget that is appropriate + for the item being modified. The + \l{QAbstractItemDelegate::createEditor()}{createEditor()} function is + supplied with everything that the delegate needs to be able to set up + a suitable widget: + + \snippet itemviews/spinboxdelegate/delegate.cpp 1 + + Note that we do not need to keep a pointer to the editor widget because + the view takes responsibility for destroying it when it is no longer + needed. + + We install the delegate's default event filter on the editor to ensure + that it provides the standard editing shortcuts that users expect. + Additional shortcuts can be added to the editor to allow more + sophisticated behavior; these are discussed in the section on + \l{#EditingHints}{Editing Hints}. + + The view ensures that the editor's data and geometry are set + correctly by calling functions that we define later for these purposes. + We can create different editors depending on the model index supplied + by the view. For example, if we have a column of integers and a column + of strings we could return either a \c QSpinBox or a \c QLineEdit, + depending on which column is being edited. + + The delegate must provide a function to copy model data into the + editor. In this example, we read the data stored in the + \l{Qt::ItemDataRole}{display role}, and set the value in the + spin box accordingly. + + \snippet itemviews/spinboxdelegate/delegate.cpp 2 + + In this example, we know that the editor widget is a spin box, but we + could have provided different editors for different types of data in + the model, in which case we would need to cast the widget to the + appropriate type before accessing its member functions. + + \section3 Submitting data to the model + + When the user has finished editing the value in the spin box, the view + asks the delegate to store the edited value in the model by calling the + \l{QAbstractItemDelegate::setModelData()}{setModelData()} function. + + \snippet itemviews/spinboxdelegate/delegate.cpp 3 + + Since the view manages the editor widgets for the delegate, we only + need to update the model with the contents of the editor supplied. + In this case, we ensure that the spin box is up-to-date, and update + the model with the value it contains using the index specified. + + The standard \l QItemDelegate class informs the view when it has + finished editing by emitting the + \l{QAbstractItemDelegate::closeEditor()}{closeEditor()} signal. + The view ensures that the editor widget is closed and destroyed. In + this example, we only provide simple editing facilities, so we need + never emit this signal. + + All the operations on data are performed through the interface + provided by \l QAbstractItemModel. This makes the delegate mostly + independent from the type of data it manipulates, but some + assumptions must be made in order to use certain types of + editor widgets. In this example, we have assumed that the model + always contains integer values, but we can still use this + delegate with different kinds of models because \l{QVariant} + provides sensible default values for unexpected data. + + \section3 Updating the editor's geometry + + It is the responsibility of the delegate to manage the editor's + geometry. The geometry must be set when the editor is created, and + when the item's size or position in the view is changed. Fortunately, + the view provides all the necessary geometry information inside a + \l{QStyleOptionViewItem}{view option} object. + + \snippet itemviews/spinboxdelegate/delegate.cpp 4 + + In this case, we just use the geometry information provided by the + view option in the item rectangle. A delegate that renders items with + several elements would not use the item rectangle directly. It would + position the editor in relation to the other elements in the item. + + \target EditingHints + \section3 Editing hints + + After editing, delegates should provide hints to the other components + about the result of the editing process, and provide hints that will + assist any subsequent editing operations. This is achieved by + emitting the \l{QAbstractItemDelegate::closeEditor()}{closeEditor()} + signal with a suitable hint. This is taken care of by the default + QItemDelegate event filter which we installed on the spin box when + it was constructed. + + The behavior of the spin box could be adjusted to make it more user + friendly. In the default event filter supplied by QItemDelegate, if + the user hits \key Return to confirm their choice in the spin box, + the delegate commits the value to the model and closes the spin box. + We can change this behavior by installing our own event filter on the + spin box, and provide editing hints that suit our needs; for example, + we might emit \l{QAbstractItemDelegate::closeEditor()}{closeEditor()} + with the \l{QAbstractItemDelegate::EndEditHint}{EditNextItem} hint to + automatically start editing the next item in the view. + + Another approach that does not require the use of an event + filter is to provide our own editor widget, perhaps subclassing + QSpinBox for convenience. This alternative approach would give us + more control over how the editor widget behaves at the cost of + writing additional code. It is usually easier to install an event + filter in the delegate if you need to customize the behavior of + a standard Qt editor widget. + + Delegates do not have to emit these hints, but those that do not will + be less integrated into applications, and will be less usable than + those that emit hints to support common editing actions. + + \section1 Handling selections in item views + + \section2 Concepts + + The selection model used in the item view classes offers many improvements + over the selection model used in Qt 3. It provides a more general + description of selections based on the facilities of the model/view + architecture. Although the standard classes for manipulating selections are + sufficient for the item views provided, the selection model allows you to + create specialized selection models to suit the requirements for your own + item models and views. + + Information about the items selected in a view is stored in an instance of + the \l QItemSelectionModel class. This maintains model indexes for items in + a single model, and is independent of any views. Since there can be many + views onto a model, it is possible to share selections between views, + allowing applications to show multiple views in a consistent way. + + Selections are made up of \e{selection ranges}. These efficiently maintain + information about large selections of items by recording only the starting + and ending model indexes for each range of selected items. Non-contiguous + selections of items are constructed by using more than one selection range + to describe the selection. + + Selections are applied to a collection of model indexes held by a selection + model. The most recent selection of items applied is known as the + \e{current selection}. The effects of this selection can be modified even + after its application through the use of certain types of selection + commands. These are discussed later in this section. + + \section3 Current item and selected items + + In a view, there is always a current item and a selected item - two + independent states. An item can be the current item and selected at the + same time. The view is responsible for ensuring that there is always a + current item as keyboard navigation, for example, requires a current item. + + The table below highlights the differences between current item and + selected items. + + \table + \header + \li Current Item + \li Selected Items + + \row + \li There can only be one current item. + \li There can be multiple selected items. + \row + \li The current item will be changed with key navigation or mouse + button clicks. + \li The selected state of items is set or unset, depending on several + pre-defined modes - e.g., single selection, multiple selection, + etc. - when the user interacts with the items. + \row + \li The current item will be edited if the edit key, \uicontrol F2, is + pressed or the item is double-clicked (provided that editing is + enabled). + \li The current item can be used together with an anchor to specify a + range that should be selected or deselected (or a combination of + the two). + \row + \li The current item is indicated by the focus rectangle. + \li The selected items are indicated with the selection rectangle. + \endtable + + When manipulating selections, it is often helpful to think of + \l QItemSelectionModel as a record of the selection state of all the items + in an item model. Once a selection model is set up, collections of items + can be selected, deselected, or their selection states can be toggled + without the need to know which items are already selected. The indexes of + all selected items can be retrieved at any time, and other components can + be informed of changes to the selection model via the signals and slots + mechanism. + + \section2 Using a selection model + + The standard view classes provide default selection models that can + be used in most applications. A selection model belonging to one view + can be obtained using the view's + \l{QAbstractItemView::selectionModel()}{selectionModel()} function, + and shared between many views with + \l{QAbstractItemView::setSelectionModel()}{setSelectionModel()}, + so the construction of new selection models is generally not required. + + A selection is created by specifying a model, and a pair of model + indexes to a \l QItemSelection. This uses the indexes to refer to items + in the given model, and interprets them as the top-left and bottom-right + items in a block of selected items. + To apply the selection to items in a model requires the selection to be + submitted to a selection model; this can be achieved in a number of ways, + each having a different effect on the selections already present in the + selection model. + + \section3 Selecting items + + To demonstrate some of the principal features of selections, we construct + an instance of a custom table model with 32 items in total, and open a + table view onto its data: + + \snippet itemselection/main.cpp 0 + + The table view's default selection model is retrieved for later use. + We do not modify any items in the model, but instead select a few + items that the view will display at the top-left of the table. To do + this, we need to retrieve the model indexes corresponding to the + top-left and bottom-right items in the region to be selected: + + \snippet itemselection/main.cpp 1 + + To select these items in the model, and see the corresponding change + in the table view, we need to construct a selection object then apply + it to the selection model: + + \snippet itemselection/main.cpp 2 + + The selection is applied to the selection model using a command + defined by a combination of + \l{QItemSelectionModel::SelectionFlag}{selection flags}. + In this case, the flags used cause the items recorded in the + selection object to be included in the selection model, regardless + of their previous state. The resulting selection is shown by the view. + + \image selected-items1.png + + The selection of items can be modified using various operations that + are defined by the selection flags. The selection that results from + these operations may have a complex structure, but it is represented + efficiently by the selection model. The use of different selection + flags to manipulate the selected items is described when we examine + how to update a selection. + + \section3 Reading the selection state + + The model indexes stored in the selection model can be read using + the \l{QItemSelectionModel::selectedIndexes()}{selectedIndexes()} + function. This returns an unsorted list of model indexes that we can + iterate over as long as we know which model they are for: + + \snippet reading-selections/window.cpp 0 + + The above code uses Qt's convenient \l{Container Classes}{foreach + keyword} to iterate over, and modify, the items corresponding to the + indexes returned by the selection model. + + The selection model emits signals to indicate changes in the + selection. These notify other components about changes to both the + selection as a whole and the currently focused item in the item + model. We can connect the + \l{QItemSelectionModel::selectionChanged()}{selectionChanged()} + signal to a slot, and examine the items in the model that are selected or + deselected when the selection changes. The slot is called with two + \l{QItemSelection} objects: one contains a list of indexes that + correspond to newly selected items; the other contains indexes that + correspond to newly deselected items. + + In the following code, we provide a slot that receives the + \l{QItemSelectionModel::selectionChanged()}{selectionChanged()} + signal, fills in the selected items with + a string, and clears the contents of the deselected items. + + \snippet updating-selections/window.cpp 0 + \snippet updating-selections/window.cpp 1 + \codeline + \snippet updating-selections/window.cpp 2 + + We can keep track of the currently focused item by connecting the + \l{QItemSelectionModel::currentChanged()}{currentChanged()} signal + to a slot that is called with two model indexes. These correspond to + the previously focused item, and the currently focused item. + + In the following code, we provide a slot that receives the + \l{QItemSelectionModel::currentChanged()}{currentChanged()} signal, + and uses the information provided to update the status bar of a + \l QMainWindow: + + \snippet updating-selections/window.cpp 3 + + Monitoring selections made by the user is straightforward with these + signals, but we can also update the selection model directly. + + \section3 Updating a selection + + Selection commands are provided by a combination of selection flags, + defined by \l{QItemSelectionModel::SelectionFlag}. + Each selection flag tells the selection model how to update its + internal record of selected items when either of the + \l{QItemSelection::select()}{select()} functions are called. + The most commonly used flag is the + \l{QItemSelectionModel::SelectionFlag}{Select} flag + which instructs the selection model to record the specified items as + being selected. The + \l{QItemSelectionModel::SelectionFlag}{Toggle} flag causes the + selection model to invert the state of the specified items, + selecting any deselected items given, and deselecting any currently + selected items. The \l{QItemSelectionModel::SelectionFlag}{Deselect} + flag deselects all the specified items. + + Individual items in the selection model are updated by creating a + selection of items, and applying them to the selection model. In the + following code, we apply a second selection of items to the table + model shown above, using the + \l{QItemSelectionModel::SelectionFlag}{Toggle} command to invert the + selection state of the items given. + + \snippet itemselection/main.cpp 3 + + The results of this operation are displayed in the table view, + providing a convenient way of visualizing what we have achieved: + + \image selected-items2.png + + By default, the selection commands only operate on the individual + items specified by the model indexes. However, the flag used to + describe the selection command can be combined with additional flags + to change entire rows and columns. For example if you call + \l{QItemSelectionModel::select()}{select()} with only one index, but + with a command that is a combination of + \l{QItemSelectionModel::SelectionFlag}{Select} and + \l{QItemSelectionModel::SelectionFlag}{Rows}, the + entire row containing the item referred to is selected. + The following code demonstrates the use of the + \l{QItemSelectionModel::SelectionFlag}{Rows} and + \l{QItemSelectionModel::SelectionFlag}{Columns} flags: + + \snippet itemselection/main.cpp 4 + + Although only four indexes are supplied to the selection model, the + use of the + \l{QItemSelectionModel::SelectionFlag}{Columns} and + \l{QItemSelectionModel::SelectionFlag}{Rows} selection flags means + that two columns and two rows are selected. The following image shows + the result of these two selections: + + \image selected-items3.png + + The commands performed on the example model have all involved + accumulating a selection of items in the model. It is also possible + to clear the selection, or to replace the current selection with + a new one. + + To replace the current selection with a new selection, combine + the other selection flags with the + \l{QItemSelectionModel::SelectionFlag}{Current} flag. A command using + this flag instructs the selection model to replace its current collection + of model indexes with those specified in a call to + \l{QItemSelectionModel::select()}{select()}. + To clear all selections before you start adding new ones, + combine the other selection flags with the + \l{QItemSelectionModel::SelectionFlag}{Clear} flag. This + has the effect of resetting the selection model's collection of model + indexes. + + \section3 Selecting all items in a model + + To select all items in a model, it is necessary to create a + selection for each level of the model that covers all items in that + level. We do this by retrieving the indexes corresponding to the + top-left and bottom-right items with a given parent index: + + \snippet reading-selections/window.cpp 2 + + A selection is constructed with these indexes and the model. The + corresponding items are then selected in the selection model: + + \snippet reading-selections/window.cpp 3 + + This needs to be performed for all levels in the model. + For top-level items, we would define the parent index in the usual way: + + \snippet reading-selections/window.cpp 1 + + For hierarchical models, the + \l{QAbstractItemModel::hasChildren()}{hasChildren()} function is used to + determine whether any given item is the parent of another level of + items. + + \section1 Creating new models + + The separation of functionality between the model/view components allows + models to be created that can take advantage of existing views. This + approach lets us present data from a variety of sources using standard + graphical user interface components, such as QListView, QTableView, and + QTreeView. + + The QAbstractItemModel class provides an interface that is flexible + enough to support data sources that arrange information in hierarchical + structures, allowing for the possibility that data will be inserted, + removed, modified, or sorted in some way. It also provides support for + drag and drop operations. + + The QAbstractListModel and QAbstractTableModel classes provide support + for interfaces to simpler non-hierarchical data structures, and are + easier to use as a starting point for simple list and table models. + + In this section, we create a simple read-only model to explore + the basic principles of the model/view architecture. Later in this + section, we adapt this simple model so that items can be modified + by the user. + + For an example of a more complex model, see the + \l{itemviews/simpletreemodel}{Simple Tree Model} example. + + The requirements of QAbstractItemModel subclasses is described in more + detail in the \l{Model Subclassing Reference} document. + + \section2 Designing a model + + When creating a new model for an existing data structure, it is + important to consider which type of model should be used to + provide an interface onto the data. If the data structure can be + represented as a list or table of items, you can subclass + QAbstractListModel or QAbstractTableModel since these classes + provide suitable default implementations for many functions. + + However, if the underlying data structure can only be represented + by a hierarchical tree structure, it is necessary to subclass + QAbstractItemModel. This approach is taken in the + \l{itemviews/simpletreemodel}{Simple Tree Model} example. + + In this section, we implement a simple model based on a list of + strings, so the QAbstractListModel provides an ideal base class on + which to build. + + Whatever form the underlying data structure takes, it is + usually a good idea to supplement the standard QAbstractItemModel API + in specialized models with one that allows more natural access to the + underlying data structure. This makes it easier to populate the model + with data, yet still enables other general model/view components to + interact with it using the standard API. The model described below + provides a custom constructor for just this purpose. + + \section2 A read-only example model + + The model implemented here is a simple, non-hierarchical, read-only data + model based on the standard QStringListModel class. It has a \l QStringList + as its internal data source, and implements only what is needed to make a + functioning model. To make the implementation easier, we subclass + \l QAbstractListModel because it defines sensible default behavior for list + models, and it exposes a simpler interface than the \l QAbstractItemModel + class. + + When implementing a model it is important to remember that + \l QAbstractItemModel does not store any data itself, it merely + presents an interface that the views use to access the data. + For a minimal read-only model it is only necessary to implement a few + functions as there are default implementations for most of the + interface. The class declaration is as follows: + + \snippet stringlistmodel/model.h 0 + \snippet stringlistmodel/model.h 1 + \codeline + \snippet stringlistmodel/model.h 5 + + Apart from the model's constructor, we only need to implement two + functions: \l{QAbstractItemModel::rowCount()}{rowCount()} returns the + number of rows in the model and \l{QAbstractItemModel::data()}{data()} + returns an item of data corresponding to a specified model index. + + Well behaved models also implement + \l{QAbstractItemModel::headerData()}{headerData()} to give tree and + table views something to display in their headers. + + Note that this is a non-hierarchical model, so we don't have to worry + about the parent-child relationships. If our model was hierarchical, we + would also have to implement the + \l{QAbstractItemModel::index()}{index()} and + \l{QAbstractItemModel::parent()}{parent()} functions. + + The list of strings is stored internally in the \c stringList private + member variable. + + \section3 Dimensions of the model + + We want the number of rows in the model to be the same as the number of + strings in the string list. We implement the + \l{QAbstractItemModel::rowCount()}{rowCount()} function with this in + mind: + + \snippet stringlistmodel/model.cpp 0 + + Since the model is non-hierarchical, we can safely ignore the model index + corresponding to the parent item. By default, models derived from + QAbstractListModel only contain one column, so we do not need to + reimplement the \l{QAbstractItemModel::columnCount()}{columnCount()} + function. + + \section3 Model headers and data + + For items in the view, we want to return the strings in the string list. + The \l{QAbstractItemModel::data()}{data()} function is responsible for + returning the item of data that corresponds to the index argument: + + \snippet stringlistmodel/model.cpp 1-data-read-only + + We only return a valid QVariant if the model index supplied is valid, + the row number is within the range of items in the string list, and the + requested role is one that we support. + + Some views, such as QTreeView and QTableView, are able to display headers + along with the item data. If our model is displayed in a view with headers, + we want the headers to show the row and column numbers. We can provide + information about the headers by subclassing the + \l{QAbstractItemModel::headerData()}{headerData()} function: + + \snippet stringlistmodel/model.cpp 2 + + Again, we return a valid QVariant only if the role is one that we support. + The orientation of the header is also taken into account when deciding the + exact data to return. + + Not all views display headers with the item data, and those that do may + be configured to hide them. Nonetheless, it is recommended that you + implement the \l{QAbstractItemModel::headerData()}{headerData()} function + to provide relevant information about the data provided by the model. + + An item can have several roles, giving out different data depending on the + role specified. The items in our model only have one role, + \l{Qt::ItemDataRole}{DisplayRole}, so we return the data + for items irrespective of the role specified. + However, we could reuse the data we provide for the + \l{Qt::ItemDataRole}{DisplayRole} in + other roles, such as the + \l{Qt::ItemDataRole}{ToolTipRole} that views can use to + display information about items in a tooltip. + + \section2 An editable model + + The read-only model shows how simple choices could be presented to the + user but, for many applications, an editable list model is much more + useful. We can modify the read-only model to make the items editable + by changing the data() function we implemented for read-only, and + by implementing two extra functions: + \l{QAbstractItemModel::flags()}{flags()} and + \l{QAbstractItemModel::setData()}{setData()}. + The following function declarations are added to the class definition: + + \snippet stringlistmodel/model.h 2 + \snippet stringlistmodel/model.h 3 + + \section3 Making the model editable + + A delegate checks whether an item is editable before creating an + editor. The model must let the delegate know that its items are + editable. We do this by returning the correct flags for each item in + the model; in this case, we enable all items and make them both + selectable and editable: + + \snippet stringlistmodel/model.cpp 3 + + Note that we do not have to know how the delegate performs the actual + editing process. We only have to provide a way for the delegate to set the + data in the model. This is achieved through the + \l{QAbstractItemModel::setData()}{setData()} function: + + \snippet stringlistmodel/model.cpp 4 + \snippet stringlistmodel/model.cpp 5 + + In this model, the item in the string list that corresponds to the + model index is replaced by the value provided. However, before we + can modify the string list, we must make sure that the index is + valid, the item is of the correct type, and that the role is + supported. By convention, we insist that the role is the + \l{Qt::ItemDataRole}{EditRole} since this is the role used by the + standard item delegate. For boolean values, however, you can use + Qt::CheckStateRole and set the Qt::ItemIsUserCheckable flag; a + checkbox is then used for editing the value. The underlying + data in this model is the same for all roles, so this detail just + makes it easier to integrate the model with standard components. + + When the data has been set, the model must let the views know that some + data has changed. This is done by emitting the + \l{QAbstractItemModel::dataChanged()}{dataChanged()} signal. Since only + one item of data has changed, the range of items specified in the signal + is limited to just one model index. + + Also the data() function needs to be changed to add the Qt::EditRole test: + + \snippet stringlistmodel/model.cpp 1 + + \section3 Inserting and removing rows + + It is possible to change the number of rows and columns in a model. In the + string list model it only makes sense to change the number of rows, so we + only reimplement the functions for inserting and removing rows. These are + declared in the class definition: + + \snippet stringlistmodel/model.h 4 + + Since rows in this model correspond to strings in a list, the + \c insertRows() function inserts a number of empty strings into the string + list before the specified position. The number of strings inserted is + equivalent to the number of rows specified. + + The parent index is normally used to determine where in the model the + rows should be added. In this case, we only have a single top-level list + of strings, so we just insert empty strings into that list. + + \snippet stringlistmodel/model.cpp 6 + \snippet stringlistmodel/model.cpp 7 + + The model first calls the + \l{QAbstractItemModel::beginInsertRows()}{beginInsertRows()} function to + inform other components that the number of rows is about to change. The + function specifies the row numbers of the first and last new rows to be + inserted, and the model index for their parent item. After changing the + string list, it calls + \l{QAbstractItemModel::endInsertRows()}{endInsertRows()} to complete the + operation and inform other components that the dimensions of the model + have changed, returning true to indicate success. + + The function to remove rows from the model is also simple to write. + The rows to be removed from the model are specified by the position and + the number of rows given. + We ignore the parent index to simplify our implementation, and just + remove the corresponding items from the string list. + + \snippet stringlistmodel/model.cpp 8 + \snippet stringlistmodel/model.cpp 9 + + The \l{QAbstractItemModel::beginRemoveRows()}{beginRemoveRows()} function + is always called before any underlying data is removed, and specifies the + first and last rows to be removed. This allows other components to access + the data before it becomes unavailable. + After the rows have been removed, the model emits + \l{QAbstractItemModel::endRemoveRows()}{endRemoveRows()} to finish the + operation and let other components know that the dimensions of the model + have changed. + + \section2 Next steps + + We can display the data provided by this model, or any other model, using + the \l QListView class to present the model's items in the form of a vertical + list. + For the string list model, this view also provides a default editor so that + the items can be manipulated. We examine the possibilities made available by + the standard view classes in \l{View Classes}. + + The \l{Model Subclassing Reference} document discusses the requirements of + QAbstractItemModel subclasses in more detail, and provides a guide to the + virtual functions that must be implemented to enable various features in + different types of models. + + \section1 Item view convenience classes + + Qt 4 also introduced some standard widgets to provide classic + item-based container widgets. These behave in a similar way to the + item view classes in Qt 3, but have been rewritten to use the + underlying model/view framework for performance and + maintainability. The old item view classes are still available in + the compatibility library (see the \l{porting4.html}{Porting + Guide} for more information). + + The item-based widgets have been given names which reflect their uses: + \c QListWidget provides a list of items, \c QTreeWidget displays a + multi-level tree structure, and \c QTableWidget provides a table of cell + items. Each class inherits the behavior of the \c QAbstractItemView + class which implements common behavior for item selection and header + management. + + \section2 List widgets + + Single level lists of items are typically displayed using a \c QListWidget + and a number of \c{QListWidgetItem}s. A list widget is constructed in the + same way as any other widget: + + \snippet qlistwidget-using/mainwindow.cpp 0 + + List items can be added directly to the list widget when they are + constructed: + + \snippet qlistwidget-using/mainwindow.cpp 3 + + They can also be constructed without a parent list widget and added to + a list at some later time: + + \snippet qlistwidget-using/mainwindow.cpp 6 + \snippet qlistwidget-using/mainwindow.cpp 7 + + Each item in a list can display a text label and an icon. The colors + and font used to render the text can be changed to provide a customized + appearance for items. Tooltips, status tips, and "What's + This?" help are all easily configured to ensure that the list is properly + integrated into the application. + + \snippet qlistwidget-using/mainwindow.cpp 8 + + By default, items in a list are presented in the order of their creation. + Lists of items can be sorted according to the criteria given in + \l{Qt::SortOrder} to produce a list of items that is sorted in forward or + reverse alphabetical order: + + \snippet qlistwidget-using/mainwindow.cpp 4 + \snippet qlistwidget-using/mainwindow.cpp 5 + + \section2 Tree widgets + + Trees or hierarchical lists of items are provided by the \c QTreeWidget + and \c QTreeWidgetItem classes. Each item in the tree widget can have + child items of its own, and can display a number of columns of + information. Tree widgets are created just like any other widget: + + \snippet qtreewidget-using/mainwindow.cpp 0 + + Before items can be added to the tree widget, the number of columns must + be set. For example, we could define two columns, and create a header + to provide labels at the top of each column: + + \snippet qtreewidget-using/mainwindow.cpp 1 + \snippet qtreewidget-using/mainwindow.cpp 2 + + The easiest way to set up the labels for each section is to supply a string + list. For more sophisticated headers, you can construct a tree item, + decorate it as you wish, and use that as the tree widget's header. + + Top-level items in the tree widget are constructed with the tree widget as + their parent widget. They can be inserted in an arbitrary order, or you + can ensure that they are listed in a particular order by specifying the + previous item when constructing each item: + + \snippet qtreewidget-using/mainwindow.cpp 3 + \codeline + \snippet qtreewidget-using/mainwindow.cpp 4 + + Tree widgets deal with top-level items slightly differently to other + items from deeper within the tree. Items can be removed from the top + level of the tree by calling the tree widget's + \l{QTreeWidget::takeTopLevelItem()}{takeTopLevelItem()} function, but + items from lower levels are removed by calling their parent item's + \l{QTreeWidgetItem::takeChild()}{takeChild()} function. + Items are inserted in the top level of the tree with the + \l{QTreeWidget::insertTopLevelItem()}{insertTopLevelItem()} function. + At lower levels in the tree, the parent item's + \l{QTreeWidgetItem::insertChild()}{insertChild()} function is used. + + It is easy to move items around between the top level and lower levels + in the tree. We just need to check whether the items are top-level items + or not, and this information is supplied by each item's \c parent() + function. For example, we can remove the current item in the tree widget + regardless of its location: + + \snippet qtreewidget-using/mainwindow.cpp 10 + \snippet qtreewidget-using/mainwindow.cpp 11 + + Inserting the item somewhere else in the tree widget follows the same + pattern: + + \snippet qtreewidget-using/mainwindow.cpp 8 + \snippet qtreewidget-using/mainwindow.cpp 9 + + \section2 Table widgets + + Tables of items similar to those found in spreadsheet applications + are constructed with the \c QTableWidget and \c QTableWidgetItem. These + provide a scrolling table widget with headers and items to use within it. + + Tables can be created with a set number of rows and columns, or these + can be added to an unsized table as they are needed. + + \snippet qtablewidget-using/mainwindow.h 0 + \snippet qtablewidget-using/mainwindow.cpp 0 + + Items are constructed outside the table before being added to the table + at the required location: + + \snippet qtablewidget-using/mainwindow.cpp 3 + + Horizontal and vertical headers can be added to the table by constructing + items outside the table and using them as headers: + + \snippet qtablewidget-using/mainwindow.cpp 1 + + Note that the rows and columns in the table begin at zero. + + \section2 Common features + + There are a number of item-based features common to each of the + convenience classes that are available through the same interfaces + in each class. We present these in the following sections with some + examples for different widgets. + Look at the list of \l{Model/View Classes} for each of the widgets + for more details about the use of each function used. + + \section3 Hidden items + + It is sometimes useful to be able to hide items in an item view widget + rather than remove them. Items for all of the above widgets can be + hidden and later shown again. You can determine whether an item is hidden + by calling the isItemHidden() function, and items can be hidden with + \c setItemHidden(). + + Since this operation is item-based, the same function is available for + all three convenience classes. + + \section3 Selections + + The way items are selected is controlled by the widget's selection mode + (\l{QAbstractItemView::SelectionMode}). + This property controls whether the user can select one or many items and, + in many-item selections, whether the selection must be a continuous range + of items. The selection mode works in the same way for all of the + above widgets. + + \table + \row + \li \image selection-single.png + \li \b{Single item selections:} + Where the user needs to choose a single item from a widget, the + default \c SingleSelection mode is most suitable. In this mode, the + current item and the selected item are the same. + + \row + \li \image selection-multi.png + \li \b{Multi-item selections:} + In this mode, the user can toggle the selection state of any item in the + widget without changing the existing selection, much like the way + non-exclusive checkboxes can be toggled independently. + + \row + \li \image selection-extended.png + \li \b{Extended selections:} + Widgets that often require many adjacent items to be selected, such + as those found in spreadsheets, require the \c ExtendedSelection mode. + In this mode, continuous ranges of items in the widget can be selected + with both the mouse and the keyboard. + Complex selections, involving many items that are not adjacent to other + selected items in the widget, can also be created if modifier keys are + used. + + If the user selects an item without using a modifier key, the existing + selection is cleared. + \endtable + + The selected items in a widget are read using the \c selectedItems() + function, providing a list of relevant items that can be iterated over. + For example, we can find the sum of all the numeric values within a + list of selected items with the following code: + + \snippet qtablewidget-using/mainwindow.cpp 4 + + Note that for the single selection mode, the current item will be in + the selection. In the multi-selection and extended selection modes, the + current item may not lie within the selection, depending on the way the + user formed the selection. + + \section3 Searching + + It is often useful to be able to find items within an item view widget, + either as a developer or as a service to present to users. All three + item view convenience classes provide a common \c findItems() function + to make this as consistent and simple as possible. + + Items are searched for by the text that they contain according to + criteria specified by a selection of values from Qt::MatchFlags. + We can obtain a list of matching items with the \c findItems() + function: + + \snippet qtreewidget-using/mainwindow.cpp 6 + \snippet qtreewidget-using/mainwindow.cpp 7 + + The above code causes items in a tree widget to be selected if they + contain the text given in the search string. This pattern can also be + used in the list and table widgets. + + \section1 Using Drag and Drop with Item Views + + Qt's drag and drop infrastructure is fully supported by the model/view framework. + Items in lists, tables, and trees can be dragged within the views, and data can be + imported and exported as MIME-encoded data. + + The standard views automatically support internal drag and drop, where items are + moved around to change the order in which they are displayed. By default, drag and + drop is not enabled for these views because they are configured for the simplest, + most common uses. To allow items to be dragged around, certain properties of the + view need to be enabled, and the items themselves must also allow dragging to occur. + + The requirements for a model that only allows items to be exported from a + view, and which does not allow data to be dropped into it, are fewer than + those for a fully-enabled drag and drop model. + + See also the \l{Model Subclassing Reference} for more information about + enabling drag and drop support in new models. + + \section2 Using convenience views + + Each of the types of item used with QListWidget, QTableWidget, and QTreeWidget + is configured to use a different set of flags by default. For example, each + QListWidgetItem or QTreeWidgetItem is initially enabled, checkable, selectable, + and can be used as the source of a drag and drop operation; each QTableWidgetItem + can also be edited and used as the target of a drag and drop operation. + + Although all of the standard items have one or both flags set for drag and drop, + you generally need to set various properties in the view itself to take advantage + of the built-in support for drag and drop: + + \list + \li To enable item dragging, set the view's + \l{QAbstractItemView::dragEnabled}{dragEnabled} property to \c true. + \li To allow the user to drop either internal or external items within the view, + set the view's \l{QAbstractScrollArea::}{viewport()}'s + \l{QWidget::acceptDrops}{acceptDrops} property to \c true. + \li To show the user where the item currently being dragged will be placed if + dropped, set the view's \l{QAbstractItemView::showDropIndicator}{showDropIndicator} + property. This provides the user with continuously updating information about + item placement within the view. + \endlist + + For example, we can enable drag and drop in a list widget with the following lines + of code: + + \snippet qlistwidget-dnd/mainwindow.cpp 0 + + The result is a list widget which allows the items to be copied + around within the view, and even lets the user drag items between + views containing the same type of data. In both situations, the + items are copied rather than moved. + + To enable the user to move the items around within the view, we + must set the list widget's \l {QAbstractItemView::}{dragDropMode}: + + \snippet qlistwidget-dnd/mainwindow.cpp 1 + + \section2 Using model/view classes + + Setting up a view for drag and drop follows the same pattern used with the + convenience views. For example, a QListView can be set up in the same way as a + QListWidget: + + \snippet qlistview-dnd/mainwindow.cpp 0 + + Since access to the data displayed by the view is controlled by a model, the + model used also has to provide support for drag and drop operations. The + actions supported by a model can be specified by reimplementing the + QAbstractItemModel::supportedDropActions() function. For example, copy and + move operations are enabled with the following code: + + \snippet qlistview-dnd/model.cpp 10 + + Although any combination of values from Qt::DropActions can be given, the + model needs to be written to support them. For example, to allow Qt::MoveAction + to be used properly with a list model, the model must provide an implementation + of QAbstractItemModel::removeRows(), either directly or by inheriting the + implementation from its base class. + + \section3 Enabling drag and drop for items + + Models indicate to views which items can be dragged, and which will accept drops, + by reimplementing the QAbstractItemModel::flags() function to provide suitable + flags. + + For example, a model which provides a simple list based on QAbstractListModel + can enable drag and drop for each of the items by ensuring that the flags + returned contain the \l Qt::ItemIsDragEnabled and \l Qt::ItemIsDropEnabled + values: + + \snippet qlistview-dnd/model.cpp 7 + + Note that items can be dropped into the top level of the model, but dragging is + only enabled for valid items. + + In the above code, since the model is derived from QStringListModel, we + obtain a default set of flags by calling its implementation of the flags() + function. + + \section3 Encoding exported data + + When items of data are exported from a model in a drag and drop operation, they + are encoded into an appropriate format corresponding to one or more MIME types. + Models declare the MIME types that they can use to supply items by reimplementing + the QAbstractItemModel::mimeTypes() function, returning a list of standard MIME + types. + + For example, a model that only provides plain text would provide the following + implementation: + + \snippet qlistview-dnd/model.cpp 9 + + The model must also provide code to encode data in the advertised format. This + is achieved by reimplementing the QAbstractItemModel::mimeData() function to + provide a QMimeData object, just as in any other drag and drop operation. + + The following code shows how each item of data, corresponding to a given list of + indexes, is encoded as plain text and stored in a QMimeData object. + + \snippet qlistview-dnd/model.cpp 8 + + Since a list of model indexes is supplied to the function, this approach is general + enough to be used in both hierarchical and non-heirarchical models. + + Note that custom datatypes must be declared as \l{QMetaObject}{meta objects} + and that stream operators must be implemented for them. See the QMetaObject + class description for details. + + \section3 Inserting dropped data into a model + + The way that any given model handles dropped data depends on both its type + (list, table, or tree) and the way its contents is likely to be presented to + the user. Generally, the approach taken to accommodate dropped data should + be the one that most suits the model's underlying data store. + + Different types of model tend to handle dropped data in different ways. List + and table models only provide a flat structure in which items of data are + stored. As a result, they may insert new rows (and columns) when data is + dropped on an existing item in a view, or they may overwrite the item's + contents in the model using some of the data supplied. Tree models are + often able to add child items containing new data to their underlying data + stores, and will therefore behave more predictably as far as the user + is concerned. + + Dropped data is handled by a model's reimplementation of + QAbstractItemModel::dropMimeData(). For example, a model that handles a + simple list of strings can provide an implementation that handles data + dropped onto existing items separately to data dropped into the top level + of the model (i.e., onto an invalid item). + + The model first has to make sure that the operation should be acted on, + the data supplied is in a format that can be used, and that its destination + within the model is valid: + + \snippet qlistview-dnd/model.cpp 0 + \snippet qlistview-dnd/model.cpp 1 + + A simple one column string list model can indicate failure if the data + supplied is not plain text, or if the column number given for the drop + is invalid. + + The data to be inserted into the model is treated differently depending on + whether it is dropped onto an existing item or not. In this simple example, + we want to allow drops between existing items, before the first item in the + list, and after the last item. + + When a drop occurs, the model index corresponding to the parent item will + either be valid, indicating that the drop occurred on an item, or it will + be invalid, indicating that the drop occurred somewhere in the view that + corresponds to top level of the model. + + \snippet qlistview-dnd/model.cpp 2 + + We initially examine the row number supplied to see if we can use it + to insert items into the model, regardless of whether the parent index is + valid or not. + + \snippet qlistview-dnd/model.cpp 3 + + If the parent model index is valid, the drop occurred on an item. In this + simple list model, we find out the row number of the item and use that + value to insert dropped items into the top level of the model. + + \snippet qlistview-dnd/model.cpp 4 + + When a drop occurs elsewhere in the view, and the row number is unusable, + we append items to the top level of the model. + + In hierarchical models, when a drop occurs on an item, it would be better to + insert new items into the model as children of that item. In the simple + example shown here, the model only has one level, so this approach is not + appropriate. + + \section3 Decoding imported data + + Each implementation of \l{QAbstractItemModel::dropMimeData()}{dropMimeData()} must + also decode the data and insert it into the model's underlying data structure. + + For a simple string list model, the encoded items can be decoded and streamed + into a QStringList: + + \snippet qlistview-dnd/model.cpp 5 + + The strings can then be inserted into the underlying data store. For consistency, + this can be done through the model's own interface: + + \snippet qlistview-dnd/model.cpp 6 + + Note that the model will typically need to provide implementations of the + QAbstractItemModel::insertRows() and QAbstractItemModel::setData() functions. + + \sa {Item Views Puzzle Example} + + \section1 Proxy models + + In the model/view framework, items of data supplied by a single model can be shared + by any number of views, and each of these can possibly represent the same information + in completely different ways. + Custom views and delegates are effective ways to provide radically different + representations of the same data. However, applications often need to provide + conventional views onto processed versions of the same data, such as differently-sorted + views onto a list of items. + + Although it seems appropriate to perform sorting and filtering operations as internal + functions of views, this approach does not allow multiple views to share the results + of such potentially costly operations. The alternative approach, involving sorting + within the model itself, leads to the similar problem where each view has to display + items of data that are organized according to the most recent processing operation. + + To solve this problem, the model/view framework uses proxy models to manage the + information supplied between individual models and views. Proxy models are components + that behave like ordinary models from the perspective of a view, and access data from + source models on behalf of that view. The signals and slots used by the model/view + framework ensure that each view is updated appropriately no matter how many proxy models + are placed between itself and the source model. + + \section2 Using proxy models + + Proxy models can be inserted between an existing model and any number of views. + Qt is supplied with a standard proxy model, QSortFilterProxyModel, that is usually + instantiated and used directly, but can also be subclassed to provide custom filtering + and sorting behavior. The QSortFilterProxyModel class can be used in the following way: + + \snippet qsortfilterproxymodel/main.cpp 0 + \codeline + \snippet qsortfilterproxymodel/main.cpp 1 + + Since proxy models are inherit from QAbstractItemModel, they can be connected to + any kind of view, and can be shared between views. They can also be used to + process the information obtained from other proxy models in a pipeline arrangement. + + The QSortFilterProxyModel class is designed to be instantiated and used directly + in applications. More specialized proxy models can be created by subclassing this + classes and implementing the required comparison operations. + + \section2 Customizing proxy models + + Generally, the type of processing used in a proxy model involves mapping each item of + data from its original location in the source model to either a different location in + the proxy model. In some models, some items may have no corresponding location in the + proxy model; these models are \e filtering proxy models. Views access items using + model indexes provided by the proxy model, and these contain no information about the + source model or the locations of the original items in that model. + + QSortFilterProxyModel enables data from a source model to be filtered before + being supplied to views, and also allows the contents of a source model to + be supplied to views as pre-sorted data. + + \section3 Custom filtering models + + The QSortFilterProxyModel class provides a filtering model that is fairly versatile, + and which can be used in a variety of common situations. For advanced users, + QSortFilterProxyModel can be subclassed, providing a mechanism that enables custom + filters to be implemented. + + Subclasses of QSortFilterProxyModel can reimplement two virtual functions that are + called whenever a model index from the proxy model is requested or used: + + \list + \li \l{QSortFilterProxyModel::filterAcceptsColumn()}{filterAcceptsColumn()} is used to + filter specific columns from part of the source model. + \li \l{QSortFilterProxyModel::filterAcceptsRow()}{filterAcceptsRow()} is used to filter + specific rows from part of the source model. + \endlist + + The default implementations of the above functions in QSortFilterProxyModel + return true to ensure that all items are passed through to views; reimplementations + of these functions should return false to filter out individual rows and columns. + + \section3 Custom sorting models + + QSortFilterProxyModel instances use Qt's built-in qStableSort() function to set up + mappings between items in the source model and those in the proxy model, allowing a + sorted hierarchy of items to be exposed to views without modifying the structure of the + source model. To provide custom sorting behavior, reimplement the + \l{QSortFilterProxyModel::lessThan()}{lessThan()} function to perform custom + comparisons. + + \section1 Model subclassing reference + + Model subclasses need to provide implementations of many of the virtual functions + defined in the QAbstractItemModel base class. The number of these functions that need + to be implemented depends on the type of model - whether it supplies views with + a simple list, a table, or a complex hierarchy of items. Models that inherit from + QAbstractListModel and QAbstractTableModel can take advantage of the default + implementations of functions provided by those classes. Models that expose items + of data in tree-like structures must provide implementations for many of the + virtual functions in QAbstractItemModel. + + The functions that need to be implemented in a model subclass can be divided into three + groups: + + \list + \li \b{Item data handling:} All models need to implement functions to enable views and + delegates to query the dimensions of the model, examine items, and retrieve data. + \li \b{Navigation and index creation:} Hierarchical models need to provide functions + that views can call to navigate the tree-like structures they expose, and obtain + model indexes for items. + \li \b{Drag and drop support and MIME type handling:} Models inherit functions that + control the way that internal and external drag and drop operations are performed. + These functions allow items of data to be described in terms of MIME types that + other components and applications can understand. + \endlist + + For more information, see the \l + {"Item View Classes" Chapter of C++ GUI Programming with Qt 4}. + + \section2 Item data handling + + Models can provide varying levels of access to the data they provide: They can be + simple read-only components, some models may support resizing operations, and + others may allow items to be edited. + + \section2 Read-Only access + + To provide read-only access to data provided by a model, the following functions + \e{must} be implemented in the model's subclass: + + \table 90% + \row \li \l{QAbstractItemModel::flags()}{flags()} + \li Used by other components to obtain information about each item provided by + the model. In many models, the combination of flags should include + Qt::ItemIsEnabled and Qt::ItemIsSelectable. + \row \li \l{QAbstractItemModel::data()}{data()} + \li Used to supply item data to views and delegates. Generally, models only + need to supply data for Qt::DisplayRole and any application-specific user + roles, but it is also good practice to provide data for Qt::ToolTipRole, + Qt::AccessibleTextRole, and Qt::AccessibleDescriptionRole. + See the Qt::ItemDataRole enum documentation for information about the types + associated with each role. + \row \li \l{QAbstractItemModel::headerData()}{headerData()} + \li Provides views with information to show in their headers. The information is + only retrieved by views that can display header information. + \row \li \l{QAbstractItemModel::rowCount()}{rowCount()} + \li Provides the number of rows of data exposed by the model. + \endtable + + These four functions must be implemented in all types of model, including list models + (QAbstractListModel subclasses) and table models (QAbstractTableModel subclasses). + + Additionally, the following functions \e{must} be implemented in direct subclasses + of QAbstractTableModel and QAbstractItemModel: + + \table 90% + \row \li \l{QAbstractItemModel::columnCount()}{columnCount()} + \li Provides the number of columns of data exposed by the model. List models do not + provide this function because it is already implemented in QAbstractListModel. + \endtable + + \section3 Editable items + + Editable models allow items of data to be modified, and may also provide + functions to allow rows and columns to be inserted and removed. To enable + editing, the following functions must be implemented correctly: + + \table 90% + \row \li \l{QAbstractItemModel::flags()}{flags()} + \li Must return an appropriate combination of flags for each item. In particular, + the value returned by this function must include \l{Qt::ItemIsEditable} in + addition to the values applied to items in a read-only model. + \row \li \l{QAbstractItemModel::setData()}{setData()} + \li Used to modify the item of data associated with a specified model index. + To be able to accept user input, provided by user interface elements, this + function must handle data associated with Qt::EditRole. + The implementation may also accept data associated with many different kinds + of roles specified by Qt::ItemDataRole. After changing the item of data, + models must emit the \l{QAbstractItemModel::dataChanged()}{dataChanged()} + signal to inform other components of the change. + \row \li \l{QAbstractItemModel::setHeaderData()}{setHeaderData()} + \li Used to modify horizontal and vertical header information. After changing + the item of data, models must emit the + \l{QAbstractItemModel::headerDataChanged()}{headerDataChanged()} + signal to inform other components of the change. + \endtable + + \section3 Resizable models + + All types of model can support the insertion and removal of rows. Table models + and hierarchical models can also support the insertion and removal of columns. + It is important to notify other components about changes to the model's dimensions + both \e before and \e after they occur. As a result, the following functions + can be implemented to allow the model to be resized, but implementations must + ensure that the appropriate functions are called to notify attached views and + delegates: + + \table 90% + \row \li \l{QAbstractItemModel::insertRows()}{insertRows()} + \li Used to add new rows and items of data to all types of model. + Implementations must call + \l{QAbstractItemModel::beginInsertRows()}{beginInsertRows()} \e before + inserting new rows into any underlying data structures, and call + \l{QAbstractItemModel::endInsertRows()}{endInsertRows()} + \e{immediately afterwards}. + \row \li \l{QAbstractItemModel::removeRows()}{removeRows()} + \li Used to remove rows and the items of data they contain from all types of model. + Implementations must call + \l{QAbstractItemModel::beginRemoveRows()}{beginRemoveRows()} + \e before inserting new columns into any underlying data structures, and call + \l{QAbstractItemModel::endRemoveRows()}{endRemoveRows()} + \e{immediately afterwards}. + \row \li \l{QAbstractItemModel::insertColumns()}{insertColumns()} + \li Used to add new columns and items of data to table models and hierarchical models. + Implementations must call + \l{QAbstractItemModel::beginInsertColumns()}{beginInsertColumns()} \e before + rows are removed from any underlying data structures, and call + \l{QAbstractItemModel::endInsertColumns()}{endInsertColumns()} + \e{immediately afterwards}. + \row \li \l{QAbstractItemModel::removeColumns()}{removeColumns()} + \li Used to remove columns and the items of data they contain from table models and + hierarchical models. + Implementations must call + \l{QAbstractItemModel::beginRemoveColumns()}{beginRemoveColumns()} + \e before columns are removed from any underlying data structures, and call + \l{QAbstractItemModel::endRemoveColumns()}{endRemoveColumns()} + \e{immediately afterwards}. + \endtable + + Generally, these functions should return true if the operation was successful. + However, there may be cases where the operation only partly succeeded; for example, + if less than the specified number of rows could be inserted. In such cases, the + model should return false to indicate failure to enable any attached components to + handle the situation. + + The signals emitted by the functions called in implementations of the resizing + API give attached components the chance to take action before any data becomes + unavailable. The encapsulation of insert and remove operations with begin and end + functions also enable the model to manage + \l{QPersistentModelIndex}{persistent model indexes} correctly. + + Normally, the begin and end functions are capable of informing other components + about changes to the model's underlying structure. For more complex changes to the + model's structure, perhaps involving internal reorganization or sorting of data, + it is necessary to emit the \l{QAbstractItemModel::layoutChanged()}{layoutChanged()} + signal to cause any attached views to be updated. + + \section3 Lazy population of model data + + Lazy population of model data effectively allows requests for information + about the model to be deferred until it is actually needed by views. + + Some models need to obtain data from remote sources, or must perform + time-consuming operations to obtain information about the way the + data is organized. Since views generally request as much information + as possible in order to accurately display model data, it can be useful + to restrict the amount of information returned to them to reduce + unnecessary follow-up requests for data. + + In hierarchical models where finding the number of children of a given + item is an expensive operation, it is useful to ensure that the model's + \l{QAbstractItemModel::}{rowCount()} implementation is only called when + necessary. In such cases, the \l{QAbstractItemModel::}{hasChildren()} + function can be reimplemented to provide an inexpensive way for views to + check for the presence of children and, in the case of QTreeView, draw + the appropriate decoration for their parent item. + + Whether the reimplementation of \l{QAbstractItemModel::}{hasChildren()} + returns \c true or \c false, it may not be necessary for the view to call + \l{QAbstractItemModel::}{rowCount()} to find out how many children are + present. For example, QTreeView does not need to know how many children + there are if the parent item has not been expanded to show them. + + If it is known that many items will have children, reimplementing + \l{QAbstractItemModel::}{hasChildren()} to unconditionally return \c true + is sometimes a useful approach to take. This ensures that each item can + be later examined for children while making initial population of model + data as fast as possible. The only disadvantage is that items without + children may be displayed incorrectly in some views until the user + attempts to view the non-existent child items. + + \section2 Navigation and model index creation + + Hierarchical models need to provide functions that views can call to navigate the + tree-like structures they expose, and obtain model indexes for items. + + \section3 Parents and children + + Since the structure exposed to views is determined by the underlying data + structure, it is up to each model subclass to create its own model indexes + by providing implementations of the following functions: + + \table 90% + \row \li \l{QAbstractItemModel::index()}{index()} + \li Given a model index for a parent item, this function allows views and delegates + to access children of that item. If no valid child item - corresponding to the + specified row, column, and parent model index, can be found, the function + must return QModelIndex(), which is an invalid model index. + \row \li \l{QAbstractItemModel::parent()}{parent()} + \li Provides a model index corresponding to the parent of any given child item. + If the model index specified corresponds to a top-level item in the model, or if + there is no valid parent item in the model, the function must return + an invalid model index, created with the empty QModelIndex() constructor. + \endtable + + Both functions above use the \l{QAbstractItemModel::createIndex()}{createIndex()} + factory function to generate indexes for other components to use. It is normal for + models to supply some unique identifier to this function to ensure that + the model index can be re-associated with its corresponding item later on. + + \section2 Drag and drop support and MIME type handling + + The model/view classes support drag and drop operations, providing default behavior + that is sufficient for many applications. However, it is also possible to customize + the way items are encoded during drag and drop operations, whether they are copied + or moved by default, and how they are inserted into existing models. + + Additionally, the convenience view classes implement specialized behavior that + should closely follow that expected by existing developers. + The \l{#Convenience Views}{Convenience Views} section provides an overview of this + behavior. + + \section3 MIME data + + By default, the built-in models and views use an internal MIME type + (\c{application/x-qabstractitemmodeldatalist}) to pass around information about + model indexes. This specifies data for a list of items, containing the row and + column numbers of each item, and information about the roles that each item + supports. + + Data encoded using this MIME type can be obtained by calling + QAbstractItemModel::mimeData() with a QModelIndexList containing the items to + be serialized. + \omit + The following types are used to store information about + each item as it is streamed into a QByteArray and stored in a QMimeData object: + + \table 90% + \header \li Description \li Type + \row \li Row \li int + \row \li Column \li int + \row \li Data for each role \li QMap + \endtable + + This information can be retrieved for use in non-model classes by calling + QMimeData::data() with the \c{application/x-qabstractitemmodeldatalist} MIME + type and streaming out the items one by one. + \endomit + + When implementing drag and drop support in a custom model, it is possible to + export items of data in specialized formats by reimplementing the following + function: + + \table 90% + \row \li \l{QAbstractItemModel::mimeData()}{mimeData()} + \li This function can be reimplemented to return data in formats other + than the default \c{application/x-qabstractitemmodeldatalist} internal + MIME type. + + Subclasses can obtain the default QMimeData object from the base class + and add data to it in additional formats. + \endtable + + For many models, it is useful to provide the contents of items in common format + represented by MIME types such as \c{text/plain} and \c{image/png}. Note that + images, colors and HTML documents can easily be added to a QMimeData object with + the QMimeData::setImageData(), QMimeData::setColorData(), and + QMimeData::setHtml() functions. + + \section3 Accepting dropped data + + When a drag and drop operation is performed over a view, the underlying model is + queried to determine which types of operation it supports and the MIME types + it can accept. This information is provided by the + QAbstractItemModel::supportedDropActions() and QAbstractItemModel::mimeTypes() + functions. Models that do not override the implementations provided by + QAbstractItemModel support copy operations and the default internal MIME type + for items. + + When serialized item data is dropped onto a view, the data is inserted into + the current model using its implementation of QAbstractItemModel::dropMimeData(). + The default implementation of this function will never overwrite any data in the + model; instead, it tries to insert the items of data either as siblings of an + item, or as children of that item. + + To take advantage of QAbstractItemModel's default implementation for the built-in + MIME type, new models must provide reimplementations of the following functions: + + \table 90% + \row \li \l{QAbstractItemModel::insertRows()}{insertRows()} + \li {1, 2} These functions enable the model to automatically insert new data using + the existing implementation provided by QAbstractItemModel::dropMimeData(). + \row \li \l{QAbstractItemModel::insertColumns()}{insertColumns()} + \row \li \l{QAbstractItemModel::setData()}{setData()} + \li Allows the new rows and columns to be populated with items. + \row \li \l{QAbstractItemModel::setItemData()}{setItemData()} + \li This function provides more efficient support for populating new items. + \endtable + + To accept other forms of data, these functions must be reimplemented: + + \table 90% + \row \li \l{QAbstractItemModel::supportedDropActions()}{supportedDropActions()} + \li Used to return a combination of \l{Qt::DropActions}{drop actions}, + indicating the types of drag and drop operations that the model accepts. + \row \li \l{QAbstractItemModel::mimeTypes()}{mimeTypes()} + \li Used to return a list of MIME types that can be decoded and handled by + the model. Generally, the MIME types that are supported for input into + the model are the same as those that it can use when encoding data for + use by external components. + \row \li \l{QAbstractItemModel::dropMimeData()}{dropMimeData()} + \li Performs the actual decoding of the data transferred by drag and drop + operations, determines where in the model it will be set, and inserts + new rows and columns where necessary. How this function is implemented + in subclasses depends on the requirements of the data exposed by each + model. + \endtable + + If the implementation of the \l{QAbstractItemModel::dropMimeData()}{dropMimeData()} + function changes the dimensions of a model by inserting or removing rows or + columns, or if items of data are modified, care must be taken to ensure that + all relevant signals are emitted. It can be useful to simply call + reimplementations of other functions in the subclass, such as + \l{QAbstractItemModel::setData()}{setData()}, + \l{QAbstractItemModel::insertRows()}{insertRows()}, and + \l{QAbstractItemModel::insertColumns()}{insertColumns()}, to ensure that the + model behaves consistently. + + In order to ensure drag operations work properly, it is important to + reimplement the following functions that remove data from the model: + + \list + \li \l{QAbstractItemModel::}{removeRows()} + \li \l{QAbstractItemModel::}{removeRow()} + \li \l{QAbstractItemModel::}{removeColumns()} + \li \l{QAbstractItemModel::}{removeColumn()} + \endlist + + For more information about drag and drop with item views, refer to + \l{Using drag and drop with item views}. + + \section3 Convenience views + + The convenience views (QListWidget, QTableWidget, and QTreeWidget) override + the default drag and drop functionality to provide less flexible, but more + natural behavior that is appropriate for many applications. For example, + since it is more common to drop data into cells in a QTableWidget, replacing + the existing contents with the data being transferred, the underlying model + will set the data of the target items rather than insert new rows and columns + into the model. For more information on drag and drop in convenience views, + you can see \l{Using drag and drop with item views}. + + \section2 Performance optimization for large amounts of data + + The \l{QAbstractItemModel::}{canFetchMore()} function checks if the parent + has more data available and returns true or false accordingly. The + \l{QAbstractItemModel::}{fetchMore()} function fetches data based on the + parent specified. Both these functions can be combined, for example, in a + database query involving incremental data to populate a QAbstractItemModel. + We reimplement \l{QAbstractItemModel::}{canFetchMore()} to indicate if there + is more data to be fetched and \l{QAbstractItemModel::}{fetchMore()} to + populate the model as required. + + Another example would be dynamically populated tree models, where we + reimplement \l{QAbstractItemModel::}{fetchMore()} when a branch in the tree + model is expanded. + + If your reimplementation of \l{QAbstractItemModel::}{fetchMore()} adds rows + to the model, you need to call \l{QAbstractItemModel::}{beginInsertRows()} + and \l{QAbstractItemModel::}{endInsertRows()}. Also, both + \l{QAbstractItemModel::}{canFetchMore()} and \l{QAbstractItemModel::} + {fetchMore()} must be reimplemented as their default implementation returns + false and does nothing. + + \keyword Model/View Classes + \section1 The model/view classes + + These classes use the model/view design pattern in which the + underlying data (in the model) is kept separate from the way the + data is presented and manipulated by the user (in the view). + + \annotatedlist model-view + + \section1 Related examples + + \list + \li \l{itemviews/dirview}{Dir View} + \li \l{itemviews/spinboxdelegate}{Spin Box Delegate} + \li \l{itemviews/pixelator}{Pixelator} + \li \l{itemviews/simpletreemodel}{Simple Tree Model} + \li \l{itemviews/chart}{Chart} + \endlist +*/ -- cgit v1.2.3