From dd3a08dd539a17e52bb8eec19c9aff27f4de7de4 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Thu, 28 Jul 2016 12:20:23 +0200 Subject: Make QOpenGLTextureBlitter public Change QOpenGLTextureBlitter to be a public API, as it was originally intended. There are now significant external uses outside qtbase (C++ compositor examples in QtWayland), and the API is considered proven enough. [ChangeLog][QtGui] QOpenGLTextureBlitter, a utility class to draw textured quads, has been made public. Change-Id: If7a2c94e1494195e2aa375d214932fa7b4c78321 Reviewed-by: Eskil Abrahamsen Blomfeldt --- tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp') diff --git a/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp b/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp index 63ac1e4e66..f4e093a967 100644 --- a/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp +++ b/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp @@ -123,9 +123,9 @@ void QOpenGLTextureBlitWindow::render() m_blitter.blit(texture.textureId(), topRightOriginTopLeftVertex, topLeftOrigin); m_blitter.blit(texture_mirrored.textureId(), bottomLeftOriginTopLeftVertex, topLeftOrigin); - m_blitter.setSwizzleRB(true); + m_blitter.setRedBlueSwizzle(true); m_blitter.blit(texture.textureId(), bottomRightOriginTopLeftVertex, texTopLeftOriginTopLeft); - m_blitter.setSwizzleRB(false); + m_blitter.setRedBlueSwizzle(false); m_blitter.release(); if (m_blitter.supportsExternalOESTarget()) { -- cgit v1.2.3