From 53599592e09edd215bfa1eaa7e6f3a9f3fc50ae6 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Fri, 22 Mar 2019 09:55:03 +0100 Subject: Introduce the Qt graphics abstraction as private QtGui helpers Comes with backends for Vulkan, Metal, Direct3D 11.1, and OpenGL (ES). All APIs are private for now. Shader conditioning (i.e. generating a QRhiShader in memory or on disk from some shader source code) is done via the tools and APIs provided by qt-labs/qtshadertools. The OpenGL support follows the cross-platform tradition of requiring ES 2.0 only, while optionally using some (ES) 3.x features. It can operate in core profile contexts as well. Task-number: QTBUG-70287 Change-Id: I246f2e36d562e404012c05db2aa72487108aa7cc Reviewed-by: Lars Knoll --- tests/manual/rhi/rhi.pro | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 tests/manual/rhi/rhi.pro (limited to 'tests/manual/rhi/rhi.pro') diff --git a/tests/manual/rhi/rhi.pro b/tests/manual/rhi/rhi.pro new file mode 100644 index 0000000000..1a65f84a89 --- /dev/null +++ b/tests/manual/rhi/rhi.pro @@ -0,0 +1,22 @@ +TEMPLATE = subdirs + +SUBDIRS += \ + hellominimalcrossgfxtriangle \ + compressedtexture_bc1 \ + compressedtexture_bc1_subupload \ + texuploads \ + msaatexture \ + msaarenderbuffer \ + cubemap \ + multiwindow \ + multiwindow_threaded \ + triquadcube \ + offscreen \ + floattexture \ + mrt \ + shadowmap + +qtConfig(widgets) { + SUBDIRS += \ + qrhiprof +} -- cgit v1.2.3