function(qt_internal_add_resource target resourceName) # Don't try to add resources when cross compiling, and the target is actually a host target # (like a tool). qt_is_imported_target("${target}" is_imported) if(is_imported) return() endif() qt_parse_all_arguments(arg "qt_add_resource" "" "PREFIX;LANG;BASE" "FILES" ${ARGN}) _qt_internal_process_resource(${target} ${resourceName} PREFIX "${arg_PREFIX}" LANG "${arg_LANG}" BASE "${arg_BASE}" FILES ${arg_FILES} OUTPUT_TARGETS out_targets ) if (out_targets) qt_install(TARGETS ${out_targets} EXPORT "${INSTALL_CMAKE_NAMESPACE}${target}Targets" DESTINATION ${INSTALL_LIBDIR} ) foreach(out_target ${out_targets}) get_target_property(resource_name ${out_target} QT_RESOURCE_NAME) if(NOT resource_name) continue() endif() if(QT_WILL_INSTALL) # Compute the install location of the rcc object file. # This is the relative path below the install destination (install_prefix/lib). # See CMake's computeInstallObjectDir function. set(object_file_name "qrc_${resource_name}.cpp${CMAKE_CXX_OUTPUT_EXTENSION}") qt_path_join(rcc_object_file_path "objects-$" ${out_target} .rcc "${object_file_name}") else() # In a non-prefix build we use the object file paths right away. set(rcc_object_file_path $>) endif() set_property(TARGET ${target} APPEND PROPERTY QT_RCC_OBJECTS "${rcc_object_file_path}") # Make sure that the target cpp files are compiled with the regular Qt internal compile # flags, needed for building iOS apps with qmake where bitcode is involved. target_link_libraries("${out_target}" PRIVATE Qt::PlatformModuleInternal) endforeach() endif() endfunction()