SOURCES += openvg.cpp !isEmpty(QMAKE_INCDIR_OPENVG): INCLUDEPATH += $$QMAKE_INCDIR_OPENVG !isEmpty(QMAKE_LIBDIR_OPENVG): LIBS += -L$$QMAKE_LIBDIR_OPENVG !isEmpty(QMAKE_LIBS_OPENVG): LIBS += $$QMAKE_LIBS_OPENVG # Some OpenVG engines (e.g. ShivaVG) are implemented on top of OpenGL. # Add the extra includes and libraries for that case. openvg_on_opengl { !isEmpty(QMAKE_INCDIR_OPENGL): INCLUDEPATH += $$QMAKE_INCDIR_OPENGL !isEmpty(QMAKE_LIBDIR_OPENGL): LIBS += -L$$QMAKE_LIBDIR_OPENGL !isEmpty(QMAKE_LIBS_OPENGL): LIBS += $$QMAKE_LIBS_OPENGL } lower_case_includes { DEFINES += QT_LOWER_CASE_VG_INCLUDES } CONFIG -= qt