/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the demonstration applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "glextensions.h" #define RESOLVE_GL_FUNC(f) ok &= bool((f = (_gl##f) context->getProcAddress(QLatin1String("gl" #f)))); bool GLExtensionFunctions::resolve(const QGLContext *context) { bool ok = true; RESOLVE_GL_FUNC(GenFramebuffersEXT) RESOLVE_GL_FUNC(GenRenderbuffersEXT) RESOLVE_GL_FUNC(BindRenderbufferEXT) RESOLVE_GL_FUNC(RenderbufferStorageEXT) RESOLVE_GL_FUNC(DeleteFramebuffersEXT) RESOLVE_GL_FUNC(DeleteRenderbuffersEXT) RESOLVE_GL_FUNC(BindFramebufferEXT) RESOLVE_GL_FUNC(FramebufferTexture2DEXT) RESOLVE_GL_FUNC(FramebufferRenderbufferEXT) RESOLVE_GL_FUNC(CheckFramebufferStatusEXT) RESOLVE_GL_FUNC(ActiveTexture) RESOLVE_GL_FUNC(TexImage3D) RESOLVE_GL_FUNC(GenBuffers) RESOLVE_GL_FUNC(BindBuffer) RESOLVE_GL_FUNC(BufferData) RESOLVE_GL_FUNC(DeleteBuffers) RESOLVE_GL_FUNC(MapBuffer) RESOLVE_GL_FUNC(UnmapBuffer) return ok; } bool GLExtensionFunctions::fboSupported() { return GenFramebuffersEXT && GenRenderbuffersEXT && BindRenderbufferEXT && RenderbufferStorageEXT && DeleteFramebuffersEXT && DeleteRenderbuffersEXT && BindFramebufferEXT && FramebufferTexture2DEXT && FramebufferRenderbufferEXT && CheckFramebufferStatusEXT; } bool GLExtensionFunctions::openGL15Supported() { return ActiveTexture && TexImage3D && GenBuffers && BindBuffer && BufferData && DeleteBuffers && MapBuffer && UnmapBuffer; } #undef RESOLVE_GL_FUNC