// Copyright (C) 2022 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only //! [using qt module] \section1 Using the Module Using a Qt module requires linking against the module library, either directly or through other dependencies. Several build tools have dedicated support for this, including \l{CMake Documentation}{CMake} and \l{qmake}. \section2 Building with CMake Use the \c{find_package()} command to locate the needed module components in the \c{Qt6} package: //! [using qt module] //! [using the c++ api] Using a Qt module's C++ API requires linking against the module library, either directly or through other dependencies. Several build tools have dedicated support for this, including \l{CMake Documentation}{CMake} and \l{qmake}. //! [using the c++ api] //! [using the qml api] The QML types of the module are available through the \c \1 import. To use the types, add the following import statement to your .qml file: \qml import \1 \endqml //! [using the qml api] //! [building with qmake] \section2 Building with qmake To configure the module for building with qmake, add the module as a value of the \c QT variable in the project's .pro file: //! [building with qmake] //! [building_with_qmake] To configure the module for building with qmake, add the module as a value of the \c QT variable in the project's .pro file: \code QT += \1 \endcode //! [building_with_qmake] //! [building with cmake] Use the \c {find_package()} command to locate the needed module component in the \c {Qt6} package: \code find_package(Qt6 REQUIRED COMPONENTS \1) target_link_libraries(mytarget PRIVATE Qt6::\1) \endcode For more details, see the \l {Build with CMake} overview. //! [building with cmake]