# Generated from raycasting.pro. cmake_minimum_required(VERSION 3.16) project(raycasting LANGUAGES CXX) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) if(NOT DEFINED INSTALL_EXAMPLESDIR) set(INSTALL_EXAMPLESDIR "examples") endif() set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/embedded/raycasting") find_package(Qt6 COMPONENTS Core) find_package(Qt6 COMPONENTS Gui) find_package(Qt6 COMPONENTS Widgets) qt_add_executable(raycasting raycasting.cpp ) set_target_properties(raycasting PROPERTIES WIN32_EXECUTABLE TRUE MACOSX_BUNDLE TRUE ) target_link_libraries(raycasting PUBLIC Qt::Core Qt::Gui Qt::Widgets ) # Resources: set(raycasting_resource_files "textures.png" ) qt6_add_resources(raycasting "raycasting" PREFIX "/" FILES ${raycasting_resource_files} ) install(TARGETS raycasting RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" )