/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include "hellowindow.h" int main(int argc, char **argv) { QGuiApplication app(argc, argv); QScreen *screen = QGuiApplication::primaryScreen(); QRect screenGeometry = screen->availableGeometry(); QSurfaceFormat format; format.setDepthBufferSize(16); format.setSamples(4); QPoint center = QPoint(screenGeometry.center().x(), screenGeometry.top() + 80); QSize windowSize(400, 320); int delta = 40; Renderer rendererA(format); Renderer rendererB(format, &rendererA); QThread renderThread; rendererB.moveToThread(&renderThread); renderThread.start(); QObject::connect(qGuiApp, SIGNAL(lastWindowClosed()), &renderThread, SLOT(quit())); HelloWindow windowA(&rendererA); windowA.setGeometry(QRect(center, windowSize).translated(-windowSize.width() - delta / 2, 0)); windowA.setWindowTitle(QLatin1String("Thread A - Context A")); windowA.setVisible(true); HelloWindow windowB(&rendererA); windowB.setGeometry(QRect(center, windowSize).translated(delta / 2, 0)); windowB.setWindowTitle(QLatin1String("Thread A - Context A")); windowB.setVisible(true); HelloWindow windowC(&rendererB); windowC.setGeometry(QRect(center, windowSize).translated(-windowSize.width() / 2, windowSize.height() + delta)); windowC.setWindowTitle(QLatin1String("Thread B - Context B")); windowC.setVisible(true); app.exec(); renderThread.wait(); }