/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QOpenGLContext; QT_END_NAMESPACE class PaintedWindow : public QWindow { Q_OBJECT Q_PROPERTY(qreal rotation READ rotation WRITE setRotation NOTIFY rotationChanged) public: PaintedWindow(); qreal rotation() const { return m_rotation; } signals: void rotationChanged(qreal rotation); private slots: void paint(); void setRotation(qreal r); void orientationChanged(Qt::ScreenOrientation newOrientation); void rotationDone(); private: void resizeEvent(QResizeEvent *); void exposeEvent(QExposeEvent *); void mousePressEvent(QMouseEvent *); void paint(QPainter *painter, const QRect &rect); QOpenGLContext *m_context; qreal m_rotation; QImage m_prevImage; QImage m_nextImage; qreal m_deltaRotation; Qt::ScreenOrientation m_targetOrientation; Qt::ScreenOrientation m_nextTargetOrientation; QPropertyAnimation *m_animation; QTimer *m_paintTimer; };