/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "mainwindow.h" #include "vulkanwindow.h" #include #include #include #include #include #include MainWindow::MainWindow(VulkanWindow *vulkanWindow) { QWidget *wrapper = QWidget::createWindowContainer(vulkanWindow); wrapper->setFocusPolicy(Qt::StrongFocus); wrapper->setFocus(); infoLabel = new QLabel; infoLabel->setFrameStyle(QFrame::Box | QFrame::Raised); infoLabel->setAlignment(Qt::AlignCenter); infoLabel->setText(tr("This example demonstrates instanced drawing\nof a mesh loaded from a file.\n" "Uses a Phong material with a single light.\n" "Also demonstrates dynamic uniform buffers\nand a bit of threading with QtConcurrent.\n" "Uses 4x MSAA when available.\n" "Comes with an FPS camera.\n" "Hit [Shift+]WASD to walk and strafe.\nPress and move mouse to look around.\n" "Click Add New to increase the number of instances.")); meshSwitch = new QCheckBox(tr("&Use Qt logo")); meshSwitch->setFocusPolicy(Qt::NoFocus); // do not interfere with vulkanWindow's keyboard input counterLcd = new QLCDNumber(5); counterLcd->setSegmentStyle(QLCDNumber::Filled); counterLcd->display(m_count); newButton = new QPushButton(tr("&Add new")); newButton->setFocusPolicy(Qt::NoFocus); quitButton = new QPushButton(tr("&Quit")); quitButton->setFocusPolicy(Qt::NoFocus); pauseButton = new QPushButton(tr("&Pause")); pauseButton->setFocusPolicy(Qt::NoFocus); connect(quitButton, &QPushButton::clicked, qApp, &QCoreApplication::quit); connect(newButton, &QPushButton::clicked, vulkanWindow, [=] { vulkanWindow->addNew(); m_count = vulkanWindow->instanceCount(); counterLcd->display(m_count); }); connect(pauseButton, &QPushButton::clicked, vulkanWindow, &VulkanWindow::togglePaused); connect(meshSwitch, &QCheckBox::clicked, vulkanWindow, &VulkanWindow::meshSwitched); QGridLayout *layout = new QGridLayout; layout->addWidget(infoLabel, 0, 2); layout->addWidget(meshSwitch, 1, 2); layout->addWidget(createLabel(tr("INSTANCES")), 2, 2); layout->addWidget(counterLcd, 3, 2); layout->addWidget(newButton, 4, 2); layout->addWidget(pauseButton, 5, 2); layout->addWidget(quitButton, 6, 2); layout->addWidget(wrapper, 0, 0, 7, 2); setLayout(layout); } QLabel *MainWindow::createLabel(const QString &text) { QLabel *lbl = new QLabel(text); lbl->setAlignment(Qt::AlignHCenter | Qt::AlignBottom); return lbl; }