/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef __BOAT__H__ #define __BOAT__H__ #include "pixmapitem.h" class Bomb; QT_BEGIN_NAMESPACE class QVariantAnimation; class QAbstractAnimation; class QStateMachine; QT_END_NAMESPACE class Boat : public PixmapItem { Q_OBJECT public: enum Movement { None = 0, Left, Right }; enum { Type = UserType + 2 }; Boat(); void destroy(); void run(); void stop(); int bombsLaunched() const; void setBombsLaunched(int number); int currentSpeed() const; void setCurrentSpeed(int speed); enum Movement currentDirection() const; void setCurrentDirection(Movement direction); void updateBoatMovement(); virtual int type() const; signals: void boatDestroyed(); void boatExecutionFinished(); private: int speed; int bombsAlreadyLaunched; Movement direction; QVariantAnimation *movementAnimation; QAbstractAnimation *destroyAnimation; QStateMachine *machine; }; #endif //__BOAT__H__