/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ //Own #include "mainwindow.h" #include "graphicsscene.h" //Qt #include #include #include #include #include #ifndef QT_NO_OPENGL # include #endif MainWindow::MainWindow() : QMainWindow(0) { QMenu *file = menuBar()->addMenu(tr("&File")); QAction *newAction = file->addAction(tr("New Game")); newAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N)); QAction *quitAction = file->addAction(tr("Quit")); quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q)); if (QApplication::arguments().contains("-fullscreen")) { scene = new GraphicsScene(0, 0, 750, 400, GraphicsScene::Small); setWindowState(Qt::WindowFullScreen); } else { scene = new GraphicsScene(0, 0, 880, 630); layout()->setSizeConstraint(QLayout::SetFixedSize); } view = new QGraphicsView(scene, this); view->setAlignment(Qt::AlignLeft | Qt::AlignTop); scene->setupScene(newAction, quitAction); #ifndef QT_NO_OPENGL view->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers))); #endif setCentralWidget(view); }