/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the demonstration applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "glextensions.h" #define RESOLVE_GL_FUNC(f) ok &= bool((f = (_gl##f) context->getProcAddress(QLatin1String("gl" #f)))); bool GLExtensionFunctions::resolve(const QGLContext *context) { bool ok = true; RESOLVE_GL_FUNC(GenFramebuffersEXT) RESOLVE_GL_FUNC(GenRenderbuffersEXT) RESOLVE_GL_FUNC(BindRenderbufferEXT) RESOLVE_GL_FUNC(RenderbufferStorageEXT) RESOLVE_GL_FUNC(DeleteFramebuffersEXT) RESOLVE_GL_FUNC(DeleteRenderbuffersEXT) RESOLVE_GL_FUNC(BindFramebufferEXT) RESOLVE_GL_FUNC(FramebufferTexture2DEXT) RESOLVE_GL_FUNC(FramebufferRenderbufferEXT) RESOLVE_GL_FUNC(CheckFramebufferStatusEXT) RESOLVE_GL_FUNC(ActiveTexture) RESOLVE_GL_FUNC(TexImage3D) RESOLVE_GL_FUNC(GenBuffers) RESOLVE_GL_FUNC(BindBuffer) RESOLVE_GL_FUNC(BufferData) RESOLVE_GL_FUNC(DeleteBuffers) RESOLVE_GL_FUNC(MapBuffer) RESOLVE_GL_FUNC(UnmapBuffer) return ok; } bool GLExtensionFunctions::fboSupported() { return GenFramebuffersEXT && GenRenderbuffersEXT && BindRenderbufferEXT && RenderbufferStorageEXT && DeleteFramebuffersEXT && DeleteRenderbuffersEXT && BindFramebufferEXT && FramebufferTexture2DEXT && FramebufferRenderbufferEXT && CheckFramebufferStatusEXT; } bool GLExtensionFunctions::openGL15Supported() { return ActiveTexture && TexImage3D && GenBuffers && BindBuffer && BufferData && DeleteBuffers && MapBuffer && UnmapBuffer; } #undef RESOLVE_GL_FUNC