/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "graphicsview.h" #include #include GraphicsView::GraphicsView(QGraphicsScene *scene, QWidget *parent) : QGraphicsView(scene, parent) { viewport()->setAttribute(Qt::WA_AcceptTouchEvents); setDragMode(ScrollHandDrag); } bool GraphicsView::viewportEvent(QEvent *event) { switch (event->type()) { case QEvent::TouchBegin: case QEvent::TouchUpdate: case QEvent::TouchEnd: { QTouchEvent *touchEvent = static_cast(event); const auto touchPoints = touchEvent->points(); if (touchPoints.count() == 2) { // determine scale factor const QEventPoint &touchPoint0 = touchPoints.first(); const QEventPoint &touchPoint1 = touchPoints.last(); qreal currentScaleFactor = QLineF(touchPoint0.position(), touchPoint1.position()).length() / QLineF(touchPoint0.pressPosition(), touchPoint1.pressPosition()).length(); if (touchEvent->touchPointStates() & QEventPoint::Released) { // if one of the fingers is released, remember the current scale // factor so that adding another finger later will continue zooming // by adding new scale factor to the existing remembered value. totalScaleFactor *= currentScaleFactor; currentScaleFactor = 1; } setTransform(QTransform::fromScale(totalScaleFactor * currentScaleFactor, totalScaleFactor * currentScaleFactor)); } return true; } default: break; } return QGraphicsView::viewportEvent(event); }