/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. 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IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "tetrixboard.h" #include #include #include //! [0] TetrixBoard::TetrixBoard(QWidget *parent) : QFrame(parent), isStarted(false), isPaused(false) { setFrameStyle(QFrame::Panel | QFrame::Sunken); setFocusPolicy(Qt::StrongFocus); clearBoard(); nextPiece.setRandomShape(); } //! [0] //! [1] void TetrixBoard::setNextPieceLabel(QLabel *label) { nextPieceLabel = label; } //! [1] //! [2] QSize TetrixBoard::sizeHint() const { return QSize(BoardWidth * 15 + frameWidth() * 2, BoardHeight * 15 + frameWidth() * 2); } QSize TetrixBoard::minimumSizeHint() const //! [2] //! [3] { return QSize(BoardWidth * 5 + frameWidth() * 2, BoardHeight * 5 + frameWidth() * 2); } //! [3] //! [4] void TetrixBoard::start() { if (isPaused) return; isStarted = true; isWaitingAfterLine = false; numLinesRemoved = 0; numPiecesDropped = 0; score = 0; level = 1; clearBoard(); emit linesRemovedChanged(numLinesRemoved); emit scoreChanged(score); emit levelChanged(level); newPiece(); timer.start(timeoutTime(), this); } //! [4] //! [5] void TetrixBoard::pause() { if (!isStarted) return; isPaused = !isPaused; if (isPaused) { timer.stop(); } else { timer.start(timeoutTime(), this); } update(); //! [5] //! [6] } //! [6] //! [7] void TetrixBoard::paintEvent(QPaintEvent *event) { QFrame::paintEvent(event); QPainter painter(this); QRect rect = contentsRect(); //! [7] if (isPaused) { painter.drawText(rect, Qt::AlignCenter, tr("Pause")); return; } //! [8] int boardTop = rect.bottom() - BoardHeight*squareHeight(); for (int i = 0; i < BoardHeight; ++i) { for (int j = 0; j < BoardWidth; ++j) { TetrixShape shape = shapeAt(j, BoardHeight - i - 1); if (shape != NoShape) drawSquare(painter, rect.left() + j * squareWidth(), boardTop + i * squareHeight(), shape); } //! [8] //! [9] } //! [9] //! [10] if (curPiece.shape() != NoShape) { for (int i = 0; i < 4; ++i) { int x = curX + curPiece.x(i); int y = curY - curPiece.y(i); drawSquare(painter, rect.left() + x * squareWidth(), boardTop + (BoardHeight - y - 1) * squareHeight(), curPiece.shape()); } //! [10] //! [11] } //! [11] //! [12] } //! [12] //! [13] void TetrixBoard::keyPressEvent(QKeyEvent *event) { if (!isStarted || isPaused || curPiece.shape() == NoShape) { QFrame::keyPressEvent(event); return; } //! [13] //! [14] switch (event->key()) { case Qt::Key_Left: tryMove(curPiece, curX - 1, curY); break; case Qt::Key_Right: tryMove(curPiece, curX + 1, curY); break; case Qt::Key_Down: tryMove(curPiece.rotatedRight(), curX, curY); break; case Qt::Key_Up: tryMove(curPiece.rotatedLeft(), curX, curY); break; case Qt::Key_Space: dropDown(); break; case Qt::Key_D: oneLineDown(); break; default: QFrame::keyPressEvent(event); } //! [14] } //! [15] void TetrixBoard::timerEvent(QTimerEvent *event) { if (event->timerId() == timer.timerId()) { if (isWaitingAfterLine) { isWaitingAfterLine = false; newPiece(); timer.start(timeoutTime(), this); } else { oneLineDown(); } } else { QFrame::timerEvent(event); //! [15] //! [16] } //! [16] //! [17] } //! [17] //! [18] void TetrixBoard::clearBoard() { for (int i = 0; i < BoardHeight * BoardWidth; ++i) board[i] = NoShape; } //! [18] //! [19] void TetrixBoard::dropDown() { int dropHeight = 0; int newY = curY; while (newY > 0) { if (!tryMove(curPiece, curX, newY - 1)) break; --newY; ++dropHeight; } pieceDropped(dropHeight); //! [19] //! [20] } //! [20] //! [21] void TetrixBoard::oneLineDown() { if (!tryMove(curPiece, curX, curY - 1)) pieceDropped(0); } //! [21] //! [22] void TetrixBoard::pieceDropped(int dropHeight) { for (int i = 0; i < 4; ++i) { int x = curX + curPiece.x(i); int y = curY - curPiece.y(i); shapeAt(x, y) = curPiece.shape(); } ++numPiecesDropped; if (numPiecesDropped % 25 == 0) { ++level; timer.start(timeoutTime(), this); emit levelChanged(level); } score += dropHeight + 7; emit scoreChanged(score); removeFullLines(); if (!isWaitingAfterLine) newPiece(); //! [22] //! [23] } //! [23] //! [24] void TetrixBoard::removeFullLines() { int numFullLines = 0; for (int i = BoardHeight - 1; i >= 0; --i) { bool lineIsFull = true; for (int j = 0; j < BoardWidth; ++j) { if (shapeAt(j, i) == NoShape) { lineIsFull = false; break; } } if (lineIsFull) { //! [24] //! [25] ++numFullLines; for (int k = i; k < BoardHeight - 1; ++k) { for (int j = 0; j < BoardWidth; ++j) shapeAt(j, k) = shapeAt(j, k + 1); } //! [25] //! [26] for (int j = 0; j < BoardWidth; ++j) shapeAt(j, BoardHeight - 1) = NoShape; } //! [26] //! [27] } //! [27] //! [28] if (numFullLines > 0) { numLinesRemoved += numFullLines; score += 10 * numFullLines; emit linesRemovedChanged(numLinesRemoved); emit scoreChanged(score); timer.start(500, this); isWaitingAfterLine = true; curPiece.setShape(NoShape); update(); } //! [28] //! [29] } //! [29] //! [30] void TetrixBoard::newPiece() { curPiece = nextPiece; nextPiece.setRandomShape(); showNextPiece(); curX = BoardWidth / 2 + 1; curY = BoardHeight - 1 + curPiece.minY(); if (!tryMove(curPiece, curX, curY)) { curPiece.setShape(NoShape); timer.stop(); isStarted = false; } //! [30] //! [31] } //! [31] //! [32] void TetrixBoard::showNextPiece() { if (!nextPieceLabel) return; int dx = nextPiece.maxX() - nextPiece.minX() + 1; int dy = nextPiece.maxY() - nextPiece.minY() + 1; QPixmap pixmap(dx * squareWidth(), dy * squareHeight()); QPainter painter(&pixmap); painter.fillRect(pixmap.rect(), nextPieceLabel->palette().window()); for (int i = 0; i < 4; ++i) { int x = nextPiece.x(i) - nextPiece.minX(); int y = nextPiece.y(i) - nextPiece.minY(); drawSquare(painter, x * squareWidth(), y * squareHeight(), nextPiece.shape()); } nextPieceLabel->setPixmap(pixmap); //! [32] //! [33] } //! [33] //! [34] bool TetrixBoard::tryMove(const TetrixPiece &newPiece, int newX, int newY) { for (int i = 0; i < 4; ++i) { int x = newX + newPiece.x(i); int y = newY - newPiece.y(i); if (x < 0 || x >= BoardWidth || y < 0 || y >= BoardHeight) return false; if (shapeAt(x, y) != NoShape) return false; } //! [34] //! [35] curPiece = newPiece; curX = newX; curY = newY; update(); return true; } //! [35] //! [36] void TetrixBoard::drawSquare(QPainter &painter, int x, int y, TetrixShape shape) { static constexpr QRgb colorTable[8] = { 0x000000, 0xCC6666, 0x66CC66, 0x6666CC, 0xCCCC66, 0xCC66CC, 0x66CCCC, 0xDAAA00 }; QColor color = colorTable[int(shape)]; painter.fillRect(x + 1, y + 1, squareWidth() - 2, squareHeight() - 2, color); painter.setPen(color.lighter()); painter.drawLine(x, y + squareHeight() - 1, x, y); painter.drawLine(x, y, x + squareWidth() - 1, y); painter.setPen(color.darker()); painter.drawLine(x + 1, y + squareHeight() - 1, x + squareWidth() - 1, y + squareHeight() - 1); painter.drawLine(x + squareWidth() - 1, y + squareHeight() - 1, x + squareWidth() - 1, y + 1); } //! [36]