/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "openglwindow.h" #include #include #include #include #include #include #include #include // Making use of the class from the opengl example in gui. class Window : public OpenGLWindow { Q_OBJECT public: Window() : m_mouseDown(false) , m_focus(false) { } void render(QPainter *p) Q_DECL_OVERRIDE { QLinearGradient g(0, 0, 0, height()); g.setColorAt(0, QColor("lightsteelblue")); g.setColorAt(1, Qt::black); p->fillRect(0, 0, width(), height(), g); p->setPen(Qt::white); p->drawText(20, 30, QLatin1String("This is an OpenGL based QWindow")); if (m_key.trimmed().length() > 0) { QRect bounds = p->boundingRect(QRect(0, 0, width(), height()), Qt::AlignTop | Qt::AlignLeft, m_key); p->save(); p->translate(width() / 2.0, height() / 2.0); p->scale(10, 10); p->translate(-bounds.width() / 2.0, -bounds.height() / 2.0); p->drawText(bounds, Qt::AlignCenter, m_key); p->restore(); } if (m_focus) { p->drawText(20, height() - 20, QLatin1String("Window has focus!")); } p->setRenderHint(QPainter::Antialiasing); p->drawPolyline(m_polygon); } void mousePressEvent(QMouseEvent *e) Q_DECL_OVERRIDE { m_mouseDown = true; m_polygon.clear(); m_polygon.append(e->pos()); renderLater(); } void mouseMoveEvent(QMouseEvent *e) Q_DECL_OVERRIDE { if (m_mouseDown) { m_polygon.append(e->pos()); renderLater(); } } void mouseReleaseEvent(QMouseEvent *e) Q_DECL_OVERRIDE { m_mouseDown = false; m_polygon.append(e->pos()); renderLater(); } void focusInEvent(QFocusEvent *) Q_DECL_OVERRIDE { m_focus = true; renderLater(); } void focusOutEvent(QFocusEvent *) Q_DECL_OVERRIDE { m_focus = false; m_polygon.clear(); renderLater(); } void keyPressEvent(QKeyEvent *e) Q_DECL_OVERRIDE { m_key = e->text(); renderLater(); } void keyReleaseEvent(QKeyEvent *) Q_DECL_OVERRIDE { m_key = QString(); renderLater(); } private: QPolygon m_polygon; bool m_mouseDown; bool m_focus; QString m_key; }; int main(int argc, char *argv[]) { QApplication app(argc, argv); QWidget *widget = new QWidget; QHBoxLayout *layout = new QHBoxLayout(widget); Window *window = new Window(); QWidget *container = QWidget::createWindowContainer(window); container->setMinimumSize(300, 300); container->setMaximumSize(600, 600); container->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); container->setFocusPolicy(Qt::StrongFocus); window->setGeometry(100, 100, 300, 200); layout->addWidget(new QLineEdit(QLatin1String("A QLineEdit"))); layout->addWidget(container); layout->addWidget(new QLineEdit(QLatin1String("A QLabel"))); widget->show(); return app.exec(); } #include "windowcontainer.moc"