load(default_post) !no_objective_c:CONFIG += objective_c # Pick a suitable default architecture for qmake-based applications. # If the Qt package contains one of x86 and x86_64, pick that one. If it # contains both then use the compiler default. Make a similiar decision for # PowerPC-based systems. Note that this logic assumes that Qt has been # configured with an architecture that is usable on the system. qt:!isEmpty(QT_CONFIG) { contains(QMAKE_HOST.arch, ppc)|contains(QMAKE_HOST.arch, "Power Macintosh") { !contains(QT_CONFIG, ppc64):contains(QT_CONFIG, ppc):CONFIG += ppc contains(QT_CONFIG, ppc64):!contains(QT_CONFIG, ppc):CONFIG += ppc64 } else { !contains(QT_CONFIG, x86_64):contains(QT_CONFIG, x86):CONFIG += x86 contains(QT_CONFIG, x86_64):!contains(QT_CONFIG, x86):CONFIG += x86_64 } } isEmpty(_QMAKE_CACHE_) { warning("No .qmake.cache is present. This significantly slows down qmake with this makespec.") warning("Call 'cache()' in the top-level project file to rectify this problem.") } else { cache(QMAKE_XCODE_DEVELOPER_PATH) cache(QMAKE_XCODE_VERSION) } # Ensure that we process sdk.prf first, as it will update QMAKE_CXX # and friends that other features/extra compilers may depend on. sdk: load(sdk)