load(default_post) !no_objective_c:CONFIG += objective_c qt { contains(QT_CONFIG, static) { # C++11 support means using libc++ instead of libstd++. As the # two libraries are incompatible we need to ensure the end user # project is built using the same C++11 support/no support as Qt. contains(QT_CONFIG, c++11) { CONFIG += c++11 } else: c++11 { warning("Qt was not built with C++11 enabled, disabling feature") CONFIG -= c++11 } !c++11 { # Explicitly use libstdc++ if C++11 support is not enabled, # as otherwise the compiler will choose the standard library # based on the deployment target, which for iOS 7 and OS X 10.9 # is libc++, and we can't mix and match the two. QMAKE_CXXFLAGS += -stdlib=libstdc++ QMAKE_LFLAGS += -stdlib=libstdc++ } } # If Qt was built with shared libraries with rpath support and project does # not specify own rpaths (including empty list) add one pointing to Qt # libraries. This applies only to apps, since all loaded libraries inherit # rpaths from current process executable. else:!if(host_build:force_bootstrap):equals(TEMPLATE, app):!defined(QMAKE_RPATHDIR, var):contains(QT_CONFIG, rpath) { # If app is expected to be installed into the Qt prefix build, use # relative path, so all SDK tools and examples work when relocated. prefix_build:defined(target.path, var):\ contains(target.path, "$$re_escape($$[QT_INSTALL_PREFIX])/.*"):\ # Tests are an exception, since they are launched in their build not # install location by CI, so we cannot use relative rpaths there. !contains(target.path, "$$re_escape($$[QT_INSTALL_TESTS])/.*") { app_bundle { ios: binpath = $$target.path/$${TARGET}.app else: binpath = $$target.path/$${TARGET}.app/Contents/MacOS } else { binpath = $$target.path } QMAKE_RPATHDIR = @loader_path/$$relative_path($$[QT_INSTALL_LIBS], $$binpath) unset(binpath) } else { # Otherwise, use absolute path to Qt libraries QMAKE_RPATHDIR = $$[QT_INSTALL_LIBS] } } } macx-xcode:!isEmpty(QMAKE_XCODE_DEBUG_INFORMATION_FORMAT) { debug_information_format.name = DEBUG_INFORMATION_FORMAT debug_information_format.value = $$QMAKE_XCODE_DEBUG_INFORMATION_FORMAT debug_information_format.build = debug QMAKE_MAC_XCODE_SETTINGS += debug_information_format } cache(QMAKE_XCODE_DEVELOPER_PATH, stash) cache(QMAKE_XCODE_VERSION, stash) QMAKE_XCODE_LIBRARY_SUFFIX = $$qtPlatformTargetSuffix() # Ensure that we process sdk.prf first, as it will update QMAKE_CXX # and friends that other features/extra compilers may depend on. sdk: load(sdk)