isEmpty(QMAKE_MAC_SDK): \ error("QMAKE_MAC_SDK must be set when using CONFIG += sdk.") contains(QMAKE_MAC_SDK, .*/.*): \ error("QMAKE_MAC_SDK can only contain short-form SDK names (eg. macosx, iphoneos)") QMAKE_MAC_SDK_PATH = $$system("xcodebuild -sdk $$QMAKE_MAC_SDK -version Path 2>/dev/null") isEmpty(QMAKE_MAC_SDK_PATH): error("Could not resolve SDK path for \'$$QMAKE_MAC_SDK\'") !equals(MAKEFILE_GENERATOR, XCODE) { QMAKE_CFLAGS += -isysroot $$QMAKE_MAC_SDK_PATH QMAKE_CXXFLAGS += -isysroot $$QMAKE_MAC_SDK_PATH QMAKE_OBJECTIVE_CFLAGS += -isysroot $$QMAKE_MAC_SDK_PATH QMAKE_LFLAGS += -Wl,-syslibroot,$$QMAKE_MAC_SDK_PATH } sysrootified = for(val, QMAKE_INCDIR_OPENGL): sysrootified += $${QMAKE_MAC_SDK_PATH}$$val QMAKE_INCDIR_OPENGL = $$sysrootified # Resolve SDK version of various tools for(tool, $$list(QMAKE_CC QMAKE_CXX QMAKE_FIX_RPATH QMAKE_AR QMAKE_RANLIB QMAKE_LINK QMAKE_LINK_SHLIB)) { value = $$eval($$tool) isEmpty(value): next() sysrooted = $$system("xcrun -sdk $$QMAKE_MAC_SDK -find $$first(value)") $$tool = $$sysrooted $$member(value, 1, -1) } # We use xml as the output format instead of json since plutil on 10.6 does not have that option QMAKE_MAC_PLATFORM_NAME = $$system("plutil -convert xml1 \"$$QMAKE_MAC_SDK_PATH/SDKSettings.plist\" -o - | " \ "sed '/^&1 | " \ "sed 's/.*Value: \\(.*\\)/\\1/'") isEmpty(QMAKE_MAC_PLATFORM_NAME): error("Could not resolve platform name for SDK '$$QMAKE_MAC_SDK'") !equals(MAKEFILE_GENERATOR, XCODE) { # FIXME: Get the version_min_flag out of the platform's 'Native Build System.xcspec' version_identifier = $$replace(QMAKE_MAC_PLATFORM_NAME, iphonesimulator, ios-simulator) ios:!host_build: \ deployment_target = $$QMAKE_IOS_DEPLOYMENT_TARGET else: \ deployment_target = $$QMAKE_MACOSX_DEPLOYMENT_TARGET version_min_flag = -m$${version_identifier}-version-min=$$deployment_target QMAKE_CFLAGS += $$version_min_flag QMAKE_CXXFLAGS += $$version_min_flag QMAKE_OBJECTIVE_CFLAGS += $$version_min_flag QMAKE_LFLAGS += $$version_min_flag }