CONFIG *= moc thread # Temporary fixes to avoid QDeclarative -> QQml breakage: # Projects depending on declarative will now get the full set of # -DOldSymbol=NewSymbol definitions added to their configuration # so that the old symbol names still compile. All code previously # in the declarative library is now in the qml library. contains(QT, qmldevtools):!contains(QT, declarative) { QT += declarative } contains(QT, qmldevtools-private):!contains(QT, declarative-private) { QT += declarative-private } contains(QT, quick):!contains(QT, declarative) { QT += declarative } contains(QT, quick-private):!contains(QT, declarative-private) { QT += declarative-private } contains(QT, declarative):!contains(QT, qml) { QT += qml } contains(QT, declarative-private):!contains(QT, qml-private) { QT += qml-private } #handle defines win32 { qt_static:DEFINES += QT_NODLL !contains(DEFINES, QT_NODLL) { QT_ENV_DLL = $$(QT_DLL) QT_ENV_NO_DLL = $$(QT_NODLL) isEmpty(QT_ENV_NO_DLL) { shared|!isEmpty(QT_ENV_DLL):DEFINES += QT_DLL } contains(DEFINES, QT_MAKEDLL)|contains(DEFINES, QT_DLL):QMAKE_QT_DLL = 1 } # Some files include qplatformdefs.h, which lives in the individual mkspec directory # However, if QMAKESPEC_ORIGINAL is set, the module/app is outside of the QtBase # directory, and using the default profile. So we add the original mkspecs directory # to the include path !isEmpty(QMAKESPEC_ORIGINAL):INCLUDEPATH += $$QMAKESPEC_ORIGINAL } CONFIG(release, debug|release):DEFINES += QT_NO_DEBUG contains(QT_CONFIG, force_asserts):DEFINES += QT_FORCE_ASSERTS no_keywords:DEFINES += QT_NO_KEYWORDS plugin { #Qt plugins static:DEFINES += QT_STATICPLUGIN DEFINES += QT_PLUGIN # Triggers both on Qt being configured with -arch boundschecker, # and if you qmake CONFIG+=boundchecker on your plugin project boundschecker|contains(QT_CONFIG,boundschecker) { # This option is added for plugins when Qt is configured for Boundschecker, # since we want Boundschecker to not instrument the qt_plugin_query_verification_data # function, as we call that function without the plugin's dependent DLLs, thus # Boundscheckers instrumentation will fail. The function only returns a const char *, # so no instrumentation is really needed on that function anyways. QMAKE_CFLAGS += /nmignore:*:qt_plugin_query_verification_data QMAKE_CXXFLAGS += /nmignore:*:qt_plugin_query_verification_data } } #handle includes INCLUDEPATH = $$QMAKE_INCDIR_QT $$INCLUDEPATH #prepending prevents us from picking up "stale" includes QT_PLUGIN_VERIFY = QTPLUGIN DEPLOYMENT_PLUGIN for(QT_CURRENT_VERIFY, $$list($$QT_PLUGIN_VERIFY)) { for(QTPLUG, $$list($$lower($$unique($$QT_CURRENT_VERIFY)))) { qplugin_style = !qt_debug:!qt_release { CONFIG(debug, debug|release):qplugin_style = debug else:qplugin_style = release } else:CONFIG(qt_debug, qt_debug|qt_release) { qplugin_style = debug } else { qplugin_style = release } # Check if the plugin is known to Qt. We can use this to determine # the plugin path. Unknown plugins must rely on the default link path. ACCESSIBLEPLUGINS = qtaccessiblewidgets qtaccessiblecompatwidgets BEARERPLUGINS = qgenericbearer qnativewifibearer CODECPLUGINS = qcncodecs qjpcodecs qkrcodecs qtwcodecs DECORATIONPLUGINS = qdecorationdefault qdecorationstyled qdecorationwindows GFXDRIVERPLUGINS = qgfxvnc qscreenvfb qgfxtransformed qgfxshadowfb qgfxpvregl qscreenlinuxfb qeglnullws qdirectfbscreen qahiscreen GRAPHICSSYSTEMPLUGINS = qmeegographicssystem qglgraphicssystem qvggraphicssystem qshivavggraphicssystem IMAGEPLUGINS = qgif qico qjpeg qsvg INPUTPLUGINS = qimsw-multi KBDDRIVERPLUGINS = qlinuxinputkbddriver MOUSEDRIVERPLUGINS = qtslibmousehandler qpcmousedriver qlinuxtpmousedriver SQLPLUGINS = qsqldb2 qsqloci qsqltds qsqlodbc qsqlpsql qsqlibase qsqlmysql qsqlite2 qsqlite PHONONPLUGINS = phonon_waveout phonon_ds9 phonon_gstreamer phonon_qt7 phonon_mmf ALLQTPLUGINS = $$ACCESSIBLEPLUGINS $$BEARERPLUGINS $$CODECPLUGINS $$DECORATIONPLUGINS $$GFXDRIVERPLUGINS $$ GRAPHICSSYSTEMPLUGINS $$IMAGEPLUGINS $$INPUTPLUGINS $$KBDDRIVERPLUGINS $$MOUSEDRIVERPLUGINS $$SQLPLUGINS $$PHONONPLUGINS QT_PLUGINPATH = contains(ALLQTPLUGINS, $$QTPLUG) { # Determine the plugin path contains(ACCESSIBLEPLUGINS, $$QTPLUG): QT_PLUGINPATH = accessible contains(BEARERPLUGINS, $$QTPLUG): QT_PLUGINPATH = bearer contains(CODECPLUGINS, $$QTPLUG): QT_PLUGINPATH = codecs contains(DECORATIONPLUGINS, $$QTPLUG): QT_PLUGINPATH = decorations contains(GFXDRIVERPLUGINS, $$QTPLUG): QT_PLUGINPATH = gfxdrivers contains(GRAPHICSSYSTEMPLUGINS, $$QTPLUG): QT_PLUGINPATH = graphicssystems contains(IMAGEPLUGINS, $$QTPLUG): QT_PLUGINPATH = imageformats contains(INPUTPLUGINS, $$QTPLUG): QT_PLUGINPATH = inputmethods contains(KBDDRIVERPLUGINS, $$QTPLUG): QT_PLUGINPATH = kbddrivers contains(MOUSEDRIVERPLUGINS, $$QTPLUG): QT_PLUGINPATH = mousedrivers contains(SQLPLUGINS, $$QTPLUG): QT_PLUGINPATH = sqldrivers contains(PHONONPLUGINS, $$QTPLUG): QT_PLUGINPATH = phonon_backend } # Generate the plugin linker line target_qt:isEqual(TARGET, QTPLUG) { warning($$TARGET cannot have a QTPLUGIN of $$QTPLUG) } else { QT_LINKAGE = -l$${QTPLUG} win32 { CONFIG(debug, debug|release):QT_LINKAGE = -l$${QTPLUG}d } else:mac { isEqual(qplugin_style, debug):QT_LINKAGE = -l$${QTPLUG}_debug } } # Only link against plugin in static builds isEqual(QT_CURRENT_VERIFY, QTPLUGIN): { !isEmpty(QT_PLUGINPATH): LIBS *= -L$$[QT_INSTALL_PLUGINS]/$$QT_PLUGINPATH LIBS += $$QT_LINKAGE # if the plugin is linked statically there is no need to deploy it DEPLOYMENT_PLUGIN -= $$QT_CURRENT_VERIFY } isEqual(QT_CURRENT_VERIFY, DEPLOYMENT_PLUGIN):shared:wince*: { QT_ITEM = CONFIG(debug, debug|release): QT_ITEM = $${QTPLUG}d4.dll else: QT_ITEM = $${QTPLUG}4.dll eval(qt_additional_plugin_$${QTPLUG}.files = $$[QT_INSTALL_PLUGINS]/$${QT_PLUGINPATH}/$${QT_ITEM}) eval(qt_additional_plugin_$${QTPLUG}.path = $${QT_PLUGINPATH}) DEPLOYMENT *= qt_additional_plugin_$${QTPLUG} } } } #specific module settings !isEmpty(QT_BUILD_TREE):QMAKE_LIBDIR = $$QT_BUILD_TREE/lib $$QMAKE_LIBDIR #as above, prepending prevents us from picking up "stale" libs QMAKE_LIBDIR += $$QMAKE_LIBDIR_QT # Figure out from which modules we're wanting to use the private headers unset(using_privates) NEWQT = for(QTLIB, QT) { QTLIBRAW = $$replace(QTLIB, -private$, ) !isEqual(QTLIBRAW, $$QTLIB) { want_var = QT.$${QTLIBRAW}.want_private $$want_var = UsePrivate using_privates = true } NEWQT += $$QTLIBRAW } # Topological resolution of modules based on their QT..depends variable QT = $$resolve_depends(NEWQT, "QT.") # Finally actually add the modules for(QTLIB, QT) { QTLIBNAME = $$eval(QT.$${QTLIB}.name) isEmpty(QTLIBNAME) { message("Warning: unknown QT module: $$QTLIB") next() } target_qt:isEqual(TARGET, $$QTLIBNAME) { warning($$TARGET cannot have a QT of $$QTLIB) next() } qtAddModule($$QTLIB, $$eval(QT.$${QTLIB}.want_private)) } !isEmpty(using_privates):!no_private_qt_headers_warning:if(!debug_and_release|!build_pass) { message("This project is using private headers and will therefore be tied to this specific Qt module build version.") message("Running this project against other versions of the Qt modules may crash at any arbitrary point.") message("This is not a bug, but a result of using Qt internals. You have been warned!") } qt_compat { !qt_compat_no_warning:QTDIR_build:warning(***USE of COMPAT inside of QTDIR!**) #just for us INCLUDEPATH *= $$QT.core.includes DEFINES *= QT_COMPAT } wince*:static:gui { QTLIB += qmenu_wce.res } !isEmpty(QT_NAMESPACE):DEFINES *= QT_NAMESPACE=$$QT_NAMESPACE mac { !isEmpty(QT_NAMESPACE_MAC_CRC):DEFINES *= QT_NAMESPACE_MAC_CRC=$$QT_NAMESPACE_MAC_CRC } #SIMD defines: mmx:DEFINES += QT_HAVE_MMX 3dnow:DEFINES += QT_HAVE_3DNOW sse:DEFINES += QT_HAVE_SSE QT_HAVE_MMXEXT sse2:DEFINES += QT_HAVE_SSE2 sse3:DEFINES += QT_HAVE_SSE3 ssse3:DEFINES += QT_HAVE_SSSE3 sse4_1:DEFINES += QT_HAVE_SSE4_1 sse4_2:DEFINES += QT_HAVE_SSE4_2 avx:DEFINES += QT_HAVE_AVX iwmmxt:DEFINES += QT_HAVE_IWMMXT