# This file is loaded by qmake right after loading the qmakespec. # Afterwards, the project's .qmake.conf and .qmake.cache are loaded # (if present). # Note that up to this point, nothing specific to a particular SUBDIRS # project or build pass can be done. isEmpty(MAKEFILE_GENERATOR):error("Qmake spec does not set MAKEFILE_GENERATOR.") isEmpty(QMAKE_PLATFORM) { isEmpty(TARGET_PLATFORM) { equals(MAKEFILE_GENERATOR, UNIX) { equals(QMAKE_HOST.os, Darwin): \ TARGET_PLATFORM = macx # backwards compatibility; cannot change else: \ TARGET_PLATFORM = unix } else:if(equals(MAKEFILE_GENERATOR, MSVC.NET) \ |equals(MAKEFILE_GENERATOR, MSBUILD) \ |equals(MAKEFILE_GENERATOR, MINGW)) { TARGET_PLATFORM = win32 } else:if(equals(MAKEFILE_GENERATOR, PROJECTBUILDER) \ |equals(MAKEFILE_GENERATOR, XCODE)) { TARGET_PLATFORM = macx } else { error("Qmake spec sets an invalid MAKEFILE_GENERATOR.") } } equals(TARGET_PLATFORM, unix): \ QMAKE_PLATFORM = unix else:equals(TARGET_PLATFORM, macx): \ QMAKE_PLATFORM = osx macx mac darwin unix else:equals(TARGET_PLATFORM, win32): \ QMAKE_PLATFORM = win32 else: \ error("Qmake spec sets an invalid TARGET_PLATFORM.") } contains(QMAKE_PLATFORM, macx):!contains(QMAKE_PLATFORM, osx) { warning("qmake spec specifies platform macx, but not osx.") QMAKE_PLATFORM = osx $$QMAKE_PLATFORM } CONFIG += $$QMAKE_PLATFORM isEmpty(QMAKE_COMPILER) { *-g++*: \ QMAKE_COMPILER = gcc else:*-llvm*: \ QMAKE_COMPILER = gcc llvm else:*-clang*: \ QMAKE_COMPILER = gcc clang llvm else:*-msvc*: \ QMAKE_COMPILER = msvc else: \ error("qmake spec does not announce the compiler family, and it cannot be guessed.") warning("qmake spec does not announce the compiler family. Guessed $${QMAKE_COMPILER}.") } CONFIG += $$QMAKE_COMPILER